mirror of
https://github.com/an-anime-team/an-anime-game-launcher.git
synced 2025-02-16 23:31:29 +03:00
Several changes (I LOVE SVELTE!!!)
- updated readme - removed es-es locale because no one use it - updated German, French and uwu languages - fixed old launcher logs deletion - added environmental variables manager - fixed `Domain.getInfo()` method work in some specific cases(?)
This commit is contained in:
parent
016f6abe88
commit
d7162e85a4
15 changed files with 196 additions and 393 deletions
|
@ -165,8 +165,7 @@ This is our current roadmap goals. You can find older ones [here](ROADMAP.md)
|
|||
* <s>Checkbox</s>
|
||||
* <s>Selectbox</s>
|
||||
* <s>SelectionList</s>
|
||||
* SelectableCheckbox
|
||||
* PropertiesEditor
|
||||
* <s>PropertiesEditor</s>
|
||||
* <s>Add `svelte-i18n`</s>
|
||||
* <s>Telemetry checking</s>
|
||||
* <s>Tooltips for some options</s>
|
||||
|
@ -179,8 +178,8 @@ This is our current roadmap goals. You can find older ones [here](ROADMAP.md)
|
|||
* <s>Proper wine process monitoring</s>
|
||||
* <s>Ability to hide some runners families</s>
|
||||
* <s>Ability to change the temp directory where the launcher should download some files</s>
|
||||
* <s>Shaders menu</s>
|
||||
* Dark progress bar design
|
||||
* Shaders menu
|
||||
* Statistics window
|
||||
* Launcher auto-updates
|
||||
* Changelog window
|
||||
|
@ -189,8 +188,8 @@ This is our current roadmap goals. You can find older ones [here](ROADMAP.md)
|
|||
### Features
|
||||
|
||||
* <s>Use `LauncherLib.getGameVersion` function instead of the `config.json`'s `version` property</s> *(deprecated due to the new core functions)*
|
||||
* <s>Fix button flickering at start when the launcher's state updates</s> *(fixed due to the new framework usage and proper state updating)*
|
||||
* Add downloading pause button
|
||||
* Fix button flickering at start when the launcher's state updates
|
||||
* Screenshots explorer
|
||||
* Add Patch category in settings menu with
|
||||
- Always participate in patches testing
|
||||
|
|
|
@ -5,12 +5,12 @@ splash:
|
|||
- Bruder, lass uns Genshin Impact spielen...
|
||||
- Paimon am ärgern...
|
||||
- Versuche Yae zu ziehen...
|
||||
- Farming materials...
|
||||
- Passing Abyss...
|
||||
- Collecting achievements...
|
||||
- Building phys Qiqi...
|
||||
- Making sacrifices for 5*...
|
||||
- Finding friends for co-op...
|
||||
- Materialien farmen...
|
||||
- Abyss bewältigen...
|
||||
- Errungenschaften sammeln...
|
||||
- Phys Qiqi erstellen...
|
||||
- Opfer für 5* bringen...
|
||||
- Freunde für Koop finden...
|
||||
|
||||
# Launcher window
|
||||
launcher:
|
||||
|
@ -60,7 +60,6 @@ settings:
|
|||
ru-ru: Russisch
|
||||
de-de: Deutsch
|
||||
fr-fr: Français
|
||||
es-es: Español
|
||||
it-it: Italiano
|
||||
uwu: Engwish
|
||||
|
||||
|
@ -171,4 +170,18 @@ settings:
|
|||
custom: Custom
|
||||
|
||||
author: 'Autor: {author}'
|
||||
no_images: Keine Bilder verfügbar
|
||||
no_images: Keine Bilder verfügbar
|
||||
|
||||
# Environmantal variables manager
|
||||
environment:
|
||||
title: Umgebungsvariablen
|
||||
items:
|
||||
# Table rows
|
||||
table:
|
||||
name: Name
|
||||
value: Wert
|
||||
|
||||
# Table buttons
|
||||
buttons:
|
||||
add: Hinzufügen
|
||||
delete: Löschen
|
|
@ -60,7 +60,6 @@ settings:
|
|||
ru-ru: Русский
|
||||
de-de: Deutsch
|
||||
fr-fr: Français
|
||||
es-es: Español
|
||||
it-it: Italiano
|
||||
uwu: Engwish
|
||||
|
||||
|
@ -176,3 +175,12 @@ settings:
|
|||
environment:
|
||||
title: Environment
|
||||
items:
|
||||
# Table rows
|
||||
table:
|
||||
name: Name
|
||||
value: Value
|
||||
|
||||
# Table buttons
|
||||
buttons:
|
||||
add: Add
|
||||
delete: Delete
|
|
@ -1,173 +0,0 @@
|
|||
# Splash window
|
||||
splash:
|
||||
title: Loading launcher
|
||||
phrases:
|
||||
- Doing some important stuff...
|
||||
- Bullying Paimon...
|
||||
- Pulling for Yae...
|
||||
- Farming materials...
|
||||
- Passing Abyss...
|
||||
- Collecting achievements...
|
||||
- Building phys Qiqi...
|
||||
- Making sacrifices for 5*...
|
||||
- Finding friends for co-op...
|
||||
|
||||
# Launcher window
|
||||
launcher:
|
||||
states:
|
||||
# When the game should be installed or updated
|
||||
installation:
|
||||
install_wine: Install Wine
|
||||
install_dxvk: Install DXVK
|
||||
install: Install
|
||||
update: Update
|
||||
|
||||
# When the game should be patched
|
||||
patching:
|
||||
# Patch unavailable
|
||||
unavailable:
|
||||
title: Patch unavailable
|
||||
hint: This game version has no anti-cheat patch.
|
||||
Please, wait a few days before there will be a test or stable version
|
||||
|
||||
# Patch is in testing
|
||||
test:
|
||||
title: Apply test patch
|
||||
hint: This game version has an experimental anti-cheat patch.
|
||||
You can wait a few days until it is stable or apply it at your own risk
|
||||
|
||||
# Patch is stable
|
||||
stable: Apply patch
|
||||
|
||||
# When the game is ready for playing
|
||||
ready:
|
||||
launch: Launch
|
||||
predownload: Pre-download update
|
||||
|
||||
# Settings window
|
||||
settings:
|
||||
# General
|
||||
general:
|
||||
title: General
|
||||
items:
|
||||
# Language selection
|
||||
lang:
|
||||
# Launcher language
|
||||
launcher:
|
||||
title: Launcher
|
||||
items:
|
||||
en-us: English (US)
|
||||
ru-ru: Русский
|
||||
de-de: Deutsch
|
||||
fr-fr: Français
|
||||
es-es: Español
|
||||
it-it: Italiano
|
||||
uwu: Engwish
|
||||
|
||||
# Game voice pack language
|
||||
voice:
|
||||
title: Voice pack
|
||||
tooltip: You will have to manually select the new voice pack in the game
|
||||
items:
|
||||
en-us: English (US)
|
||||
ja-jp: Japanese
|
||||
ko-kr: Korean
|
||||
zn-cn: Chinese
|
||||
|
||||
# Launcher theme
|
||||
theme:
|
||||
title: Theme
|
||||
items:
|
||||
system: System
|
||||
light: Light
|
||||
dark: Dark
|
||||
|
||||
# Discord RPC
|
||||
discord:
|
||||
title: Discord RPC
|
||||
settings:
|
||||
title: Discord RPC settings
|
||||
items:
|
||||
timer: Display spent time
|
||||
in-launcher: In-launcher text
|
||||
in-game: In-game text
|
||||
selectIcon: Select icon
|
||||
|
||||
# Some buttons
|
||||
buttons:
|
||||
winetricks: winetricks
|
||||
winecfg: winecfg
|
||||
launcher: launcher folder
|
||||
game: game folder
|
||||
|
||||
# Enhancements
|
||||
enhancements:
|
||||
title: Enhancements
|
||||
items:
|
||||
# HUD
|
||||
hud:
|
||||
title: HUD
|
||||
items:
|
||||
none: None
|
||||
dxvk: DXVK
|
||||
mangohud: MangoHUD
|
||||
|
||||
# GameMode
|
||||
gamemode:
|
||||
title: Use GameMode
|
||||
tooltip: It is a software that can improve the game performance
|
||||
|
||||
# Unlock FPS
|
||||
fps_unlocker:
|
||||
title: Unlock FPS
|
||||
tooltip: This option will unlock maximum of the 60 fps limitation
|
||||
|
||||
# Delete logs
|
||||
purge_logs:
|
||||
# Game logs (DXVK)
|
||||
game:
|
||||
title: Delete DXVK logs
|
||||
tooltip: With this option enabled your launcher will automatically
|
||||
delete DXVK log files
|
||||
|
||||
# Launcher logs
|
||||
launcher:
|
||||
title: Delete launcher logs
|
||||
tooltip: Amount of time after which launcher will delete its old log files
|
||||
items:
|
||||
1d: 1 day
|
||||
3d: 3 days
|
||||
5d: 5 days
|
||||
7d: 1 week
|
||||
14d: 2 weeks
|
||||
never: Never
|
||||
|
||||
# Runners
|
||||
runners:
|
||||
title: Wine version
|
||||
items:
|
||||
recommended:
|
||||
title: Show recommended only
|
||||
tooltip: This option will hide unplayable wine versions
|
||||
|
||||
# DXVKs
|
||||
dxvks:
|
||||
title: DXVK
|
||||
items:
|
||||
recommended:
|
||||
title: Show recommended only
|
||||
tooltip: This option will hide old DXVK versions
|
||||
|
||||
# Shaders
|
||||
shaders:
|
||||
title: Shaders
|
||||
items:
|
||||
shaders:
|
||||
title: Shaders
|
||||
tooltip: Use Home button to toggle shaders in the game
|
||||
items:
|
||||
none: None
|
||||
custom: Custom
|
||||
|
||||
author: 'Author: {author}'
|
||||
no_images: No images added
|
|
@ -5,12 +5,12 @@ splash:
|
|||
- En train de faire des choses importantes...
|
||||
- Cuisson de Paimon en cours...
|
||||
- Invocation en masse pour Yae...
|
||||
- Farming materials...
|
||||
- Passing Abyss...
|
||||
- Collecting achievements...
|
||||
- Building phys Qiqi...
|
||||
- Making sacrifices for 5*...
|
||||
- Finding friends for co-op...
|
||||
- Collecte des matériaux...
|
||||
- Passage de l'Abysse..
|
||||
- Collecte des succès...
|
||||
- Équipage de Qiqi qu'en DGT...
|
||||
- Préparation de sacrifices pour un 5*...
|
||||
- Recherche d'amis pour de la Co-op...
|
||||
|
||||
# Launcher window
|
||||
launcher:
|
||||
|
@ -61,7 +61,6 @@ settings:
|
|||
ru-ru: Русский
|
||||
de-de: Deutsch
|
||||
fr-fr: Français
|
||||
es-es: Español
|
||||
it-it: Italiano
|
||||
uwu: Engwish
|
||||
|
||||
|
@ -177,4 +176,18 @@ settings:
|
|||
custom: Custom
|
||||
|
||||
author: 'Auteur: {author}'
|
||||
no_images: Aucune image ajoutée
|
||||
no_images: Aucune image ajoutée
|
||||
|
||||
# Environmantal variables manager
|
||||
environment:
|
||||
title: Environnement
|
||||
items:
|
||||
# Table rows
|
||||
table:
|
||||
name: Nom
|
||||
value: Valeur
|
||||
|
||||
# Table buttons
|
||||
buttons:
|
||||
add: Ajouter
|
||||
delete: Supprimer
|
|
@ -168,4 +168,18 @@ settings:
|
|||
custom: Custom
|
||||
|
||||
author: 'Autore: {author}'
|
||||
no_images: Nessuna immagine aggiunta
|
||||
no_images: Nessuna immagine aggiunta
|
||||
|
||||
# Environmantal variables manager
|
||||
environment:
|
||||
title: Environment
|
||||
items:
|
||||
# Table rows
|
||||
table:
|
||||
name: Name
|
||||
value: Value
|
||||
|
||||
# Table buttons
|
||||
buttons:
|
||||
add: Add
|
||||
delete: Delete
|
|
@ -1,4 +1,4 @@
|
|||
# Сплэш хуйня
|
||||
# Окно загрузки
|
||||
splash:
|
||||
title: Загрузка лаунчера
|
||||
phrases:
|
||||
|
@ -60,7 +60,6 @@ settings:
|
|||
ru-ru: Русский
|
||||
de-de: Deutsch
|
||||
fr-fr: Français
|
||||
es-es: Español
|
||||
it-it: Italiano
|
||||
uwu: Engwish
|
||||
|
||||
|
@ -169,4 +168,18 @@ settings:
|
|||
custom: Кастомные
|
||||
|
||||
author: 'Автор: {author}'
|
||||
no_images: Нет добавленных изображений
|
||||
no_images: Нет добавленных изображений
|
||||
|
||||
# Менеджер переменных среды
|
||||
environment:
|
||||
title: Переменные среды
|
||||
items:
|
||||
# Столбцы таблицы
|
||||
table:
|
||||
name: Имя
|
||||
value: Значение
|
||||
|
||||
# Кнопки таблицы
|
||||
buttons:
|
||||
add: Добавить
|
||||
delete: Удалить
|
|
@ -5,12 +5,12 @@ splash:
|
|||
- d-doing some i-impowtant s-stuff.. (≧◡≦)
|
||||
- buwwying p-paimon.. xD
|
||||
- p-puwwing fow yae.. (o^▽^o)
|
||||
- Farming materials...
|
||||
- Passing Abyss...
|
||||
- Collecting achievements...
|
||||
- Building phys Qiqi...
|
||||
- Making sacrifices for 5*...
|
||||
- Finding friends for co-op...
|
||||
- fawming matewiaws.. uguu..
|
||||
- passing abyss.. (o^▽^o)
|
||||
- cowwecting achievements...
|
||||
- buiwding phys qiqi.. (* ^ ω ^)
|
||||
- making sacwifices fow 5*...
|
||||
- finding fwiends fow co-op.. (≧◡≦)
|
||||
|
||||
# Launcher window
|
||||
launcher:
|
||||
|
@ -60,7 +60,6 @@ settings:
|
|||
ru-ru: Русский
|
||||
de-de: Deutsch
|
||||
fr-fr: Français
|
||||
es-es: Español
|
||||
it-it: Italiano
|
||||
uwu: Engwish
|
||||
|
||||
|
@ -170,4 +169,18 @@ settings:
|
|||
custom: custom
|
||||
|
||||
author: 'a-authow: {author}'
|
||||
no_images: no images avaiwable
|
||||
no_images: no images avaiwable
|
||||
|
||||
# Environmantal variables manager
|
||||
environment:
|
||||
title: enviwonment
|
||||
items:
|
||||
# Table rows
|
||||
table:
|
||||
name: name
|
||||
value: vawue
|
||||
|
||||
# Table buttons
|
||||
buttons:
|
||||
add: add
|
||||
delete: dewete
|
|
@ -1,37 +1,64 @@
|
|||
<script lang="ts">
|
||||
import { _ } from 'svelte-i18n';
|
||||
|
||||
import Configs from '../ts/Configs';
|
||||
|
||||
import Button from './Button.svelte';
|
||||
|
||||
let last_id = 0, variables = {}, selected;
|
||||
|
||||
Configs.get('env').then((env) => {
|
||||
for (const key of Object.keys(env as object))
|
||||
{
|
||||
variables[last_id++] = {
|
||||
key: key,
|
||||
value: env![key]
|
||||
};
|
||||
}
|
||||
});
|
||||
|
||||
const updateEnv = () => {
|
||||
let env = {};
|
||||
|
||||
for (const key of Object.keys(variables))
|
||||
if (variables[key].key && variables[key].value)
|
||||
env[variables[key].key] = variables[key].value;
|
||||
|
||||
Configs.set('env', env);
|
||||
};
|
||||
</script>
|
||||
|
||||
<table class="table" style="margin-top: 16px">
|
||||
<tr>
|
||||
<th>Name</th>
|
||||
<th>Value</th>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<input value="DXVK_ASYNC" />
|
||||
</td>
|
||||
<div>
|
||||
<table class="table" style="margin-top: 16px">
|
||||
<tr>
|
||||
<th>{$_('settings.environment.items.table.name')}</th>
|
||||
<th>{$_('settings.environment.items.table.value')}</th>
|
||||
</tr>
|
||||
|
||||
<td>
|
||||
<input value="1" />
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<input value="DXVK_ASYNC" />
|
||||
</td>
|
||||
{#each Object.keys(variables) as key}
|
||||
<tr on:click={() => selected = key} class:selected={selected === key}>
|
||||
<td>
|
||||
<span>{variables[key].key}</span>
|
||||
<input bind:value={variables[key].key} on:change={updateEnv} />
|
||||
</td>
|
||||
|
||||
<td>
|
||||
<span>{variables[key].value}</span>
|
||||
<input bind:value={variables[key].value} on:change={updateEnv} />
|
||||
</td>
|
||||
</tr>
|
||||
{/each}
|
||||
</table>
|
||||
|
||||
<td>
|
||||
<input value="1" />
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<input value="DXVK_ASYNC" />
|
||||
</td>
|
||||
<div style="margin-top: 16px">
|
||||
<Button lang="settings.environment.items.buttons.add" click={() => variables[last_id++] = { key: '', value: '' }} />
|
||||
|
||||
<Button lang="settings.environment.items.buttons.delete" click={() => {
|
||||
delete variables[selected];
|
||||
|
||||
<td>
|
||||
<input value="1" />
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
selected = undefined;
|
||||
|
||||
updateEnv();
|
||||
}} />
|
||||
</div>
|
||||
</div>
|
||||
|
|
|
@ -6,9 +6,7 @@ register('en-us', () => Locales.get('en-us'));
|
|||
register('ru-ru', () => Locales.get('ru-ru'));
|
||||
register('de-de', () => Locales.get('de-de'));
|
||||
register('fr-fr', () => Locales.get('fr-fr'));
|
||||
register('es-es', () => Locales.get('es-es'));
|
||||
register('it-it', () => Locales.get('it-it'));
|
||||
register('vi-vn', () => Locales.get('vi-vn'));
|
||||
register('uwu', () => Locales.get('uwu'));
|
||||
|
||||
Locales.default().then((locale) => {
|
||||
|
|
|
@ -66,7 +66,7 @@
|
|||
const purge_logs = await Configs.get('purge_logs.launcher') as string|null;
|
||||
|
||||
if (purge_logs !== null && purge_logs[purge_logs.length - 1] == 'd')
|
||||
await Neutralino.os.execCommand(`find "${Process.addSlashes(launcherDir)}/logs" -maxdepth 1 -mtime +${purge_logs.substring(0, purge_logs.length - 1)} -delete`);
|
||||
await Neutralino.os.execCommand(`find "${Process.addSlashes(launcherDir)}/logs" -maxdepth 1 -mtime ${purge_logs.substring(0, purge_logs.length - 1)} -delete`);
|
||||
|
||||
// Save logs
|
||||
const log = Debug.get().join('\r\n');
|
||||
|
|
|
@ -1,155 +1,7 @@
|
|||
@use "sass:map"
|
||||
|
||||
@import "components/button"
|
||||
@import "components/checkbox"
|
||||
@import "components/selectionBox"
|
||||
@import "components/dropdownCheckboxes"
|
||||
@import "components/selectionList"
|
||||
@import "components/table"
|
||||
|
||||
@mixin themable($theme-name, $theme-map)
|
||||
body[data-theme=#{$theme-name}]
|
||||
background-color: map.get($theme-map, "background")
|
||||
color: map.get($theme-map, "text")
|
||||
|
||||
p, span, div
|
||||
color: map.get($theme-map, "text")
|
||||
|
||||
/* Text Field
|
||||
|
||||
.text-field
|
||||
width: calc(100% - 28px)
|
||||
border-radius: 16px
|
||||
padding: 8px
|
||||
background-color: map.get($theme-map, "background2")
|
||||
color: map.get($theme-map, "text")
|
||||
border: unset
|
||||
outline: none
|
||||
font-size: 15px
|
||||
|
||||
/* Directory selector
|
||||
|
||||
.directory-selector
|
||||
display: inline-flex
|
||||
|
||||
width: calc(100% - 28px)
|
||||
border-radius: 16px
|
||||
padding: 8px
|
||||
|
||||
background-color: map.get($theme-map, "background2")
|
||||
|
||||
> span
|
||||
align-self: center
|
||||
margin: 0 12px
|
||||
font-weight: 600
|
||||
|
||||
> input
|
||||
width: 100%
|
||||
height: 24px
|
||||
align-self: center
|
||||
|
||||
background-color: transparent
|
||||
|
||||
font-size: 15px
|
||||
color: map.get($theme-map, "text")
|
||||
|
||||
border: unset
|
||||
outline: none
|
||||
|
||||
> div
|
||||
width: 120px
|
||||
margin-left: 8px
|
||||
|
||||
button
|
||||
padding: 4px 8px
|
||||
|
||||
&:nth-child(1) svg
|
||||
width: 20px
|
||||
height: 20px
|
||||
|
||||
&:nth-child(2) svg
|
||||
width: 18px
|
||||
height: 18px
|
||||
|
||||
&:hover
|
||||
background-color: map.get($theme-map, "background1") !important
|
||||
|
||||
/* Editable list of properties */
|
||||
|
||||
.properties-list
|
||||
table
|
||||
width: 100%
|
||||
|
||||
border-spacing: 0
|
||||
|
||||
$cell-height: 40px
|
||||
$padding-v: 4px
|
||||
$padding-h: 8px
|
||||
|
||||
tr
|
||||
height: $cell-height
|
||||
|
||||
cursor: pointer
|
||||
|
||||
&:hover
|
||||
background-color: map.get($theme-map, "background1")
|
||||
|
||||
td:nth-of-type(1),
|
||||
th:nth-of-type(1)
|
||||
width: 60%
|
||||
|
||||
th,
|
||||
td
|
||||
border-bottom: 1px solid map.get($theme-map, "background1")
|
||||
|
||||
&:not(:last-child)
|
||||
border-right: 1px solid map.get($theme-map, "background1")
|
||||
|
||||
td
|
||||
span
|
||||
display: block
|
||||
|
||||
width: calc(100% - 2 * $padding-h)
|
||||
height: calc($cell-height - 2 * $padding-h)
|
||||
|
||||
margin: auto
|
||||
|
||||
input
|
||||
display: none
|
||||
|
||||
width: calc(100% - 2 * $padding-h)
|
||||
height: calc($cell-height - 2 * $padding-h)
|
||||
|
||||
background-color: map.get($theme-map, "background2")
|
||||
color: map.get($theme-map, "text")
|
||||
|
||||
font-size: 15px
|
||||
|
||||
margin: auto
|
||||
border: unset
|
||||
outline: none
|
||||
|
||||
.selected
|
||||
background-color: map.get($theme-map, "background2") !important
|
||||
|
||||
input
|
||||
display: block
|
||||
|
||||
span
|
||||
display: none
|
||||
|
||||
.properties-list-buttons
|
||||
width: 100%
|
||||
margin-top: 16px
|
||||
|
||||
display: inline-flex
|
||||
justify-content: flex-end
|
||||
|
||||
.button:not(:last-child)
|
||||
margin-right: 8px
|
||||
|
||||
@import "themes/light"
|
||||
@import "themes/dark"
|
||||
|
||||
@include themable(light, $light)
|
||||
@include themable(dark, $dark)
|
||||
@import "components/environmentTable"
|
||||
|
|
29
src/sass/components/environmentTable.sass
Normal file
29
src/sass/components/environmentTable.sass
Normal file
|
@ -0,0 +1,29 @@
|
|||
@use "sass:map"
|
||||
|
||||
@mixin themable($theme-name, $theme-map)
|
||||
body[data-theme=#{$theme-name}]
|
||||
table.table
|
||||
td, th
|
||||
width: auto
|
||||
|
||||
tr
|
||||
td input
|
||||
display: none
|
||||
|
||||
&.selected
|
||||
td
|
||||
background-color: map.get($theme-map, "background2")
|
||||
|
||||
span
|
||||
display: none
|
||||
|
||||
input
|
||||
display: block
|
||||
|
||||
background-color: map.get($theme-map, "background2")
|
||||
|
||||
@import "../themes/light"
|
||||
@import "../themes/dark"
|
||||
|
||||
@include themable(light, $light)
|
||||
@include themable(dark, $dark)
|
|
@ -10,7 +10,7 @@ export default class Domain
|
|||
const debugThread = new DebugThread('Domain.getInfo', `Getting info about uri: ${uri}`);
|
||||
|
||||
return new Promise(async (resolve) => {
|
||||
const process = await Process.run(`ping -n 1 -w 1 -B "${Process.addSlashes(uri)}"`);
|
||||
const process = await Process.run(`ping -n -4 -w 1 -B "${Process.addSlashes(uri)}"`);
|
||||
|
||||
// If something will be wrong - at least we'll have
|
||||
// to wait 1.5 seconds instread of 2
|
||||
|
|
|
@ -11,9 +11,7 @@ type AvailableLocales =
|
|||
| 'ru-ru'
|
||||
| 'de-de'
|
||||
| 'fr-fr'
|
||||
| 'es-es'
|
||||
| 'it-it'
|
||||
| 'vi-vn'
|
||||
| 'uwu';
|
||||
|
||||
declare const Neutralino;
|
||||
|
@ -24,8 +22,7 @@ export default class Locales
|
|||
* List of locales supported by the game's API
|
||||
*/
|
||||
public static readonly supportedLocales: AvailableLocales[] = [
|
||||
'en-us', 'ru-ru', 'de-de',
|
||||
'fr-fr', 'es-es', 'vi-vn'
|
||||
'en-us', 'ru-ru', 'de-de', 'fr-fr'
|
||||
];
|
||||
|
||||
/**
|
||||
|
|
Loading…
Add table
Reference in a new issue