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Added default game edition prediction based on system locale
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1 changed files with 16 additions and 1 deletions
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@ -22,7 +22,22 @@ pub enum GameEdition {
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impl Default for GameEdition {
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fn default() -> Self {
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Self::Global
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let locale = match std::env::var("LC_ALL") {
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Ok(locale) => locale,
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Err(_) => match std::env::var("LC_MESSAGES") {
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Ok(locale) => locale,
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Err(_) => match std::env::var("LANG") {
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Ok(locale) => locale,
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Err(_) => return Self::Global
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}
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}
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};
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if locale.len() > 4 && &locale[..5].to_lowercase() == "zh_cn" {
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Self::China
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} else {
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Self::Global
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}
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}
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}
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