Merge pull request #419 from dy-tea/next

Update `fr` locales
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Observer KRypt0n_ 2024-08-31 17:49:26 +02:00 committed by GitHub
commit c8f3f60fae
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2 changed files with 33 additions and 33 deletions

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@ -53,6 +53,6 @@ fps-unlocker-interval-description = Delay in milliseconds between overwriting th
window-mode = Type de fenêtre
borderless = Sans bordure
headless = Headless
headless = Sans fenêtre
popup = Popup
fullscreen = Plein écran

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@ -1,52 +1,52 @@
game-resolution = Résolution du jeu
gamescope-resolution = Résolution de Gamescope
framerate = Framerate
framerate-limit = Framerate limit
unfocused-framerate-limit = Unfocused framerate limit
framerate = Fréquence de trame
framerate-limit = Limite de fréquence de trame
unfocused-framerate-limit = Limite de fréquence de trame non concentré
upscaling = Upscaling (mise à l'échelle intelligente)
upscaling-description = Render the game in lower resolution and improve the image quality using special algorithms
upscaling-description = Rendu du jeu en résolution inférieure et l'amélioré avec les algorithmes spéciales
upscaler = Upscaler
upscaler-description = Algorithm used to perform image upscaling
upscaler = Algorithme de mise à l'échelle
upscaler-description = Algorithme utilisé pour effectuer la mise à l'échelle de l'image
auto = Auto
integer = Integer
fit = Fit
fill = Fill
stretch = Stretch
auto = Automatique
integer = Entier
fit = Passer
fill = Remplir
stretch = Étirer
upscale-filter = Filter
upscale-filter-description = Algorithm used to filter upscaled image
upscale-filter = Filtre
upscale-filter-description = Algorithme utilisé pour filtrer l'image mise à l'échelle
linear = Linear
nearest = Nearest
linear = Linéaire
nearest = Plus proche
nis = NIS
pixel = Pixel
upscale-sharpness = Sharpness
upscale-sharpness-description = Upscaling sharpness
upscale-sharpness = Netteté
upscale-sharpness-description = Netteté de la mise à l'échelle
smallest = Smallest
small = Small
high = High
highest = Highest
smallest = Le plus petit
small = Petit
high = Haut
highest = Le plus haut
hdr-support = HDR support
hdr-support-description = Enable gamescope HDR output. Requires display support
hdr-support = Prise en charge HDR
hdr-support-description = Activer la sortie HDR du gamescope. Nécessite la prise en charge de l'écran
realtime-scheduler = Realtime scheduler
realtime-scheduler-description = Use realtime game process scheduling. Improves game performance in cost of slowing down background processes
realtime-scheduler = Programmateur en temps réel
realtime-scheduler-description = Utiliser la programmation des processus de jeu en temp réel. Améliore les performances du jeu au prix d'un ralentissement des processus d'arrière-plan
adaptive-sync = Adaptive sync
adaptive-sync-description = Enable variable refresh rate. Requires display support
adaptive-sync = Synchronisation adaptif
adaptive-sync-description = Activer la fréquence de trame variable. Nécessite la prise en charge de l'écran
force-grab-cursor = Force grab cursor
force-grab-cursor-description = Always use relative mouse mode instead of flipping dependent on cursor visibility. The mouse cursor will correctly be centered in the game
force-grab-cursor = Forcer la saisie du curseur
force-grab-cursor-description = Utilisez toujours le mode souris relatif au lieu d'inverser le mode en fonction de la visibilité du curseur. Le curseur de la souris sera correctement centré dans le jeu
mangohud = MangoHUD
mangohud-description = Launch with the mangoapp (mangohud) performance overlay enabled
mangohud-description = Lacement avec la surcouche MangoHUD activée
extra-args = Extra arguments
extra-args-description = Extra arguments appended to the gamescope
extra-args = Arguments supplémentaires
extra-args-description = Arguments supplémentaires ajoutés au Gamescope