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https://github.com/an-anime-team/an-anime-game-launcher.git
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Progress bar: added status translations
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3 changed files with 14 additions and 3 deletions
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@ -3,6 +3,11 @@ none = None
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default = Default
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checking-free-space = Checking free space
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downloading = Downloading
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unpacking = Unpacking
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launch = Launch
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@ -3,6 +3,11 @@ none = Нет
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default = По умолчанию
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checking-free-space = Проверка свободного места
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downloading = Загрузка
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unpacking = Распаковка
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launch = Запустить
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@ -6,6 +6,7 @@ use adw::prelude::*;
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use anime_launcher_sdk::anime_game_core::installer::installer::Update as InstallerUpdate;
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use crate::prettify_bytes;
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use crate::i18n::*;
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pub struct ProgressBarInit {
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pub caption: Option<String>,
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@ -132,9 +133,9 @@ impl SimpleAsyncComponent for ProgressBar {
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// TODO: add translation
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AppMsg::UpdateFromState(state) => {
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match state {
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InstallerUpdate::CheckingFreeSpace(_) => self.caption = Some(String::from("Checking free space")),
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InstallerUpdate::DownloadingStarted(_) => self.caption = Some(String::from("Downloading")),
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InstallerUpdate::UnpackingStarted(_) => self.caption = Some(String::from("Unpacking")),
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InstallerUpdate::CheckingFreeSpace(_) => self.caption = Some(tr("checking-free-space")),
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InstallerUpdate::DownloadingStarted(_) => self.caption = Some(tr("downloading")),
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InstallerUpdate::UnpackingStarted(_) => self.caption = Some(tr("unpacking")),
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InstallerUpdate::DownloadingProgress(curr, total) |
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InstallerUpdate::UnpackingProgress(curr, total) => {
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