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https://github.com/an-anime-team/an-anime-game-launcher.git
synced 2024-11-28 09:58:46 +03:00
feat: removed 3.7.0 workaround
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commit
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1 changed files with 1 additions and 8 deletions
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@ -22,7 +22,7 @@ pub fn download_diff(sender: ComponentSender<App>, progress_bar_input: Sender<Pr
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diff = diff.with_temp_folder(temp);
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diff = diff.with_temp_folder(temp);
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}
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}
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let result = diff.install_to(&game_path, clone!(@strong sender => move |state| {
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let result = diff.install_to(game_path, clone!(@strong sender => move |state| {
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match &state {
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match &state {
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DiffUpdate::InstallerUpdate(InstallerUpdate::DownloadingError(err)) => {
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DiffUpdate::InstallerUpdate(InstallerUpdate::DownloadingError(err)) => {
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tracing::error!("Downloading failed: {err}");
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tracing::error!("Downloading failed: {err}");
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@ -65,13 +65,6 @@ pub fn download_diff(sender: ComponentSender<App>, progress_bar_input: Sender<Pr
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perform_on_download_needed = false;
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perform_on_download_needed = false;
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}
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}
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// Temporary workaround for 3.7.0 game update
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let telemetry_file = game_path.join(config.launcher.edition.data_folder()).join("Plugins/Telemetry.dll");
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if telemetry_file.exists() {
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std::fs::remove_file(telemetry_file).unwrap();
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}
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sender.input(AppMsg::SetDownloading(false));
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sender.input(AppMsg::SetDownloading(false));
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sender.input(AppMsg::UpdateLauncherState {
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sender.input(AppMsg::UpdateLauncherState {
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perform_on_download_needed,
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perform_on_download_needed,
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