mirror of
https://github.com/an-anime-team/an-anime-game-launcher.git
synced 2024-12-21 01:11:46 +03:00
213e418ee8
- updated locales - made `Launcher.isPackageAvailable()` method to check if some package installed - added GameMode and shaders packages existance checking From previous commits: - added 8 new discord rpc icons - updated way `DiscordSettings` handles RPC icons - fixed windows sizing on wayland - updated dependencies - added proper shaders menu section - made `Locales.bind()` method to bind some callback to locale changing event - with change above, made proper translations for button on the main window - added UWU (Cursed) Language (by Marie) - removed vi-vn and es-es locales because no one translate it - added 6 new splash screen messages - encoded file names for discord rpc icons - fixed old launcher logs deletion - added environmental variables manager - fixed `Domain.getInfo()` method work in some specific cases(?) - added `Launcher.version` field that represents... current launcher version - made `Git` class to work with git repositories; made `Git.getTags()` method to list remove repository tags - added outdated launcher version notification - now by default config file's `env` field contains `{ WINEESYNC: 1 }` so now ESync enabled by default - added `fsr` field to config file; added checkbox to the settings menu if this option enabled, launcher will run the game with `WINE_FULLSCREEN_FSR: 1` and `WINE_FULLSCREEN_FSR_STRENGTH: 3` environmental variables |
||
---|---|---|
.. | ||
de-de.yaml | ||
en-us.yaml | ||
fr-fr.yaml | ||
it-it.yaml | ||
ru-ru.yaml | ||
uwu.yaml |