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builds: updated SDK version
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3 changed files with 5 additions and 4 deletions
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@ -10,7 +10,8 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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### Added
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- Added "Indonesia" wine language option
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- Added writing of the game's output to the `game.log` file in the launcher's folder
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- Added writing of the game's output to the `game.log` file in the launcher's folder.
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Size of this file is controlled by the `LAUNCHER_GAME_LOG_FILE_LIMIT` environment variable.
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### Fixed
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4
Cargo.lock
generated
4
Cargo.lock
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@ -107,8 +107,8 @@ dependencies = [
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[[package]]
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name = "anime-launcher-sdk"
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version = "1.16.4"
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source = "git+https://github.com/an-anime-team/anime-launcher-sdk?tag=1.16.4#9aa142ffa68a043077c5fa57e05dcd6cc613dc07"
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version = "1.16.7"
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source = "git+https://github.com/an-anime-team/anime-launcher-sdk?tag=1.16.7#4589c81c27693643f3f73f8be6878f8f97c282d4"
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dependencies = [
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"anime-game-core",
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"anyhow",
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@ -19,7 +19,7 @@ glib-build-tools = "0.20"
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[dependencies.anime-launcher-sdk]
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git = "https://github.com/an-anime-team/anime-launcher-sdk"
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tag = "1.16.4"
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tag = "1.16.7"
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features = ["all", "genshin"]
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# path = "../anime-launcher-sdk" # ! for dev purposes only
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