fix: potentially fixed game.log file issues

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Nikita Podvirnyi 2024-07-21 06:13:16 +02:00
parent db46f254bc
commit 209ca477f8
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3 changed files with 8 additions and 3 deletions

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@ -7,6 +7,11 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
## [Unreleased] ## [Unreleased]
### Fixed
- (potentially) Fixed `game.log` file overfilling at the start of the game
- (potentially) Fixed RAM filling with the buffered game logs
## [3.10.2] - 19.07.2024 ## [3.10.2] - 19.07.2024
### Added ### Added

4
Cargo.lock generated
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@ -107,8 +107,8 @@ dependencies = [
[[package]] [[package]]
name = "anime-launcher-sdk" name = "anime-launcher-sdk"
version = "1.16.7" version = "1.16.8"
source = "git+https://github.com/an-anime-team/anime-launcher-sdk?tag=1.16.7#4589c81c27693643f3f73f8be6878f8f97c282d4" source = "git+https://github.com/an-anime-team/anime-launcher-sdk?tag=1.16.8#759394a2f1413e9bfbd51c66a892489522f9f230"
dependencies = [ dependencies = [
"anime-game-core", "anime-game-core",
"anyhow", "anyhow",

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@ -19,7 +19,7 @@ glib-build-tools = "0.20"
[dependencies.anime-launcher-sdk] [dependencies.anime-launcher-sdk]
git = "https://github.com/an-anime-team/anime-launcher-sdk" git = "https://github.com/an-anime-team/anime-launcher-sdk"
tag = "1.16.7" tag = "1.16.8"
features = ["all", "genshin"] features = ["all", "genshin"]
# path = "../anime-launcher-sdk" # ! for dev purposes only # path = "../anime-launcher-sdk" # ! for dev purposes only