- added Lutris 6.21-5 runner
- added `recommendable` field to the runners (for future feature)
- removed PrefixSelector class which functionality now partially moved
as an anonymous class in the `constants.prefixDir` property
- fixed temp winetricks and winecfg buttons disabling
- made `LauncherLib.getGameVersion` method to gather game version from its files
- added action buttons (open launcher's folder, winecfg, winetricks)
- improved i18n.translate method which now can use user-provided placeholders
- disabled text selection ability
- added dark theme (add themes system at all)
From 1.6.1 preparations:
- fixed default runner installation
- disabled dxvk cache auto-deletion
- added wineserver env to winetricks
- added cabextract requirement
- added roadmap goal (issue #35)
- fixed issue with incorrect wine version unpacking
- added temp unpacking notification to progress bar
because for some reasons it lags a bit
- removed excess locales
- added forgotten xdelta3 requirement
- added GPU selection (thanks to Laurin Neff)
- added DXVK logs auto-deletion option
- added winetricks and default wine version
auto-installation so they're no more required
- some settings were moved to "Enhancements"
- updated statistics
- added execution command log before game launch
- fixed analytics window showing on clean launcher run
And since anime company changed a it their api:
- fixed social buttons showing
- fixed background picture loading
- updated typescript, electron-builder and electron versions
- updated readme:
+ added link to the discord server
+ added roadmap goal
+ added development delay notification
- added new lutris and proton-ge versions
- updated launcher's banner
- removed old config file compatibility check
- added verification for MangoHud and shaders when you want to select them
if they even exist in your system
- now statistics also shows amount of minutes
- fixed some possible issue with patching process
- all classes now are exported as default
- improved some inner functions