Add setting fields and configure them when opening window

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Maroxy 2021-12-11 12:39:19 +01:00
parent 10b5edb657
commit 7c6dbd14f2
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GPG key ID: F4B27EADB21E3021
4 changed files with 53 additions and 1 deletions

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@ -313,6 +313,27 @@
</div> </div>
<div class="settings-item" id="discord-rpc-conf" style="display: none;"> <div class="settings-item" id="discord-rpc-conf" style="display: none;">
<h2 i18id="DRPConf">Discord RPC</h2> <h2 i18id="DRPConf">Discord RPC</h2>
<h3>Launcher</h3>
<h4>Details/Information</h4>
<input type="text" id="rpc-launch-details" class="text-field" placeholder="Preparing to launch" />
<h3>In-Game</h3>
<div class="checkbox" id="rpc-game-elapsed">
<span>Elapsed Time</span>
<div class="checkbox-mark">
<svg version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" width="45.701px" height="45.7px" viewBox="0 0 45.701 45.7" xml:space="preserve"><g><g><path d="M20.687,38.332c-2.072,2.072-5.434,2.072-7.505,0L1.554,26.704c-2.072-2.071-2.072-5.433,0-7.504 c2.071-2.072,5.433-2.072,7.505,0l6.928,6.927c0.523,0.522,1.372,0.522,1.896,0L36.642,7.368c2.071-2.072,5.433-2.072,7.505,0 c0.995,0.995,1.554,2.345,1.554,3.752c0,1.407-0.559,2.757-1.554,3.752L20.687,38.332z"/></g></g></svg>
</div>
</div>
<h4>Details/Information</h4>
<input type="text" id="rpc-game-details" class="text-field" placeholder="In-Game" />
<h4>Extra Text</h4>
<input type="text" id="rpc-game-state" class="text-field" placeholder="" />
</div> </div>
</div> </div>
</body> </body>

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@ -12,6 +12,22 @@
p, span, div p, span, div
color: map.get($theme-map, "text") color: map.get($theme-map, "text")
/* Text Field
.text-field
width: calc(100% - 28px)
border-radius: 16px
padding: 8px
background-color: map.get($theme-map, "background2")
color: map.get($theme-map, "text")
border: unset
outline: none
font-size: 15px
&:placeholder
color: map.get($theme-map, "text")
/* Directory selector /* Directory selector
.directory-selector .directory-selector

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@ -34,6 +34,14 @@ const config = new store ({
patch: null, // Installed patch info ({ version, state } - related game's version and patch's state) patch: null, // Installed patch info ({ version, state } - related game's version and patch's state)
runner: null, // Selected runner ({ folder, executable }) runner: null, // Selected runner ({ folder, executable })
rpc: false, // Discord RPC rpc: false, // Discord RPC
rpcsettings: {
launcher: 'Preparing to launch',
ingame: {
details: 'In-Game',
state: null,
elapsed: true
}
},
playtime: 0, // Number of seconds user spent in game playtime: 0, // Number of seconds user spent in game
hud: 'none', // none / dxvk / mangohud hud: 'none', // none / dxvk / mangohud
shaders: 'none', // none / shader's folder shaders: 'none', // none / shader's folder

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@ -212,6 +212,13 @@ $(() => {
$('#discord-rpc-conf').toggle(); $('#discord-rpc-conf').toggle();
$('#discord-rpc-conf-btn').toggle(); $('#discord-rpc-conf-btn').toggle();
if (LauncherLib.getConfig('rpcsettings.ingame.elapsed'))
$('#rpc-game-elapsed').addClass('checkbox-active');
$('#rpc-game-state').attr('placeholder', LauncherLib.getConfig('rpcsettings.ingame.state'));
$('#rpc-game-details').attr('placeholder', LauncherLib.getConfig('rpcsettings.ingame.details'));
$('#rpc-launch-details').attr('placeholder', LauncherLib.getConfig('rpcsettings.launcher'));
$('#discord-rpc').on('classChange', () => { $('#discord-rpc').on('classChange', () => {
LauncherLib.updateConfig('rpc', $('#discord-rpc').hasClass('checkbox-active')); LauncherLib.updateConfig('rpc', $('#discord-rpc').hasClass('checkbox-active'));