mirror of
https://github.com/an-anime-team/an-anime-game-launcher.git
synced 2024-12-23 18:20:19 +03:00
Change to electron-store
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parent
a758d82da0
commit
394525b8ca
5 changed files with 57 additions and 68 deletions
7
entry.js
7
entry.js
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@ -9,6 +9,9 @@ const {
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const path = require('path');
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const Store = require('electron-store');
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Store.initRenderer();
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const { Genshinlib } = require('./public/js/Genshinlib');
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let mainWindow;
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@ -70,8 +73,6 @@ function createWindow ()
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// mainWindow.webContents.openDevTools();
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}
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// Set language on start
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app.commandLine.appendSwitch('lang', Genshinlib.lang.launcher ?? 'en-us');
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// This method will be called when Electron has finished
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// initialization and is ready to create browser windows.
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@ -89,8 +90,6 @@ app.whenReady().then(() => {
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// This has to be here otherwise webContents is invalid
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ipcMain.on('change-lang', (event, args) => {
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app.commandLine.appendSwitch('lang', Genshinlib.lang.launcher);
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mainWindow.webContents.send('change-lang', { 'lang': args.lang });
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});
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@ -22,8 +22,8 @@ $(() => {
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if (Genshinlib.version !== null)
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document.title = 'Genshin Impact Linux Launcher - ' + Genshinlib.version;
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LauncherUI.updateLang(Genshinlib.getConfig('lang.launcher') ?? 'en-us');
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LauncherUI.setState('game-launch-available');
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LauncherUI.updateBackground();
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LauncherUI.updateSocial();
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@ -51,7 +51,7 @@ $(() => {
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let old;
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for (let i = 0; i < data.game.latest.voice_packs.length; ++i)
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if (data.game.latest.voice_packs[i].language == Genshinlib.lang.voice)
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if (data.game.latest.voice_packs[i].language == Genshinlib.getConfig('lang.voice'))
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{
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voicePack = data.game.latest.voice_packs[i];
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@ -195,9 +195,7 @@ $(() => {
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{
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wineExeutable = 'wine';
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Genshinlib.updateConfig({
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runner: null
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});
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Genshinlib.updateConfig('runner', null);
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}
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}
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@ -309,7 +307,7 @@ $(() => {
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let voicePack = diff.voice_packs[1]; // en-us
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for (let i = 0; i < diff.voice_packs.length; ++i)
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if (diff.voice_packs[i].language == Genshinlib.lang.voice)
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if (diff.voice_packs[i].language == Genshinlib.getConfig('voice'))
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{
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voicePack = diff.voice_packs[i];
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@ -334,9 +332,7 @@ $(() => {
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}).then(() => {
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fs.unlinkSync(path.join(Genshinlib.launcherDir, voicePack.name));
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Genshinlib.updateConfig({
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version: data.game.latest.version
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});
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Genshinlib.updateConfig('version', data.game.latest.version);
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// Patch available
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if (Genshinlib.getPatchInfo().version === data.game.latest.version)
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@ -1,5 +1,6 @@
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import GIJSON from '../types/GIJSON';
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import { Tools } from './Tools';
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const Store = require('electron-store');
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const https = require('follow-redirects').https;
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@ -9,6 +10,23 @@ const os = require('os');
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const { spawn, exec } = require('child_process');
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const dns = require('dns');
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const config = new Store({
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defaults: {
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lang: {
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launcher: 'en-us',
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voice: 'en-us'
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},
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background: {
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time: null,
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file: null
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},
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version: null,
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patch: null,
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runner: null,
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rpc: false,
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},
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});
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type Runner = {
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name: string, // Runner title which will be showed in the list
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version: string, // Runner version
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@ -75,11 +93,6 @@ export class Genshinlib
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return this.getConfig('version');
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}
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public static get lang(): Config['lang']
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{
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return this.getConfig('lang');
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}
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public static getRunners (): Promise<[{ title: string, runners: Runner[] }]>
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{
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return new Promise((resolve, reject) => {
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@ -104,6 +117,12 @@ export class Genshinlib
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public static getConfig (property: string|null = null, splitProperty: boolean = true): any
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{
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if (property === null)
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return config;
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return config.get(property)
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/*
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if (!fs.existsSync(this.launcherJson))
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fs.writeFileSync(this.launcherJson, JSON.stringify({
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lang: {
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@ -133,7 +152,7 @@ export class Genshinlib
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property.split('.').forEach(prop => config = config[prop]);
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return config;
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}
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}*/
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}
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public static setConfig (info: Config): Genshinlib
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@ -143,12 +162,13 @@ export class Genshinlib
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return this;
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}
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public static updateConfig (config: any): Genshinlib
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public static updateConfig (cname: string, value: string|boolean|null|number): Genshinlib
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{
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return this.setConfig({
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...this.getConfig(),
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...config
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});
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return config.set(cname, value);
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//return this.setConfig({
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// ...this.getConfig(),
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// ...config
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//});
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}
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public static async getData (): Promise<any>
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@ -174,17 +194,13 @@ export class Genshinlib
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if (!this.getConfig('background.time') || new Date(new Date().setHours(0,0,0,0)).setDate(new Date(new Date().setHours(0,0,0,0)).getDate()).toString() >= this.getConfig('background.time')!)
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{
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await fetch(this.backgroundUri + this.lang.launcher)
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await fetch(this.backgroundUri + this.getConfig('lang.launcher'))
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.then(res => res.json())
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.then(async resdone => {
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let prevBackground = this.getConfig('background.file');
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this.updateConfig({
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background: {
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time: new Date(new Date().setHours(0,0,0,0)).setDate(new Date(new Date().setHours(0,0,0,0)).getDate() + 7).toString(),
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file: resdone.data.adv.background.replace(/.*\//, '')
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}
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});
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this.updateConfig('background.time', new Date(new Date().setHours(0,0,0,0)).setDate(new Date(new Date().setHours(0,0,0,0)).getDate() + 7).toString());
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this.updateConfig('background.file', resdone.data.adv.background.replace(/.*\//, ''));
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if (fs.existsSync(path.join(this.launcherDir, this.getConfig('background.file'))))
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background = path.join(this.launcherDir, this.getConfig('background.file'));
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@ -166,7 +166,7 @@ export class LauncherUI
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public static updateSocial (): void
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{
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fetch(`https://genshin.mihoyo.com/launcher/10/${Genshinlib.lang.launcher}?api_url=https%3A%2F%2Fapi-os-takumi.mihoyo.com%2Fhk4e_global&prev=false`)
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fetch(`https://genshin.mihoyo.com/launcher/10/${Genshinlib.getConfig('lang.launcher')}?api_url=https%3A%2F%2Fapi-os-takumi.mihoyo.com%2Fhk4e_global&prev=false`)
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.then(res => res.text())
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.then(body => {
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$('#__layout').remove();
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@ -10,6 +10,8 @@ import { Tools } from './lib/Tools';
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$(() => {
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LauncherUI.updateLang(Genshinlib.getConfig('lang.launcher') ?? 'en-us');
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$('*[i18id]').each((i, element) => {
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element.innerText = LauncherUI.i18n.translate(element.getAttribute('i18id')?.toString()!);
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});
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@ -29,31 +31,24 @@ $(() => {
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});
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// Select the saved options in launcher.json on load
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$(`#voice-list option[value="${Genshinlib.lang.voice}"]`).prop('selected', true);
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$(`#language-list option[value="${Genshinlib.lang.launcher}"]`).prop('selected', true);
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$(`#voice-list option[value="${Genshinlib.getConfig('lang.voice')}"]`).prop('selected', true);
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$(`#language-list option[value="${Genshinlib.getConfig('lang.launcher')}"]`).prop('selected', true);
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if (Genshinlib.getConfig('rpc'))
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$('#drpc').prop('checked', true);
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$('#drpc').on('change', () => {
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Genshinlib.updateConfig({
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rpc: $('#drpc').prop('checked')
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});
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Genshinlib.updateConfig('rpc', $('#drpc').prop('checked'));
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ipcRenderer.send('rpc-toggle');
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});
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$('#voice-list').on('change', (e) => {
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let activeVP = Genshinlib.lang.voice;
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let activeVP = Genshinlib.getConfig('voice');
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if (activeVP != e.target.value)
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{
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Genshinlib.updateConfig({
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lang: {
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launcher: Genshinlib.lang.launcher,
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voice: e.target.value
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}
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});
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Genshinlib.updateConfig('lang.voice', e.target.value);
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ipcRenderer.send('updateVP', { 'oldvp': activeVP });
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@ -65,23 +60,12 @@ $(() => {
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});
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$('#language-list').on('change', (e) => {
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let activeLang = Genshinlib.lang.launcher;
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let activeLang = Genshinlib.getConfig('lang.launcher');
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if (activeLang != e.target.value)
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{
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Genshinlib.updateConfig({
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lang: {
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launcher: e.target.value,
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voice: Genshinlib.lang.voice
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},
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// This is required as the file name changes on the API but since we don't call the API before checking
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// if the time is null or expired we set time to null here.
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background: {
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time: null,
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file: Genshinlib.getConfig('background.file')
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}
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});
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Genshinlib.updateConfig('lang.launcher', e.target.value);
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Genshinlib.updateConfig('background.time', null);
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LauncherUI.updateLang(e.target.value);
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@ -150,13 +134,9 @@ $(() => {
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if (item.find('div').css('display') === 'none')
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{
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Genshinlib.updateConfig({
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runner: {
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name: runner.name,
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folder: runner.folder,
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executable: runner.executable
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}
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});
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Genshinlib.updateConfig('runner.name', runner.name);
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Genshinlib.updateConfig('runner.folder', runner.folder);
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Genshinlib.updateConfig('runner.executable', runner.executable);
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$('#runners-list > .list-item').removeClass('list-item-active');
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item.addClass('list-item-active');
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@ -229,9 +209,7 @@ $(() => {
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});
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installer.on('close', () => {
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Genshinlib.updateConfig({
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dxvk: dxvk.version
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});
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Genshinlib.updateConfig('dxvk', dxvk.version);
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$('#dxvk-list > .list-item').removeClass('list-item-active');
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item.addClass('list-item-active');
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