- decreased splash window size
- added `Game.getLatestData()` result caching, so basically every
`Game` and `Voice` method and field now caches most of the data
- Made `Game.predownloadUpdate()` method
- Made `Game.isUpdatePredownloaded()` method
- Made `Voice.predownloadUpdate()` method
- Made `Voice.isUpdatePredownloaded()` method
- fixed `Cache.get()` method work
- now launcher window hides when you launch the game
- added `pre_download_game` API field type definition
- added game pre-downloading button
- some `Wine-GE` things recommended now
- added loading gif during dxvk (runner) applying / something deleting
- added dxvk installation, deletion and applying
- `DXVK.current` field was reworked as a `DXVK.current()` method
- added `DXVK.delete()` method
- added `DXVK.apply()` method