mirror of
https://github.com/an-anime-team/an-anime-game-launcher.git
synced 2024-12-20 08:51:47 +03:00
2.2.0 (pre-release 2)
- added analytics window - reworked `Checkbox`'s `tooltip` property - added `LeftCheckbox` component - added `constants.uri.analytics` field - updated French and Hungarian
This commit is contained in:
parent
6d54a53d5e
commit
e0a093237d
22 changed files with 462 additions and 70 deletions
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@ -159,11 +159,11 @@ This is our current roadmap goals. You can find older ones [here](repository/pag
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* <s>ToS Violation Window</s> *(2.1.0)*
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* <s>ToS Violation Window</s> *(2.1.0)*
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* <s>Add `latest.log` file generation</s> *(2.1.2)*
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* <s>Add `latest.log` file generation</s> *(2.1.2)*
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* <s>Add an option to show terminal with the wine's log of the game</s> *(7375c743, released in 2.1.3)*
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* <s>Add an option to show terminal with the wine's log of the game</s> *(7375c743, released in 2.1.3)*
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* <s>Statistics window</s>
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* Add Chinese game's version support (due to changes in the Krock's patch)
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* Add Chinese game's version support (due to changes in the Krock's patch)
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* Implement manual config flushing functionality from the Empathize's API
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* Implement manual config flushing functionality from the Empathize's API
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* Add analytics window
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* Add analytics window
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* Dark progress bar design
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* Dark progress bar design
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* Statistics window
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* Changelog window
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* Changelog window
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* Screenshots explorer
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* Screenshots explorer
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* Add Patch category in settings menu with
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* Add Patch category in settings menu with
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@ -5,6 +5,7 @@
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<link rel="stylesheet" lang="sass" href="/src/sass/analytics.sass" />
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<link rel="stylesheet" lang="sass" href="/src/sass/analytics.sass" />
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<link rel="stylesheet" href="/src/css/hint.min.css" />
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</head>
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</head>
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<body data-theme="light">
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<body data-theme="light">
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@ -11,7 +11,7 @@
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"check": "svelte-check --tsconfig ./tsconfig.json"
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"check": "svelte-check --tsconfig ./tsconfig.json"
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},
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},
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"dependencies": {
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"dependencies": {
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"@empathize/framework": "^1.4.6",
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"@empathize/framework": "^1.4.8",
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"js-md5": "^0.7.3",
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"js-md5": "^0.7.3",
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"semver": "^7.3.5",
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"semver": "^7.3.5",
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"svelte-i18n": "^3.3.13",
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"svelte-i18n": "^3.3.13",
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@ -323,3 +323,22 @@ tos_violation:
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tooltip: Sie sollten diesen Text wirklich lesen, Er ist sehr wichtig.
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tooltip: Sie sollten diesen Text wirklich lesen, Er ist sehr wichtig.
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cancel: Abbrechen
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cancel: Abbrechen
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discord: Unser Discord Server
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discord: Unser Discord Server
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# Analytics window
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analytics:
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title: Yanfeis Kommission...
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header: Teilnahme an der anonymen Datenerhebung
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body:
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- Um die aktive Nutzerbasis für Linux zu zählen, möchte Yanfei bei jedem Update des Spiels Ihre IP-Adresse erfassen
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- Die IP-Adresse wird zu Sicherheitszwecken gehasht
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actions:
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share_country:
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title: Land teilen
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hint: Erlauben Sie Yanfei das Land zu speichern das Ihre IP-Adresse anzeigt, um die Statistiken detaillierter zu gestalten.
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Es werden keine anderen Daten als das Land gespeichert
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participate: Teilnehmen
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skip: Überspringen
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skip_forever: Überspringen und nicht mehr nach fragen
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@ -323,3 +323,21 @@ tos_violation:
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tooltip: You really should read this text above. It's important
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tooltip: You really should read this text above. It's important
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cancel: Cancel
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cancel: Cancel
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discord: Our discord server
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discord: Our discord server
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# Analytics window
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analytics:
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title: Yanfei's commission...
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header: Participate in anonymous data collection
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body:
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- To count the active user base for Linux, Yanfei would like to collect your IP address everytime the game updates
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- The IP address will be hashed for security purpose
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actions:
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share_country:
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title: Share country
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hint: Allow Yanfei to store the country your IP address registered in to make statistics more detailed. No other data than the country will be stored
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participate: Participate
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skip: Skip
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skip_forever: Skip and don't ask again
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@ -321,3 +321,21 @@ tos_violation:
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tooltip: Realmente deberías leer el texto de arriba. Es importante.
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tooltip: Realmente deberías leer el texto de arriba. Es importante.
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cancel: Cancelar
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cancel: Cancelar
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discord: Nuestro servidor de Discord
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discord: Nuestro servidor de Discord
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# Analytics window
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analytics:
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title: Yanfei's commission...
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header: Participate in anonymous data collection
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body:
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- To count the active user base for Linux, Yanfei would like to collect your IP address everytime the game updates
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- The IP address will be hashed for security purpose
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actions:
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share_country:
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title: Share country
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hint: Allow Yanfei to store the country your IP address registered in to make statistics more detailed. No other data than the country will be stored
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participate: Participate
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skip: Skip
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skip_forever: Skip and don't ask again
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@ -23,7 +23,7 @@ launcher:
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game:
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game:
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downloading: Téléchargement du jeu...
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downloading: Téléchargement du jeu...
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unpacking: Décompression du jeu...
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unpacking: Décompression du jeu...
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applying_changes: Applying changes...
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applying_changes: Application des changements...
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deleting_outdated: Suppression des fichiers non à jour...
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deleting_outdated: Suppression des fichiers non à jour...
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# Voice packages installation
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# Voice packages installation
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@ -42,12 +42,14 @@ launcher:
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update: Mise à jour
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update: Mise à jour
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apply_changes:
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apply_changes:
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title: Apply changes
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# There you may want to do it with a line break "Appliquer" may look better ?
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hint: Apply hdiff changes to the game files
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title: Appliquer les changements
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hint: Appliquer le patch hdiff sur les fichiers du jeu
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remove_outdated:
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remove_outdated:
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title: Remove outdated
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# Same as "Appliquer" to keep a consistency if the previous one has a line break this one should else none but welcome long button I guess.
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hint: Remove outdated game files
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title: Supprimer les obsolètes
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hint: Supprimer les fichiers du jeu qui sont devenus obsolètes
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# When the game should be patched
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# When the game should be patched
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patching:
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patching:
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@ -310,8 +312,8 @@ notifications:
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# HDiffPatch couldn't successfully apply game files changes
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# HDiffPatch couldn't successfully apply game files changes
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game_changes_applying_error:
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game_changes_applying_error:
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title: An error occurred during game updating
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title: Une erreur a été détectée pendant la mise à jour du jeu
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body: '{files} files couldn''t be updated by the hdiff patch'
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body: '{files} fichiers n''ont pas pu être mise à jour avec le patch hdiff'
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# ToS violation warning window
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# ToS violation warning window
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tos_violation:
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tos_violation:
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@ -331,3 +333,22 @@ tos_violation:
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tooltip: Vous devriez réellement lire le texte ci-dessus, c'est important.
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tooltip: Vous devriez réellement lire le texte ci-dessus, c'est important.
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cancel: Annuler
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cancel: Annuler
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discord: Notre serveur discord
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discord: Notre serveur discord
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# Analytics window
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analytics:
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title: Commission de Yanfei...
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header: Participer a la collecte des données anonymement
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body:
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- Pour comptabiliser le nombre d'utilisateurs sur Linux, Yanfei aimerait collecter votre adresse IP à chaque mise à jour du jeu
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- Votre adresse IP sera cryptée (méthode Hash) pour des raisons de sécurités
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actions:
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share_country:
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title: Partage du Pays
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hint: Autoriser Yanfei a sauvegardé votre Pays avec votre IP pour rendre les statistiques plus détaillées.
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Aucune autre donnée que votre pays sera sauvegardé
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participate: Participer
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skip: Passer
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skip_forever: Passer et ne plus demander
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@ -23,7 +23,7 @@ launcher:
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game:
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game:
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downloading: Játék letöltése folyamatban...
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downloading: Játék letöltése folyamatban...
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unpacking: Játék kibontása folyamatban...
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unpacking: Játék kibontása folyamatban...
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applying_changes: Applying changes...
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applying_changes: Változások alkalmazása...
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deleting_outdated: Lejárt fájlok kitörlése...
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deleting_outdated: Lejárt fájlok kitörlése...
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# Voice packages installation
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# Voice packages installation
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@ -42,12 +42,12 @@ launcher:
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update: Frissítés
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update: Frissítés
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apply_changes:
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apply_changes:
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title: Apply changes
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title: Változások alkalmazása
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hint: Apply hdiff changes to the game files
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hint: Hdiff változások alkalmazása a játékfájlokra
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remove_outdated:
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remove_outdated:
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title: Remove outdated
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title: Elavultak törlése
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hint: Remove outdated game files
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hint: Elavult játékfájlok törlése
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# When the game should be patched
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# When the game should be patched
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patching:
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patching:
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@ -302,8 +302,8 @@ notifications:
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# HDiffPatch couldn't successfully apply game files changes
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# HDiffPatch couldn't successfully apply game files changes
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game_changes_applying_error:
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game_changes_applying_error:
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title: An error occurred during game updating
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title: Hiba történt a játék frissítése közben
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body: '{files} files couldn''t be updated by the hdiff patch'
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body: '{files} fájlt nem lehetett frissíteni a hdiff patch-el'
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# ToS violation warning window
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# ToS violation warning window
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tos_violation:
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tos_violation:
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@ -323,3 +323,21 @@ tos_violation:
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tooltip: A fenti szöveget ajánlott elolvasnod. Tényleg fontos.
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tooltip: A fenti szöveget ajánlott elolvasnod. Tényleg fontos.
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cancel: Mégse
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cancel: Mégse
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discord: 'Discord szerverünk:'
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discord: 'Discord szerverünk:'
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# Analytics window
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analytics:
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title: Yanfei jussa...
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header: Részvétel anoním adatgyűjtésben
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body:
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- Hogy számon tartsuk az aktív Linux felhasználók számát, Yanfei szeretné elkérni az IP-det minden játékfrissítésnél
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- Az IP-d hashelve lesz biztonsági okokból
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actions:
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share_country:
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title: Ország megosztása
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hint: Engedély Yanfei-nek hogy tárolja az IP címed regisztrált országát, hogy részletesebbek lehessenek a statisztikák. Más adat nem lesz tárolva
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participate: Részvétel
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skip: Átugrás
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skip_forever: Átugrás és többet ne kérdezd
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@ -323,3 +323,21 @@ tos_violation:
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tooltip: Kamu harus benar benar membaca teks diatas. Sangat Penting
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tooltip: Kamu harus benar benar membaca teks diatas. Sangat Penting
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cancel: Batalkan
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cancel: Batalkan
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discord: Peladen Discord kami
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discord: Peladen Discord kami
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# Analytics window
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analytics:
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title: Yanfei's commission...
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header: Participate in anonymous data collection
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body:
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- To count the active user base for Linux, Yanfei would like to collect your IP address everytime the game updates
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- The IP address will be hashed for security purpose
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actions:
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share_country:
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title: Share country
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hint: Allow Yanfei to store the country your IP address registered in to make statistics more detailed. No other data than the country will be stored
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participate: Participate
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skip: Skip
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skip_forever: Skip and don't ask again
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@ -321,3 +321,21 @@ tos_violation:
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tooltip: Dovresti davvero leggere il testo sopra. È importante
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tooltip: Dovresti davvero leggere il testo sopra. È importante
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cancel: Annulla
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cancel: Annulla
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discord: Il nostro server Discord
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discord: Il nostro server Discord
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# Analytics window
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analytics:
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title: Yanfei's commission...
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header: Participate in anonymous data collection
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body:
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- To count the active user base for Linux, Yanfei would like to collect your IP address everytime the game updates
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- The IP address will be hashed for security purpose
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actions:
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share_country:
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title: Share country
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hint: Allow Yanfei to store the country your IP address registered in to make statistics more detailed. No other data than the country will be stored
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participate: Participate
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skip: Skip
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skip_forever: Skip and don't ask again
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@ -323,3 +323,21 @@ tos_violation:
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tooltip: Du burde virkelig lese teksten over. Det er viktig
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tooltip: Du burde virkelig lese teksten over. Det er viktig
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cancel: Avbryt
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cancel: Avbryt
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discord: Vår discord server
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discord: Vår discord server
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# Analytics window
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analytics:
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title: Yanfei's commission...
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||||||
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header: Participate in anonymous data collection
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||||||
|
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body:
|
||||||
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- To count the active user base for Linux, Yanfei would like to collect your IP address everytime the game updates
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- The IP address will be hashed for security purpose
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actions:
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share_country:
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||||||
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title: Share country
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||||||
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hint: Allow Yanfei to store the country your IP address registered in to make statistics more detailed. No other data than the country will be stored
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||||||
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participate: Participate
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||||||
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skip: Skip
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||||||
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skip_forever: Skip and don't ask again
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@ -322,3 +322,22 @@ tos_violation:
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tooltip: Вы действительно должны прочитать этот текст сверху. Это важно
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tooltip: Вы действительно должны прочитать этот текст сверху. Это важно
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cancel: Отменить
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cancel: Отменить
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discord: Наш Discord сервер
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discord: Наш Discord сервер
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# Analytics window
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analytics:
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title: Просьба Янь Фэй...
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header: Примите участие в анонимном сборе данных
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||||||
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||||||
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body:
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- Чтобы посчитать число активных игроков на Linux, Янь Фэй просит их поделиться IP адресом после каждого обновления игры
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- IP адрес будет хэширован для обеспечения его безопасности
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actions:
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share_country:
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title: Поделиться названием страны
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hint: Разрешить Янь Фэй хранить название страны, к которой привязан ваш IP адрес, чтобы сделать статистику более детальной.
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Никаких других данных кроме названия страны сохранено не будет
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participate: Участвовать
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skip: Пропустить
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skip_forever: Пропустить и больше не спрашивать
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@ -322,3 +322,21 @@ tos_violation:
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tooltip: You really should read this text above. It's important
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tooltip: You really should read this text above. It's important
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||||||
cancel: Cancel
|
cancel: Cancel
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||||||
discord: Our discord server
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discord: Our discord server
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||||||
|
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||||||
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# Analytics window
|
||||||
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analytics:
|
||||||
|
title: Yanfei's commission...
|
||||||
|
header: Participate in anonymous data collection
|
||||||
|
|
||||||
|
body:
|
||||||
|
- To count the active user base for Linux, Yanfei would like to collect your IP address everytime the game updates
|
||||||
|
- The IP address will be hashed for security purpose
|
||||||
|
|
||||||
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actions:
|
||||||
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share_country:
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||||||
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title: Share country
|
||||||
|
hint: Allow Yanfei to store the country your IP address registered in to make statistics more detailed. No other data than the country will be stored
|
||||||
|
|
||||||
|
participate: Participate
|
||||||
|
skip: Skip
|
||||||
|
skip_forever: Skip and don't ask again
|
|
@ -6,14 +6,31 @@
|
||||||
import { onMount } from 'svelte';
|
import { onMount } from 'svelte';
|
||||||
import { _, locale } from 'svelte-i18n';
|
import { _, locale } from 'svelte-i18n';
|
||||||
|
|
||||||
import { Configs, Windows } from './empathize';
|
import { Configs, Windows, fetch, IPC } from './empathize';
|
||||||
|
|
||||||
|
import constants from './ts/Constants';
|
||||||
|
|
||||||
|
import YanfeiIcon from './assets/images/yanfei.png';
|
||||||
|
|
||||||
|
import LeftCheckbox from './components/LeftCheckbox.svelte';
|
||||||
|
import Button from './components/Button.svelte';
|
||||||
|
|
||||||
onMount(() => {
|
onMount(() => {
|
||||||
Windows.current.show();
|
Windows.current.show();
|
||||||
Windows.current.center();
|
Windows.current.center(700, 460);
|
||||||
});
|
});
|
||||||
|
|
||||||
Neutralino.events.on('windowClose', () => {
|
let shareCountry = true;
|
||||||
|
|
||||||
|
const closeWindow = async () => {
|
||||||
|
await Neutralino.filesystem.removeFile(`${await constants.paths.launcherDir}/.analytics`);
|
||||||
|
|
||||||
|
Neutralino.app.exit();
|
||||||
|
};
|
||||||
|
|
||||||
|
Neutralino.events.on('windowClose', async () => {
|
||||||
|
await IPC.write('analytics-close');
|
||||||
|
|
||||||
Neutralino.app.exit();
|
Neutralino.app.exit();
|
||||||
});
|
});
|
||||||
|
|
||||||
|
@ -28,6 +45,56 @@
|
||||||
|
|
||||||
{#if typeof $locale === 'string'}
|
{#if typeof $locale === 'string'}
|
||||||
<main>
|
<main>
|
||||||
|
<div class="header">
|
||||||
|
<img src={YanfeiIcon} alt="">
|
||||||
|
|
||||||
|
<h2>{$_('analytics.header')}</h2>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<p>{$_('analytics.body.0')}</p>
|
||||||
|
<p>{$_('analytics.body.1')}</p>
|
||||||
|
|
||||||
|
<div class="footer">
|
||||||
|
<LeftCheckbox
|
||||||
|
lang="analytics.actions.share_country.title"
|
||||||
|
tooltip={{
|
||||||
|
lang: 'analytics.actions.share_country.hint',
|
||||||
|
direction: 'top',
|
||||||
|
size: 'large'
|
||||||
|
}}
|
||||||
|
valueChanged={(value) => shareCountry = value}
|
||||||
|
/>
|
||||||
|
|
||||||
|
<div class="actions">
|
||||||
|
<!-- svelte-ignore missing-declaration -->
|
||||||
|
<Button
|
||||||
|
lang="analytics.actions.participate"
|
||||||
|
primary={true}
|
||||||
|
click={async () => {
|
||||||
|
await fetch(`${constants.uri.analytics}/${shareCountry ? '' : '?hide-geo'}`);
|
||||||
|
|
||||||
|
closeWindow();
|
||||||
|
}}
|
||||||
|
/>
|
||||||
|
|
||||||
|
<div class="actions-right">
|
||||||
|
<!-- svelte-ignore missing-declaration -->
|
||||||
|
<Button
|
||||||
|
lang="analytics.actions.skip"
|
||||||
|
click={closeWindow}
|
||||||
|
/>
|
||||||
|
|
||||||
|
<!-- svelte-ignore missing-declaration -->
|
||||||
|
<Button
|
||||||
|
lang="analytics.actions.skip_forever"
|
||||||
|
click={async () => {
|
||||||
|
await Configs.set('skip_analytics', true);
|
||||||
|
|
||||||
|
closeWindow();
|
||||||
|
}}
|
||||||
|
/>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
</main>
|
</main>
|
||||||
{/if}
|
{/if}
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
<script lang="ts">
|
<script lang="ts">
|
||||||
import { _ } from 'svelte-i18n';
|
import { _ } from 'svelte-i18n';
|
||||||
|
|
||||||
|
import type { Tooltip } from '../ts/types/Tooltip';
|
||||||
|
|
||||||
import { Configs } from '../empathize';
|
import { Configs } from '../empathize';
|
||||||
|
|
||||||
export let active: boolean = false;
|
export let active: boolean = false;
|
||||||
|
@ -8,7 +10,7 @@
|
||||||
|
|
||||||
export let prop: string = '';
|
export let prop: string = '';
|
||||||
export let lang: string = '';
|
export let lang: string = '';
|
||||||
export let tooltip: string = '';
|
export let tooltip: Tooltip|undefined = undefined;
|
||||||
|
|
||||||
export let valueChanged: (value: boolean) => void = () => {};
|
export let valueChanged: (value: boolean) => void = () => {};
|
||||||
|
|
||||||
|
@ -30,10 +32,9 @@
|
||||||
|
|
||||||
<div class="checkbox" class:checkbox-active={active} class:checkbox-disabled={disabled}>
|
<div class="checkbox" class:checkbox-active={active} class:checkbox-disabled={disabled}>
|
||||||
<span
|
<span
|
||||||
class:hint--bottom={tooltip !== ''}
|
class="{tooltip === undefined ? '' : `hint--${tooltip.direction ?? 'bottom'} hint--${tooltip.size ?? 'medium'}`}"
|
||||||
class:hint--medium={tooltip !== ''}
|
aria-label={tooltip ? $_(tooltip.lang) : null}
|
||||||
aria-label={$_(tooltip)}
|
>{$_(lang)}</span>
|
||||||
>{ $_(lang) }</span>
|
|
||||||
|
|
||||||
<div class="checkbox-mark" on:click={updateCheckbox}>
|
<div class="checkbox-mark" on:click={updateCheckbox}>
|
||||||
<!-- svelte-ignore a11y-missing-attribute -->
|
<!-- svelte-ignore a11y-missing-attribute -->
|
||||||
|
|
49
src/components/LeftCheckbox.svelte
Normal file
49
src/components/LeftCheckbox.svelte
Normal file
|
@ -0,0 +1,49 @@
|
||||||
|
<script lang="ts">
|
||||||
|
import { _ } from 'svelte-i18n';
|
||||||
|
|
||||||
|
import type { Tooltip } from '../ts/types/Tooltip';
|
||||||
|
|
||||||
|
import { Configs } from '../empathize';
|
||||||
|
|
||||||
|
export let active: boolean = false;
|
||||||
|
export let disabled: boolean = false;
|
||||||
|
|
||||||
|
export let prop: string = '';
|
||||||
|
export let lang: string = '';
|
||||||
|
export let tooltip: Tooltip|undefined = undefined;
|
||||||
|
|
||||||
|
export let valueChanged: (value: boolean) => void = () => {};
|
||||||
|
|
||||||
|
import Checkmark from '../assets/svgs/checkmark.svg';
|
||||||
|
|
||||||
|
Configs.get(prop).then((value) => active = value as boolean);
|
||||||
|
|
||||||
|
async function updateCheckbox()
|
||||||
|
{
|
||||||
|
active = !active;
|
||||||
|
|
||||||
|
if (prop)
|
||||||
|
await Configs.set(prop, active);
|
||||||
|
|
||||||
|
if (valueChanged)
|
||||||
|
valueChanged(active);
|
||||||
|
}
|
||||||
|
</script>
|
||||||
|
|
||||||
|
<div class="checkbox" class:checkbox-active={active} class:checkbox-disabled={disabled}>
|
||||||
|
<div class="checkbox-mark" on:click={updateCheckbox}>
|
||||||
|
<!-- svelte-ignore a11y-missing-attribute -->
|
||||||
|
<img src={Checkmark} />
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<span
|
||||||
|
class="{tooltip === undefined ? '' : `hint--${tooltip.direction ?? 'bottom'} hint--${tooltip.size ?? 'medium'}`}"
|
||||||
|
aria-label={tooltip ? $_(tooltip.lang) : null}
|
||||||
|
>{$_(lang)}</span>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<style lang="sass">
|
||||||
|
.checkbox-mark
|
||||||
|
margin-left: 0 !important
|
||||||
|
margin-right: 16px !important
|
||||||
|
</style>
|
|
@ -222,7 +222,14 @@ export default new Promise<void>(async (resolve) => {
|
||||||
* @default "5d"
|
* @default "5d"
|
||||||
*/
|
*/
|
||||||
launcher: '5d'
|
launcher: '5d'
|
||||||
}
|
},
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Skip analytics window
|
||||||
|
*
|
||||||
|
* @default false
|
||||||
|
*/
|
||||||
|
skip_analytics: false
|
||||||
});
|
});
|
||||||
|
|
||||||
resolve();
|
resolve();
|
||||||
|
|
|
@ -1,37 +1,57 @@
|
||||||
|
@use "sass:map"
|
||||||
|
|
||||||
@import "basic"
|
@import "basic"
|
||||||
|
|
||||||
body
|
@import "components/button"
|
||||||
padding: 32px 64px
|
@import "components/checkbox"
|
||||||
|
|
||||||
.header
|
@mixin themable($theme-name, $theme-map)
|
||||||
display: inline-flex
|
body[data-theme=#{$theme-name}]
|
||||||
|
padding: 32px 64px
|
||||||
|
|
||||||
img
|
background-color: map.get($theme-map, "background")
|
||||||
width: 96px
|
|
||||||
height: 96px
|
|
||||||
margin-right: 32px
|
|
||||||
|
|
||||||
.footer
|
color: map.get($theme-map, "text")
|
||||||
position: absolute
|
|
||||||
|
|
||||||
bottom: 0
|
p, span, div
|
||||||
margin-bottom: 32px
|
color: map.get($theme-map, "text")
|
||||||
|
|
||||||
width: calc(100% - 128px)
|
main
|
||||||
|
.header
|
||||||
|
display: inline-flex
|
||||||
|
|
||||||
> div
|
img
|
||||||
width: 100%
|
width: 96px
|
||||||
|
height: 96px
|
||||||
|
margin-right: 32px
|
||||||
|
|
||||||
div.checkbox
|
.footer
|
||||||
font-size: medium
|
position: absolute
|
||||||
|
|
||||||
.actions
|
bottom: 0
|
||||||
display: inline-flex
|
margin-bottom: 32px
|
||||||
|
|
||||||
margin-top: 48px
|
width: calc(100% - 128px)
|
||||||
|
|
||||||
.actions-right
|
> div
|
||||||
margin-left: auto
|
width: 100%
|
||||||
|
|
||||||
.button:not(:last-child)
|
div.checkbox
|
||||||
margin-right: 12px
|
font-size: medium
|
||||||
|
|
||||||
|
.actions
|
||||||
|
display: inline-flex
|
||||||
|
|
||||||
|
margin-top: 48px
|
||||||
|
|
||||||
|
.actions-right
|
||||||
|
margin-left: auto
|
||||||
|
|
||||||
|
.button:not(:last-child)
|
||||||
|
margin-right: 12px
|
||||||
|
|
||||||
|
@import "themes/light"
|
||||||
|
@import "themes/dark"
|
||||||
|
|
||||||
|
@include themable(light, $light)
|
||||||
|
@include themable(dark, $dark)
|
||||||
|
|
|
@ -329,7 +329,9 @@
|
||||||
|
|
||||||
<Checkbox
|
<Checkbox
|
||||||
lang="settings.enhancements.wine.items.fsr.title"
|
lang="settings.enhancements.wine.items.fsr.title"
|
||||||
tooltip="settings.enhancements.wine.items.fsr.tooltip"
|
tooltip={{
|
||||||
|
lang: 'settings.enhancements.wine.items.fsr.tooltip'
|
||||||
|
}}
|
||||||
prop="wine.fsr"
|
prop="wine.fsr"
|
||||||
disabled={winevdSettings['enabled']}
|
disabled={winevdSettings['enabled']}
|
||||||
/>
|
/>
|
||||||
|
@ -347,19 +349,25 @@
|
||||||
<Checkbox
|
<Checkbox
|
||||||
lang="settings.enhancements.game.items.gamemode.title"
|
lang="settings.enhancements.game.items.gamemode.title"
|
||||||
prop="gamemode"
|
prop="gamemode"
|
||||||
tooltip={gamemode.tooltip}
|
tooltip={{
|
||||||
|
lang: gamemode.tooltip
|
||||||
|
}}
|
||||||
disabled={gamemode.disabled}
|
disabled={gamemode.disabled}
|
||||||
/>
|
/>
|
||||||
|
|
||||||
<Checkbox
|
<Checkbox
|
||||||
lang="settings.enhancements.game.items.borderless_window.title"
|
lang="settings.enhancements.game.items.borderless_window.title"
|
||||||
tooltip="settings.enhancements.game.items.borderless_window.tooltip"
|
tooltip={{
|
||||||
|
lang: 'settings.enhancements.game.items.borderless_window.tooltip'
|
||||||
|
}}
|
||||||
prop="borderless_window"
|
prop="borderless_window"
|
||||||
/>
|
/>
|
||||||
|
|
||||||
<Checkbox
|
<Checkbox
|
||||||
lang="settings.enhancements.game.items.fps_unlocker.title"
|
lang="settings.enhancements.game.items.fps_unlocker.title"
|
||||||
tooltip="settings.enhancements.game.items.fps_unlocker.tooltip"
|
tooltip={{
|
||||||
|
lang: 'settings.enhancements.game.items.fps_unlocker.tooltip'
|
||||||
|
}}
|
||||||
prop="fps_unlocker"
|
prop="fps_unlocker"
|
||||||
disabled={!fpsUnlockerAvailable}
|
disabled={!fpsUnlockerAvailable}
|
||||||
valueChanged={async (checked) => {
|
valueChanged={async (checked) => {
|
||||||
|
@ -374,7 +382,9 @@
|
||||||
|
|
||||||
<Checkbox
|
<Checkbox
|
||||||
lang="settings.enhancements.game.items.use_terminal.title"
|
lang="settings.enhancements.game.items.use_terminal.title"
|
||||||
tooltip="settings.enhancements.game.items.use_terminal.tooltip"
|
tooltip={{
|
||||||
|
lang: 'settings.enhancements.game.items.use_terminal.tooltip'
|
||||||
|
}}
|
||||||
prop="use_terminal"
|
prop="use_terminal"
|
||||||
/>
|
/>
|
||||||
|
|
||||||
|
@ -382,7 +392,9 @@
|
||||||
|
|
||||||
<Checkbox
|
<Checkbox
|
||||||
lang="settings.enhancements.launcher.items.purge_logs.game.title"
|
lang="settings.enhancements.launcher.items.purge_logs.game.title"
|
||||||
tooltip="settings.enhancements.launcher.items.purge_logs.game.tooltip"
|
tooltip={{
|
||||||
|
lang: 'settings.enhancements.launcher.items.purge_logs.game.tooltip'
|
||||||
|
}}
|
||||||
prop="purge_logs.game"
|
prop="purge_logs.game"
|
||||||
/>
|
/>
|
||||||
|
|
||||||
|
@ -406,7 +418,9 @@
|
||||||
|
|
||||||
<Checkbox
|
<Checkbox
|
||||||
lang="settings.runners.items.recommended.title"
|
lang="settings.runners.items.recommended.title"
|
||||||
tooltip="settings.runners.items.recommended.tooltip"
|
tooltip={{
|
||||||
|
lang: 'settings.runners.items.recommended.tooltip'
|
||||||
|
}}
|
||||||
valueChanged={(value) => runnersRecommendable = value}
|
valueChanged={(value) => runnersRecommendable = value}
|
||||||
/>
|
/>
|
||||||
|
|
||||||
|
@ -418,7 +432,9 @@
|
||||||
|
|
||||||
<Checkbox
|
<Checkbox
|
||||||
lang="settings.dxvks.items.recommended.title"
|
lang="settings.dxvks.items.recommended.title"
|
||||||
tooltip="settings.dxvks.items.recommended.tooltip"
|
tooltip={{
|
||||||
|
lang: 'settings.dxvks.items.recommended.tooltip'
|
||||||
|
}}
|
||||||
valueChanged={(value) => dxvkRecommendable = value}
|
valueChanged={(value) => dxvkRecommendable = value}
|
||||||
/>
|
/>
|
||||||
|
|
||||||
|
|
|
@ -231,7 +231,8 @@ export default class constants
|
||||||
fpsunlock: {
|
fpsunlock: {
|
||||||
unlocker: `https://github.com/34736384/${this.placeholders.lowercase.first}-fps-unlock/releases/download/v1.4.2/unlockfps.exe`,
|
unlocker: `https://github.com/34736384/${this.placeholders.lowercase.first}-fps-unlock/releases/download/v1.4.2/unlockfps.exe`,
|
||||||
bat: 'https://dev.kaifa.ch/Maroxy/an-anime-game-aur/raw/branch/fpsunlock/fpsunlock.bat'
|
bat: 'https://dev.kaifa.ch/Maroxy/an-anime-game-aur/raw/branch/fpsunlock/fpsunlock.bat'
|
||||||
}
|
},
|
||||||
|
analytics: 'https://aagl.launcher.moe/stat/'
|
||||||
};
|
};
|
||||||
|
|
||||||
// TODO: cache drops at that dates instead of the 7 days period
|
// TODO: cache drops at that dates instead of the 7 days period
|
||||||
|
|
|
@ -107,7 +107,6 @@ export default class State
|
||||||
title: 'ToS violation warning',
|
title: 'ToS violation warning',
|
||||||
width: 700,
|
width: 700,
|
||||||
height: 500,
|
height: 500,
|
||||||
alwaysOnTop: true,
|
|
||||||
exitProcessOnClose: false
|
exitProcessOnClose: false
|
||||||
});
|
});
|
||||||
|
|
||||||
|
@ -140,6 +139,46 @@ export default class State
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// If there's analytics window waits for its time
|
||||||
|
else if (await fs.exists(path.join(await constants.paths.launcherDir, '.analytics')))
|
||||||
|
{
|
||||||
|
Windows.open('analytics', {
|
||||||
|
title: Locales.translate('analytics.title') as string,
|
||||||
|
width: 700,
|
||||||
|
height: 460,
|
||||||
|
exitProcessOnClose: false
|
||||||
|
});
|
||||||
|
|
||||||
|
await new Promise<void>((resolve) => {
|
||||||
|
const analyticsWaiter = async () => {
|
||||||
|
let closed = false;
|
||||||
|
|
||||||
|
for (const record of await IPC.read())
|
||||||
|
if (record.data == 'analytics-close')
|
||||||
|
{
|
||||||
|
closed = true;
|
||||||
|
|
||||||
|
record.pop();
|
||||||
|
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (closed)
|
||||||
|
resolve();
|
||||||
|
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (await fs.exists(path.join(await constants.paths.launcherDir, '.analytics')))
|
||||||
|
setTimeout(analyticsWaiter, 1000);
|
||||||
|
|
||||||
|
else resolve();
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
setTimeout(analyticsWaiter, 1000);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
// Show launcher's window
|
// Show launcher's window
|
||||||
await Windows.current.show();
|
await Windows.current.show();
|
||||||
await Windows.current.center(1280, 700);
|
await Windows.current.center(1280, 700);
|
||||||
|
|
|
@ -1,10 +1,13 @@
|
||||||
import type Launcher from '../../Launcher';
|
import type Launcher from '../../Launcher';
|
||||||
|
|
||||||
|
import { promisify, Configs } from '../../../empathize';
|
||||||
|
|
||||||
import Game from '../../Game';
|
import Game from '../../Game';
|
||||||
import Prefix from '../../core/Prefix';
|
import Prefix from '../../core/Prefix';
|
||||||
import constants from '../../Constants';
|
import constants from '../../Constants';
|
||||||
import Locales from '../Locales';
|
import Locales from '../Locales';
|
||||||
import { promisify } from '@empathize/framework';
|
|
||||||
|
declare const Neutralino;
|
||||||
|
|
||||||
export default (launcher: Launcher): Promise<void> => {
|
export default (launcher: Launcher): Promise<void> => {
|
||||||
return new Promise(async (resolve) => {
|
return new Promise(async (resolve) => {
|
||||||
|
@ -103,6 +106,9 @@ export default (launcher: Launcher): Promise<void> => {
|
||||||
]
|
]
|
||||||
});
|
});
|
||||||
|
|
||||||
|
if (!await Configs.get('skip_analytics'))
|
||||||
|
await Neutralino.filesystem.writeFile(`${await constants.paths.launcherDir}/.analytics`, '');
|
||||||
|
|
||||||
// Download voice package when the game itself has been installed
|
// Download voice package when the game itself has been installed
|
||||||
import('./InstallVoice').then((module) => {
|
import('./InstallVoice').then((module) => {
|
||||||
module.default(launcher).then(() => resolve());
|
module.default(launcher).then(() => resolve());
|
||||||
|
|
Loading…
Reference in a new issue