diff --git a/public/shaders/notahuman/shaders.yaml b/public/shaders/notahuman/shaders.yaml index 5ffb977..6492911 100644 --- a/public/shaders/notahuman/shaders.yaml +++ b/public/shaders/notahuman/shaders.yaml @@ -1,4 +1,4 @@ -name: Prime Preset v3 +name: Prime Preset v4 author: notahuman uri: https://notabug.org/notahuman/presets/raw/master/Resin-Impact/vkBasalt.conf images: diff --git a/public/shaders/notahuman/vkBasalt.conf b/public/shaders/notahuman/vkBasalt.conf index 6acb1d3..5bd7cae 100644 --- a/public/shaders/notahuman/vkBasalt.conf +++ b/public/shaders/notahuman/vkBasalt.conf @@ -1,6 +1,5 @@ -# Prime Preset v3 by notahuman +# Prime Preset v4 by notahuman # https://notabug.org/notahuman/presets -# Hotkey: Home effects = FakeHDR:Clarity:AdaptiveSharpen @@ -9,27 +8,27 @@ reshadeIncludePath = "/usr/share/reshade/shaders" ## FakeHDR ## # Setting HDRPower higher makes dark things darker. -HDRPower=1.22039 +HDRPower=1.23099 # The difference between radius1 and radius2 decides the peak brightness. # Setting radius2 higher than radius1 makes bright things brighter. -radius1=0.98731 -radius2=1.00693 +radius1=1.01033 +radius2=1.0 ## Clarity ## ClarityRadius=2 ClarityOffset=0.7 ClarityBlendMode=2 -ClarityBlendIfDark=59 +ClarityBlendIfDark=61 ClarityBlendIfLight=157 -ClarityStrength=0.60449 +ClarityStrength=0.56417 ClarityDarkIntensity=0.5 -ClarityLightIntensity=0.2 +ClarityLightIntensity=0.0 ## AdaptiveSharpen ## -curve_height=0.52501 -L_compr_low=0.17477 -L_compr_high=0.43627 -D_compr_low=0.60133 +curve_height=0.59981 +L_compr_low=0.54181 +L_compr_high=0.36277 +D_compr_low=1.0 D_compr_high=0.10459 FakeHDR = /usr/share/reshade/shaders/FakeHDR.fx