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But first, please read +. diff --git a/README.md b/README.md new file mode 100644 index 0000000..8f96e92 --- /dev/null +++ b/README.md @@ -0,0 +1,34 @@ +# An Anime Game Launcher GTK + +Development version of the launcher variant written on Rust, GTK4 and libadwaita, using [Anime Game Core](https://gitlab.com/an-anime-team/anime-game-core) library + +Work in progress + +## Development + +| Folder | Description | +| - | - | +| ui | Blueprint UI files | +| ui/.dist | UI files compiled by the blueprint | +| src | Rust source code | +| target/release | Release build of the app | +| blueprint-compiler | Blueprint compiler | +| anime-game-core | Anime Game Core library | + +### Clone repo + +```sh +git clone --recursive https://gitlab.com/an-anime-team/an-anime-game-launcher-gtk +``` + +### Run app + +```sh +cargo run +``` + +### Build app + +```sh +cargo build --release +``` diff --git a/anime-game-core b/anime-game-core new file mode 160000 index 0000000..9fd1413 --- /dev/null +++ b/anime-game-core @@ -0,0 +1 @@ +Subproject commit 9fd14137eaf494f2e6647c12f854c6cd0c20ebd2 diff --git a/assets/icon.png b/assets/icon.png new file mode 100644 index 0000000..6355931 Binary files /dev/null and b/assets/icon.png differ diff --git a/blueprint-compiler b/blueprint-compiler new file mode 160000 index 0000000..75475d1 --- /dev/null +++ b/blueprint-compiler @@ -0,0 +1 @@ +Subproject commit 75475d1a457dce5fc8d66a2156e4489fe4204420 diff --git a/build.rs b/build.rs new file mode 100644 index 0000000..0adcf8e --- /dev/null +++ b/build.rs @@ -0,0 +1,65 @@ +use std::process::{Command, Stdio}; +use std::fs::{self, read_dir, create_dir}; +use std::path::Path; + +fn compile_blueprint(path: T) -> Result { + // python blueprint-compiler/blueprint-compiler.py compile ui/main.blp + let output = Command::new("python") + .arg("blueprint-compiler/blueprint-compiler.py") + .arg("compile") + .arg(path.to_string()) + .stdout(Stdio::piped()) + .stderr(Stdio::piped()) + .output(); + + match output { + Ok(output) => { + if output.status.success() { + Ok(String::from_utf8(output.stdout).unwrap()) + } + + else { + Err(String::from_utf8(output.stdout).unwrap()) + } + }, + Err(err) => Err(err.to_string()) + } +} + +fn main() { + if let Ok(entries) = read_dir("ui") { + if let Err(_) = read_dir("ui/.dist") { + create_dir("ui/.dist").expect("UI dist dir couldn't be created"); + } + + for entry in entries { + if let Ok(entry) = entry { + if let Ok(metadata) = entry.metadata() { + if metadata.is_file() { + let entry_path = entry.path().to_str().unwrap().to_string(); + let entry_filename = entry.file_name().to_str().unwrap().to_string(); + + let entry_dist_path = format!("ui/.dist/{}.ui", &entry_filename[..entry_filename.len() - 4]); + + match compile_blueprint(&entry_path) { + Ok(xml) => { + let result = fs::write(entry_dist_path, xml); + + if let Err(err) = result { + println!("cargo:warning=Couldn't write compiled XML UI: {}", err); + } + }, + Err(err) => { + if Path::new(&entry_dist_path).exists() { + fs::remove_file(entry_dist_path).expect("Couldn't remove broken file"); + } + + println!("cargo:warning=Couldn't compile {}: {}", entry_path, err); + } + } + } + } + } + } + } +} diff --git a/src/lib/mod.rs b/src/lib/mod.rs new file mode 100644 index 0000000..6576300 --- /dev/null +++ b/src/lib/mod.rs @@ -0,0 +1,6 @@ +use gtk4::{self as gtk, prelude::*}; + +/// This function loads object from builder or panics if it doesn't exist +pub fn get_object>(builder: >k::Builder, name: &str) -> T { + builder.object::(name).unwrap() +} diff --git a/src/main.rs b/src/main.rs new file mode 100644 index 0000000..c5f70fc --- /dev/null +++ b/src/main.rs @@ -0,0 +1,85 @@ +use gtk4::{self as gtk, prelude::*}; +use libadwaita as adw; + +pub mod lib; + +struct PreferencesPage { + pub preferences: gtk::Box, + pub preferences_go_back: gtk::Button +} + +impl PreferencesPage { + pub fn new() -> Self { + let builder = gtk::Builder::from_string(include_str!("../ui/.dist/preferences.ui")); + + let result = Self { + preferences: lib::get_object(&builder, "preferences"), + preferences_go_back: lib::get_object(&builder, "preferences_go_back") + }; + + result + } +} + +struct App { + pub window: adw::ApplicationWindow, + pub leaflet: adw::Leaflet, + pub launch_game: adw::SplitButton, + pub open_preferences: gtk::Button +} + +impl App { + pub fn new(app: >k::Application) -> Self { + // Create builder from UI file + let builder = gtk::Builder::from_string(include_str!("../ui/.dist/main.ui")); + + // Parse objects from builder + let result = Self { + window: lib::get_object(&builder, "window"), + leaflet: lib::get_object(&builder, "leaflet"), + launch_game: lib::get_object(&builder, "launch_game"), + open_preferences: lib::get_object(&builder, "open_preferences") + }; + + // Add preferences page to the leaflet + let page = PreferencesPage::new(); + let leaflet = result.leaflet.clone(); + + result.leaflet.append(&page.preferences).set_name(Some("preferences_page")); + + // Go back button for preferences page + page.preferences_go_back.connect_clicked(move |_| { + leaflet.navigate(adw::NavigationDirection::Back); + }); + + // Bind app to the window + result.window.set_application(Some(app)); + + result + } +} + +fn main() { + gtk::init().expect("GTK initialization failed"); + adw::init(); + + // Create app + let application = gtk::Application::new( + Some("com.gitlab.an-anime-team.an-anime-game-launcher"), + Default::default() + ); + + // Init app window and show it + application.connect_activate(|app| { + let app = App::new(app); + + app.open_preferences.connect_clicked(move |_| { + app.leaflet.set_visible_child_name("preferences_page"); + }); + + app.window.show(); + }); + + // Run app + application.run(); +} diff --git a/ui/main.blp b/ui/main.blp new file mode 100644 index 0000000..4625362 --- /dev/null +++ b/ui/main.blp @@ -0,0 +1,78 @@ +using Gtk 4.0; +using Adw 1; + +Adw.ApplicationWindow window { + default-width: 900; + default-height: 600; + + styles ["devel"] + + content: Gtk.Box { + orientation: vertical; + + Adw.Leaflet leaflet { + can-navigate-back: true; + can-unfold: false; + + Gtk.Box { + orientation: vertical; + hexpand: true; + + name: "main"; + + Adw.HeaderBar { + title-widget: Adw.WindowTitle { + title: "An Anime Game Launcher"; + }; + } + + Adw.PreferencesPage { + Adw.PreferencesGroup { + Gtk.Image { + file: "assets/icon.png"; + vexpand: true; + margin-top: 48; + } + + Gtk.Label { + label: "An Anime Game Launcher"; + margin-top: 32; + + styles ["title-1"] + } + } + + Adw.PreferencesGroup { + vexpand: true; + valign: center; + + Gtk.Box { + halign: center; + margin-top: 64; + spacing: 8; + + Adw.SplitButton launch_game { + label: "Launch"; + + hexpand: false; + width-request: 200; + + styles ["suggested-action"] + + popover: Gtk.Popover { + Gtk.Button { + label: "Launch in debug mode"; + } + }; + } + + Gtk.Button open_preferences { + icon-name: "preferences-system-symbolic"; + } + } + } + } + } + } + }; +} diff --git a/ui/preferences.blp b/ui/preferences.blp new file mode 100644 index 0000000..f976596 --- /dev/null +++ b/ui/preferences.blp @@ -0,0 +1,310 @@ +using Gtk 4.0; +using Adw 1; + +Gtk.Box preferences { + orientation: vertical; + + Adw.HeaderBar { + title-widget: Adw.WindowTitle { + title: "Preferences"; + }; + + Gtk.Button preferences_go_back { + icon-name: "go-previous-symbolic"; + halign: start; + } + } + + Adw.Flap { + vexpand: true; + + flap: Gtk.StackSidebar { + width-request: 200; + stack: stack; + }; + + separator: Gtk.Separator {}; + + content: Gtk.Stack stack { + Gtk.StackPage { + title: "General"; + + child: Adw.PreferencesPage { + Adw.PreferencesGroup { + title: "General"; + + Adw.ComboRow { + title: "Launcher language"; + + model: Gtk.StringList { + strings [ + "English", + "German", + "Russian", + "French", + "Chinese" + ] + }; + } + } + + Adw.PreferencesGroup { + title: "Status"; + + Adw.ActionRow { + title: "Game version"; + + Gtk.Label { + label: "2.7.0"; + + styles ["success"] + } + } + + Adw.ActionRow { + title: "Patch version"; + + Gtk.Label { + label: "2.7.0"; + + styles ["success"] + } + } + + Gtk.Box { + orientation: horizontal; + spacing: 8; + margin-top: 8; + + Gtk.Button { + label: "Revert patch"; + } + + Gtk.Button { + label: "Re-apply patch"; + } + } + } + + Adw.PreferencesGroup { + title: "Wine version"; + + Adw.ExpanderRow { + title: "Wine-GE"; + + Adw.ActionRow { + title: "7-16"; + } + + Adw.ActionRow { + title: "7-15"; + } + + Adw.ActionRow { + title: "7-14"; + } + + Adw.ActionRow { + title: "7-12"; + } + + Adw.ActionRow { + title: "7-10"; + } + + Adw.ActionRow { + title: "7-9"; + } + } + + Adw.ExpanderRow { + title: "Proton-GE"; + + Adw.ActionRow { + title: "7-16"; + } + + Adw.ActionRow { + title: "7-15"; + } + + Adw.ActionRow { + title: "7-14"; + } + + Adw.ActionRow { + title: "7-12"; + } + + Adw.ActionRow { + title: "7-10"; + } + + Adw.ActionRow { + title: "7-9"; + } + } + + Adw.ExpanderRow { + title: "Lutris"; + + Adw.ActionRow { + title: "7-16"; + } + + Adw.ActionRow { + title: "7-15"; + } + + Adw.ActionRow { + title: "7-14"; + } + + Adw.ActionRow { + title: "7-12"; + } + + Adw.ActionRow { + title: "7-10"; + } + + Adw.ActionRow { + title: "7-9"; + } + } + } + + Adw.PreferencesGroup { + title: "DXVK version"; + + Adw.ExpanderRow { + title: "Vanilla"; + + Adw.ActionRow { + title: "1.10.1"; + } + + Adw.ActionRow { + title: "1.10"; + } + + Adw.ActionRow { + title: "1.9.4"; + } + + Adw.ActionRow { + title: "1.9.3"; + } + + Adw.ActionRow { + title: "1.9.2"; + } + + Adw.ActionRow { + title: "1.9.1"; + } + } + + Adw.ExpanderRow { + title: "Async"; + subtitle: "This version is not recommended for usage as can lead to anti-cheat detection"; + + Adw.ActionRow { + title: "1.10.1"; + } + + Adw.ActionRow { + title: "1.10"; + } + + Adw.ActionRow { + title: "1.9.4"; + } + + Adw.ActionRow { + title: "1.9.3"; + } + + Adw.ActionRow { + title: "1.9.2"; + } + + Adw.ActionRow { + title: "1.9.1"; + } + } + } + }; + } + + Gtk.StackPage { + title: "Enhancements"; + + child: Adw.PreferencesPage { + title: "Enhancements"; + + Adw.PreferencesGroup { + title: "Wine"; + + Adw.ComboRow { + title: "HUD"; + + model: Gtk.StringList { + strings [ + "None", + "DXVK", + "MangoHUD" + ] + }; + } + + Adw.ComboRow { + title: "Synchronization"; + subtitle: "Technology used to synchronize inner wine events"; + + model: Gtk.StringList { + strings [ + "None", + "ESync", + "FSync", + "Futex2" + ] + }; + } + + Adw.ComboRow { + title: "FSR"; + subtitle: "AMD FSR scales game resolution while rendering the game with the lower one"; + + model: Gtk.StringList { + strings [ + "Ultra Quality", + "Quality", + "Performance", + "Balanced" + ] + }; + + Gtk.Switch { + valign: center; + } + } + } + + Adw.PreferencesGroup { + title: "Game"; + + Adw.ActionRow { + title: "Gamemode"; + subtitle: "This prioritizes the game over the rest of the processes"; + + Gtk.Switch { + valign: center; + } + } + } + }; + } + }; + } +}