an-anime-game-launcher/entry.js
Observer KRypt0n_ 1fd74880e3
Init commit
2021-09-14 11:06:09 +02:00

44 lines
1.3 KiB
JavaScript

const { app, BrowserWindow } = require('electron')
const path = require('path')
function createWindow ()
{
const mainWindow = new BrowserWindow ({
width: 800,
height: 600,
webPreferences: {
// Is not safety
// Use it to have access to the node modules inside html files
nodeIntegration: true,
contextIsolation: false
}
});
mainWindow.loadFile(path.join(__dirname, 'src', 'html', 'index.html'));
// mainWindow.webContents.openDevTools()
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.whenReady().then(() => {
createWindow();
app.on('activate', () => {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (BrowserWindow.getAllWindows().length === 0)
createWindow();
});
});
// Quit when all windows are closed, except on macOS. There, it's common
// for applications and their menu bar to stay active until the user quits
// explicitly with Cmd + Q.
app.on('window-all-closed', () => {
if (process.platform !== 'darwin')
app.quit();
});