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https://github.com/an-anime-team/an-anime-game-launcher.git
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fix(ui): fixed background picture updating on "update background" switch disabled
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714c4758d0
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3ccd66aa74
2 changed files with 2 additions and 2 deletions
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@ -570,7 +570,7 @@ impl SimpleComponent for App {
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tracing::info!("Main window initialized");
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let download_picture = model.style == LauncherStyle::Classic;
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let download_picture = model.style == LauncherStyle::Classic && !KEEP_BACKGROUND_FILE.exists();
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// Initialize some heavy tasks
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std::thread::spawn(move || {
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@ -657,7 +657,7 @@ impl SimpleAsyncComponent for GeneralApp {
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#[allow(unused_must_use)]
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GeneralAppMsg::UpdateLauncherStyle(style) => {
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if style == LauncherStyle::Classic && !BACKGROUND_FILE.exists() {
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if style == LauncherStyle::Classic && !KEEP_BACKGROUND_FILE.exists() {
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if let Err(err) = crate::background::download_background() {
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tracing::error!("Failed to download background picture");
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