Merge pull request #418 from dy-tea/next

Update `de` locales
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Observer KRypt0n_ 2024-08-29 17:55:13 +02:00 committed by GitHub
commit c6eb063973
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2 changed files with 28 additions and 28 deletions

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@ -53,6 +53,6 @@ fps-unlocker-interval-description = Delay in milliseconds between overwriting th
window-mode = Fenster Modus
borderless = Randlos
headless = Headless
headless = Kopflos
popup = Popup
fullscreen = Vollbild

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@ -2,51 +2,51 @@ game-resolution = Spiel-Auflösung
gamescope-resolution = Gamescope-Auflösung
framerate = Framerate
framerate-limit = Framerate limit
unfocused-framerate-limit = Unfocused framerate limit
framerate-limit = Framerate Begrenzung
unfocused-framerate-limit = Unfokussiertes Framerate Begrenzung
upscaling = Upscaling
upscaling-description = Render the game in lower resolution and improve the image quality using special algorithms
upscaling = Upscaling
upscaling-description = Rendern des Spiels in niedrigeres Auflösung und das Spielqualität mit Spezial-Algorithmus verbessern
upscaler = Upscaler
upscaler-description = Algorithm used to perform image upscaling
upscaler-description = Welches Algorithmus für das Upscaling verwendet wird
auto = Auto
integer = Integer
fit = Fit
fill = Fill
stretch = Stretch
auto = Automatisch
integer = Ganze Zahl
fit = Passen
fill = Füllen
stretch = Strecken
upscale-filter = Filter
upscale-filter-description = Algorithm used to filter upscaled image
upscale-filter-description = Algorithmus um das Upscaliertes Bild zu filtern
linear = Linear
nearest = Nearest
nearest = Nächste
nis = NIS
pixel = Pixel
upscale-sharpness = Sharpness
upscale-sharpness-description = Upscaling sharpness
upscale-sharpness = Shärfe
upscale-sharpness-description = Upscaling Shärfe
smallest = Smallest
small = Small
high = High
highest = Highest
smallest = Kleinste
small = Klein
high = Hoch
highest = Höchste
hdr-support = HDR support
hdr-support-description = Enable gamescope HDR output. Requires display support
hdr-support = HDR-Unterstützung
hdr-support-description = Gamescope HDR-Ausgabe aktivieren. Neustart des Displays ist erforderlich
realtime-scheduler = Realtime scheduler
realtime-scheduler-description = Use realtime game process scheduling. Improves game performance in cost of slowing down background processes
realtime-scheduler = Echtzeit-Planer
realtime-scheduler-description = Benutzte Echtzeit-Planung. Verbessert die Spielleistung auf Kosten der Verlangsamung von Hintergrundprozessen
adaptive-sync = Adaptive sync
adaptive-sync-description = Enable variable refresh rate. Requires display support
adaptive-sync = Adaptive Synchronisierung
adaptive-sync-description = Aktiviere Variable Bildwiederholfrequenz. Neustart des Displays ist erforderlich
force-grab-cursor = Cursor greifen erzwingen
force-grab-cursor-description = Verwende immer den relativen Mausmodus, anstatt abhängig von der Sichtbarkeit des Cursors umzuschalten. Der Mauszeiger wird korrekt in der Mitte des Spiels zentriert.
mangohud = MangoHUD
mangohud-description = Launch with the mangoapp (mangohud) performance overlay enabled
mangohud-description = Mit mangohud Overlay starten
extra-args = Extra arguments
extra-args-description = Extra arguments appended to the gamescope
extra-args = Zusätzliche Argumente
extra-args-description = Zusätzliche Argumente nach gamescope anhängen