mirror of
https://github.com/an-anime-team/an-anime-game-launcher.git
synced 2024-12-21 01:11:46 +03:00
75f2ad66ed
- added `zh-cn` locale - added `server` field to `config.yaml` file that indicates currently using game server - `global` or `cn` its default value is based on the system language - `constants.paths.gameDataDir` returns path based on `server` config property - `constants.placeholders.uppercase.full` was changed to an object: + global: <global game name> + cn: <cn game name> - in `constants.uri.*` changed second fields: + api + telemetry they're following the same format as `full` placeholder - `constants.versionsUri()` and `constants.backgroundUri()` are functions now their output depends on server you're passing as a parameter - added `Game.server` field (global / cn) - `PatchInfo` type now contains `server` field - `Patch.getPatchInfo()` also depends on `Game.server` value - reworked `Background.get()` method to support cn game api |
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.. | ||
de-de.yaml | ||
en-us.yaml | ||
es-es.yaml | ||
fr-fr.yaml | ||
hu-hu.yaml | ||
id-id.yaml | ||
it-it.yaml | ||
nb-no.yaml | ||
ru-ru.yaml | ||
uwu.yaml | ||
zh-cn.yaml |