diff --git a/public/shaders/notahuman/shaders.yaml b/public/shaders/notahuman/shaders.yaml index e49afce..14e60e7 100644 --- a/public/shaders/notahuman/shaders.yaml +++ b/public/shaders/notahuman/shaders.yaml @@ -1,4 +1,4 @@ -name: Prime Preset v6 +name: Prime Preset v8 author: notahuman uri: https://notabug.org/notahuman/presets/raw/master/Resin-Impact/vkBasalt.conf images: @@ -8,4 +8,4 @@ images: de-de: Gesichter der Charaktere ja-jp: キャラクターの顔 ko-kr: 캐릭터의 얼굴 - ru-ru: Лица персонажей \ No newline at end of file + ru-ru: Лица персонажей diff --git a/public/shaders/notahuman/vkBasalt.conf b/public/shaders/notahuman/vkBasalt.conf index 110c35e..df3b4b2 100644 --- a/public/shaders/notahuman/vkBasalt.conf +++ b/public/shaders/notahuman/vkBasalt.conf @@ -1,6 +1,6 @@ -# Prime Preset v6 by notahuman +# Prime Preset v8 by notahuman # https://notabug.org/notahuman/presets -# Comparison: https://imgsli.com/OTQ4Mjc +# Comparison (v8): https://imgsli.com/OTc1NTk ## IMPORTANT: ## # NFAA must be installed separately, it's not included in the crosire/reshade-shaders repository. @@ -24,12 +24,12 @@ reshadeIncludePath = "/usr/share/reshade/shaders" HDRPower=1.184077 # The difference between radius1 and radius2 decides the peak brightness. # Setting radius2 higher than radius1 makes bright things brighter. -radius1=0.99929 +radius1=0.98981 radius2=1.0 ## NFAA ## -AA_Adjust=61 -Mask_Adjust=1.151581 +AA_Adjust=63 +Mask_Adjust=0.8010113 ## Clarity ## ClarityRadius=3 @@ -37,18 +37,20 @@ ClarityOffset=0.67 ClarityBlendMode=2 ClarityBlendIfDark=0 ClarityBlendIfLight=113 -ClarityStrength=0.3586493 +# If you set this too high, some textures will look flat and washed out, conflicting with FakeHDR. +ClarityStrength=0.0911033 ClarityDarkIntensity=0.41 ClarityLightIntensity=5.0 ## AdaptiveSharpen ## -curve_height=0.539687 -L_compr_low=1.300477 +curve_height=0.545553 +# Creates a bright outline around dark edges. If set too high, edges can appear jagged; highlighting sharp edges prevents them from blending out. +L_compr_low=0.0 L_compr_high=0.36277 -# Charcoal lips if you set this too high +# Darkens dark edges. Charcoal lips if you set this too high D_compr_low=1.203283 -D_compr_high=1.005911 - +# Darkens edge-adjacent pixels. This resembles cel shading. Shadows, reflections, distant detail, and text appears muddy if you set this too high. +D_compr_high=1.555553 depthCapture = off -toggleKey = Home +toggleKey = Home \ No newline at end of file