mirror of
https://github.com/an-anime-team/an-anime-game-launcher.git
synced 2025-01-01 22:47:19 +03:00
API improvements
- updated empathize to 1.4.0; due to it was removed `Launcher.isPackageAvailable()` method which now included in empathize as `Package.exists()` - `Game.isTelemetryDisabled()` now rejects an Error object when `iputils` package (`ping` command) is not installed - due to the change above was slightly rewritten `Launch.ts` script
This commit is contained in:
parent
1808cdf39f
commit
fcc67af03a
8 changed files with 251 additions and 280 deletions
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@ -11,7 +11,7 @@
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"check": "svelte-check --tsconfig ./tsconfig.json"
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"check": "svelte-check --tsconfig ./tsconfig.json"
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},
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},
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"dependencies": {
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"dependencies": {
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"@empathize/framework": "^1.3.5",
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"@empathize/framework": "^1.4.0",
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"js-md5": "^0.7.3",
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"js-md5": "^0.7.3",
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"semver": "^7.3.5",
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"semver": "^7.3.5",
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"svelte-i18n": "^3.3.13",
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"svelte-i18n": "^3.3.13",
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@ -1,10 +1,11 @@
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<script lang="ts">
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<script lang="ts">
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import { _, locale } from 'svelte-i18n';
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import { _, locale } from 'svelte-i18n';
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import { Package } from '../empathize';
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import type { Shader } from '../ts/types/Shaders';
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import type { Shader } from '../ts/types/Shaders';
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import Shaders from '../ts/launcher/Shaders';
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import Shaders from '../ts/launcher/Shaders';
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import Launcher from '../ts/Launcher';
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import SelectionBox from './SelectionBox.svelte';
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import SelectionBox from './SelectionBox.svelte';
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@ -23,7 +24,7 @@
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shadersOptions['custom'] = 'settings.shaders.items.shaders.items.custom';
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shadersOptions['custom'] = 'settings.shaders.items.shaders.items.custom';
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});
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});
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Launcher.isPackageAvailable('reshade').then((available) => reshadeInstalled = available);
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Package.exists('reshade').then((available) => reshadeInstalled = available);
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</script>
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</script>
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<div>
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<div>
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@ -9,7 +9,7 @@ import {
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Windows,
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Windows,
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// OS API
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// OS API
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Process, Tray, IPC, Notification, Archive,
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Process, Tray, IPC, Notification, Archive, Package,
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// Network API
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// Network API
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fetch, Domain, Downloader,
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fetch, Domain, Downloader,
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@ -42,7 +42,7 @@ export {
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Windows,
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Windows,
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// OS API
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// OS API
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Process, Tray, IPC, Notification, Archive,
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Process, Tray, IPC, Notification, Archive, Package,
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// Network API
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// Network API
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fetch, Domain, Downloader,
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fetch, Domain, Downloader,
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@ -6,7 +6,7 @@
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import { onMount } from 'svelte';
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import { onMount } from 'svelte';
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import { _, locale, locales } from 'svelte-i18n';
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import { _, locale, locales } from 'svelte-i18n';
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import { Windows, Configs, Debug, IPC, Process, path } from './empathize';
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import { Windows, Configs, Debug, IPC, Process, path, Package } from './empathize';
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import constants from './ts/Constants';
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import constants from './ts/Constants';
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import Launcher from './ts/Launcher';
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import Launcher from './ts/Launcher';
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@ -86,7 +86,7 @@
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tooltip: 'settings.enhancements.items.gamemode.tooltip.enabled'
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tooltip: 'settings.enhancements.items.gamemode.tooltip.enabled'
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};
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};
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Launcher.isPackageAvailable('gamemoderun').then((available) => {
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Package.exists('gamemoderun').then((available) => {
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gamemode.disabled = !available;
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gamemode.disabled = !available;
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if (gamemode.disabled)
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if (gamemode.disabled)
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@ -7,7 +7,7 @@ import type {
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import type { Stream as DownloadingStream } from '@empathize/framework/dist/network/Downloader';
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import type { Stream as DownloadingStream } from '@empathize/framework/dist/network/Downloader';
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import { fetch, Domain, promisify, Downloader, Cache, Debug } from '../empathize';
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import { fetch, Domain, promisify, Downloader, Cache, Debug, Package } from '../empathize';
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import { DebugThread } from '@empathize/framework/dist/meta/Debug';
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import { DebugThread } from '@empathize/framework/dist/meta/Debug';
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import constants from './Constants';
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import constants from './Constants';
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@ -246,12 +246,25 @@ export default class Game
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/**
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/**
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* Check if the telemetry servers are disabled
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* Check if the telemetry servers are disabled
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*
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* @returns throws Error object when iputils package (ping command) is not available
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*/
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*/
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public static isTelemetryDisabled(): Promise<boolean>
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public static isTelemetryDisabled(): Promise<boolean>
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{
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{
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const debugThread = new DebugThread('Game.isTelemetryDisabled', 'Checking if the telemetry servers are disabled');
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const debugThread = new DebugThread('Game.isTelemetryDisabled', 'Checking if the telemetry servers are disabled');
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return new Promise(async (resolve) => {
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return new Promise(async (resolve, reject) => {
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// If ping command is not available - throw an error
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if (!await Package.exists('ping'))
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{
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debugThread.log('iputils package is not installed');
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reject(new Error('iputils package is not installed'));
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}
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// Otherwise - check if telemetry is disabled
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else
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{
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const pipeline = promisify({
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const pipeline = promisify({
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callbacks: await constants.uri.telemetry.map((domain) => {
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callbacks: await constants.uri.telemetry.map((domain) => {
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return new Promise((resolve) => {
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return new Promise((resolve) => {
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@ -271,6 +284,7 @@ export default class Game
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resolve(disabled === false);
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resolve(disabled === false);
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});
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});
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}
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});
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});
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}
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}
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}
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}
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@ -154,45 +154,4 @@ export default class Launcher
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});
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});
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});
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});
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}
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}
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/**
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* Check if some binary file or package downloaded
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*/
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public static isPackageAvailable(name: string): Promise<boolean>
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{
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return new Promise(async (resolve) => {
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let available = false;
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let paths: string[] = (await Neutralino.os.getEnv('PATH')).split(':');
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// Add "/usr/share" if it is not included
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// because we use these paths to check if some library exists in system
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if (!paths.includes('/usr/share'))
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paths.push('/usr/share');
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// Sort them by length because obviously
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// "/usr/bin" more important than some randomly generated
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// yaml or npm folder for its globally downloaded packages
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paths = paths.sort((a, b) => a.length - b.length);
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for (const path of paths)
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{
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// Becasue await Neutralino.filesystem.getStats will throw an erro
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// if the specified path doesn't exist
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try
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{
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if (await Neutralino.filesystem.getStats(`${path}/${name}`))
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{
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available = true;
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break;
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}
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}
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catch {}
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}
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resolve(available);
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});
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}
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};
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};
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@ -1,6 +1,7 @@
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import { Notification } from '../../../empathize';
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import { Notification, Package } from '../../../empathize';
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import type Launcher from '../../Launcher';
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import Launcher from '../../Launcher';
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import Patch from '../../Patch';
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import Patch from '../../Patch';
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import constants from '../../Constants';
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import constants from '../../Constants';
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import Locales from '../Locales';
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import Locales from '../Locales';
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export default (launcher: Launcher): Promise<void> => {
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export default (launcher: Launcher): Promise<void> => {
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return new Promise(async (resolve) => {
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return new Promise(async (resolve) => {
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// Show an error notification if xdelta3 package is not installed
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// Show an error notification if xdelta3 package is not installed
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if (!await Launcher.isPackageAvailable('xdelta3'))
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if (!await Package.exists('xdelta3'))
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{
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{
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Notification.show({
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Notification.show({
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...(Locales.translate('notifications.xdelta3_package_required') as { title: string, body: string }),
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...(Locales.translate('notifications.xdelta3_package_required') as { title: string, body: string }),
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import { Process, Windows, Configs, Notification, path } from '../../../empathize';
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import { Process, Windows, Configs, Notification, path, Package } from '../../../empathize';
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import { DebugThread } from '@empathize/framework/dist/meta/Debug';
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import { DebugThread } from '@empathize/framework/dist/meta/Debug';
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import Launcher from '../../Launcher';
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import type Launcher from '../../Launcher';
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import constants from '../../Constants';
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import constants from '../../Constants';
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import Runners from '../../core/Runners';
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import Runners from '../../core/Runners';
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import Game from '../../Game';
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import Game from '../../Game';
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return new Promise(async (resolve) => {
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return new Promise(async (resolve) => {
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const debugThread = new DebugThread('State/Launch', 'Starting the game');
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const debugThread = new DebugThread('State/Launch', 'Starting the game');
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// Show an error notification if ping is not available
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// Check if telemetry servers are disabled
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if (!await Launcher.isPackageAvailable('ping'))
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Game.isTelemetryDisabled()
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{
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.then(async (telemetryDisabled) => {
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Notification.show({
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...(Locales.translate('notifications.iputils_package_required') as { title: string, body: string }),
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icon: `${constants.paths.appDir}/public/images/baal64-transparent.png`,
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importance: 'critical'
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});
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debugThread.log('iputils package is not installed!');
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resolve();
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}
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const telemetry = await Game.isTelemetryDisabled();
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// If telemetry servers are not disabled
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// If telemetry servers are not disabled
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if (!telemetry)
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if (!telemetryDisabled)
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{
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{
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Notification.show({
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Notification.show({
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...(Locales.translate('notifications.telemetry_not_disabled') as { title: string, body: string }),
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...(Locales.translate('notifications.telemetry_not_disabled') as { title: string, body: string }),
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*/
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*/
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const shaders = await Configs.get('shaders');
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const shaders = await Configs.get('shaders');
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if (shaders !== 'none' && await Launcher.isPackageAvailable('reshade'))
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if (shaders !== 'none' && await Package.exists('reshade'))
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{
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{
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const launcherShadersFile = `${await constants.paths.launcherDir}/vkBasalt.conf`;
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const launcherShadersFile = `${await constants.paths.launcherDir}/vkBasalt.conf`;
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/**
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/**
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* Gamemode integration
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* Gamemode integration
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*/
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*/
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if (await Configs.get('gamemode') && await Launcher.isPackageAvailable('gamemoderun'))
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if (await Configs.get('gamemode') && await Package.exists('gamemoderun'))
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command = `gamemoderun ${command}`;
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command = `gamemoderun ${command}`;
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/**
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/**
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setTimeout(waiter, 5000);
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setTimeout(waiter, 5000);
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});
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});
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}
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}
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})
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.catch(() => {
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Notification.show({
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...(Locales.translate('notifications.iputils_package_required') as { title: string, body: string }),
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icon: `${constants.paths.appDir}/public/images/baal64-transparent.png`,
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importance: 'critical'
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});
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});
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});
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});
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};
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};
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