mirror of
https://github.com/an-anime-team/an-anime-game-launcher.git
synced 2024-12-23 18:20:19 +03:00
2ce673367b
- made settings window - added runners management. Now you can download some runner like proton-ge and run the game with it - updated README pictures - removed usused path files - a lot of small changes and bug fixes
85 lines
2.5 KiB
JavaScript
85 lines
2.5 KiB
JavaScript
const { app, BrowserWindow, ipcMain, Notification, shell } = require('electron');
|
|
const path = require('path');
|
|
|
|
let mainWindow;
|
|
|
|
ipcMain.handle('hide-window', () => mainWindow.hide());
|
|
ipcMain.handle('show-window', () => mainWindow.show());
|
|
|
|
ipcMain.on('notification', (event, args) => {
|
|
new Notification({
|
|
title: args.title,
|
|
body: args.content
|
|
}).show();
|
|
});
|
|
|
|
ipcMain.handle('open-settings', () => {
|
|
const settingsWindow = new BrowserWindow({
|
|
width: 900,
|
|
height: 600,
|
|
webPreferences: {
|
|
nodeIntegration: true,
|
|
contextIsolation: false
|
|
},
|
|
icon: path.join(__dirname, 'public', 'images', 'icon64.png'),
|
|
autoHideMenuBar: true,
|
|
resizable: false,
|
|
parent: mainWindow,
|
|
modal: true,
|
|
show: false
|
|
});
|
|
|
|
settingsWindow.loadFile(path.join(__dirname, 'public', 'html', 'settings.html'));
|
|
settingsWindow.once('ready-to-show', () => settingsWindow.show());
|
|
});
|
|
|
|
function createWindow ()
|
|
{
|
|
// https://www.electronjs.org/docs/latest/api/browser-window/#class-browserwindow
|
|
mainWindow = new BrowserWindow ({
|
|
width: 1280,
|
|
height: 700,
|
|
webPreferences: {
|
|
nodeIntegration: true,
|
|
contextIsolation: false
|
|
},
|
|
icon: path.join(__dirname, 'public', 'images', 'icon64.png'),
|
|
autoHideMenuBar: true,
|
|
resizable: false
|
|
});
|
|
|
|
mainWindow.loadFile(path.join(__dirname, 'public', 'html', 'index.html'));
|
|
|
|
// open URLs in Browser instead of an pop-up in electron app.
|
|
mainWindow.webContents.setWindowOpenHandler(({ url }) => {
|
|
shell.openExternal(url);
|
|
|
|
return { action: 'deny' };
|
|
});
|
|
|
|
// mainWindow.webContents.openDevTools();
|
|
}
|
|
|
|
// This method will be called when Electron has finished
|
|
// initialization and is ready to create browser windows.
|
|
// Some APIs can only be used after this event occurs.
|
|
|
|
app.whenReady().then(() => {
|
|
createWindow();
|
|
|
|
app.on('activate', () => {
|
|
// On macOS it's common to re-create a window in the app when the
|
|
// dock icon is clicked and there are no other windows open.
|
|
if (BrowserWindow.getAllWindows().length === 0)
|
|
createWindow();
|
|
});
|
|
});
|
|
|
|
// Quit when all windows are closed, except on macOS. There, it's common
|
|
// for applications and their menu bar to stay active until the user quits
|
|
// explicitly with Cmd + Q.
|
|
|
|
app.on('window-all-closed', () => {
|
|
if (process.platform !== 'darwin')
|
|
app.quit();
|
|
});
|