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fix: fixed progress bar style after running game repairer
Before after that it would stop displaying current downloaded data size in MBs and so
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@ -162,6 +162,8 @@ pub fn repair_game(sender: ComponentSender<App>, progress_bar_input: Sender<Prog
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progress_bar_input.send(ProgressBarMsg::UpdateProgress(i as u64, total as u64));
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}
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progress_bar_input.send(ProgressBarMsg::DisplayFraction(true));
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}
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}
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