mirror of
https://github.com/an-anime-team/an-anime-game-launcher.git
synced 2024-12-20 08:51:47 +03:00
Preparations to 1.6.1 release
- fixed default runner installation - disabled dxvk cache auto-deletion
This commit is contained in:
parent
22acf02f01
commit
0bc5910543
18 changed files with 89 additions and 83 deletions
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@ -71,7 +71,7 @@ sudo pacman -Syu unzip tar git xdelta3
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| --- | --- |
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| [MangoHud](https://github.com/flightlessmango/MangoHud) | To use MangoHud |
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| [vkBasalt](https://github.com/DadSchoorse/vkBasalt) | To use shaders |
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| [GameMode](https://github.com/FeralInteractive/gamemode) | To use GameMode (performance optimisation) |
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| [GameMode](https://github.com/FeralInteractive/gamemode) | To use GameMode (performance optimization) |
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| [switcheroo-control](https://gitlab.freedesktop.org/hadess/switcheroo-control/) | To select the GPU launcher should use to run the game |
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These requirements can't be easily installed so you should do it manually
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@ -127,6 +127,7 @@ npm start
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* <s>Add winetricks auto-downloading when new prefix creates so it is no longer required</s> *(1.6.0)*
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* <s>DXVK logs auto-deletion option</s> *(1.6.0)*
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* <s>Add default wine version to download</s> (Proton-6.20-GE-1) *(1.6.0)*
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* Add dark theme support for settings menu
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* Fix button flickering at start when the launcher's state updates
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* Wine prefix folder selection *(symlinks?)*
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* Game's update pre-installation
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@ -31,7 +31,7 @@
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"hours": "Stunden und",
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"minutes": "Minuten gespielt",
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"Downloading": "wird Heruntergeladen",
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"Unpack": "wird Entpackt",
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"Unpacking": "wird Entpackt",
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"GameDownloaded": "Spiel würde erfolgreich heruntergeladen",
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"ApplyPatch": "Patch wird angewendet",
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"PatchRequired": "Patch nicht verfügbar",
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@ -31,7 +31,7 @@
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"YouPlayedFor": "You've played for",
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"hours": "hours",
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"minutes": "minutes",
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"Unpack": "Unpacking",
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"Unpacking": "Unpacking",
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"GameDownloaded": "Game was successfully installed",
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"ApplyPatch": "Applying patch...",
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"PatchRequired": "Patch required",
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@ -31,7 +31,7 @@
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"hours": "hours",
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"minutes": "minutes",
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"Downloading": "Downloading",
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"Unpack": "Unpacking",
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"Unpacking": "Unpacking",
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"GameDownloaded": "Game was successfully installed",
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"ApplyPatch": "Applying patch...",
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"PatchRequired": "Patch required",
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@ -31,7 +31,7 @@
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"hours": "hours",
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"minutes": "minutes",
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"Downloading": "Downloading",
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"Unpack": "Unpacking",
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"Unpacking": "Unpacking",
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"GameDownloaded": "Game was successfully installed",
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"ApplyPatch": "Applying patch...",
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"PatchRequired": "Patch required",
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@ -31,7 +31,7 @@
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"hours": "hours",
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"minutes": "minutes",
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"Downloading": "Downloading",
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"Unpack": "Unpacking",
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"Unpacking": "Unpacking",
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"GameDownloaded": "Game was successfully installed",
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"ApplyPatch": "Applying patch...",
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"PatchRequired": "Patch required",
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@ -31,7 +31,7 @@
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"hours": "jam",
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"minutes": "menit",
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"Downloading": "Mengunduh",
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"Unpack": "Membuka paket",
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"Unpacking": "Membuka paket",
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"GameDownloaded": "Game berhasil dipasang",
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"ApplyPatch": "Memasang patch...",
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"PatchRequired": "Patch dibutuhkan",
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@ -31,7 +31,7 @@
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"YouPlayedFor": "あなたはのためにプレーしてきました",
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"hours": "時間",
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"minutes": "分",
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"Unpack": "開梱",
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"Unpacking": "開梱",
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"GameDownloaded": "ゲームのインストールに成功しました",
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"ApplyPatch": "パッチの適用...",
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"PatchRequired": "要パッチ",
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@ -31,7 +31,7 @@
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"hours": "시간",
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"minutes": "분",
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"Downloading": "다운로드 중",
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"Unpack": "풀기",
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"Unpacking": "풀기",
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"GameDownloaded": "게임이 성공적으로 설치되었습니다",
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"ApplyPatch": "패치 적용...",
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"PatchRequired": "패치 필요",
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@ -31,7 +31,7 @@
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"hours": "hours",
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"minutes": "minutes",
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"Downloading": "Downloading",
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"Unpack": "Unpacking",
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"Unpacking": "Unpacking",
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"GameDownloaded": "Game was successfully installed",
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"ApplyPatch": "Applying patch...",
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"PatchRequired": "Patch required",
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@ -31,7 +31,7 @@
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"hours": "часов",
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"minutes": "минут",
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"Downloading": "Загрузка",
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"Unpack": "Распаковка",
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"Unpacking": "Распаковка",
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"GameDownloaded": "Игра была успешно установлена",
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"ApplyPatch": "Применение патча...",
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"PatchRequired": "Необходим патч",
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@ -31,7 +31,7 @@
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"hours": "hours",
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"minutes": "minutes",
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"Downloading": "Downloading",
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"Unpack": "Unpacking",
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"Unpacking": "Unpacking",
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"GameDownloaded": "Game was successfully installed",
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"ApplyPatch": "Applying patch...",
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"PatchRequired": "Patch required",
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@ -31,7 +31,7 @@
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"hours": "hours",
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"minutes": "minutes",
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"Downloading": "Downloading",
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"Unpack": "Unpacking",
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"Unpacking": "Unpacking",
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"GameDownloaded": "Game was successfully installed",
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"ApplyPatch": "Applying patch...",
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"PatchRequired": "Patch required",
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@ -31,7 +31,7 @@
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"YouPlayedFor": "You've played for",
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"hours": "hours",
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"minutes": "minutes",
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"Unpack": "开箱",
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"Unpacking": "开箱",
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"GameDownloaded": "游戏安装成功",
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"ApplyPatch": "应用补丁...",
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"PatchRequired": "需要补丁",
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@ -31,7 +31,7 @@
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"YouPlayedFor": "You've played for",
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"hours": "hours",
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"minutes": "minutes",
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"Unpack": "解壓縮中...",
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"Unpacking": "解壓縮中...",
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"GameDownloaded": "遊戲安裝成功",
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"ApplyPatch": "套用補丁...",
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"PatchRequired": "需要補丁",
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@ -4,6 +4,7 @@ const { exec } = require('child_process');
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const { ipcRenderer } = require('electron');
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const semver = require('semver');
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const commandExists = require('command-exists').sync;
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import $ from 'cash-dom';
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@ -78,6 +79,52 @@ $(() => {
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await LauncherUI.updateLauncherState(data);
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$('#launch').on('click', async () => {
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// Download default wine if we
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// don'thave wine or any runner installed
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if (LauncherLib.getConfig('runner') === null && !commandExists('wine'))
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{
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const runners = await LauncherLib.getRunners();
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let defaultRunner = runners[0].runners[0];
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// Search defaul runner to download (Proton-6.20-GE-1)
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runners.forEach(category => {
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category.runners.forEach(runner => {
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if (runner.name == 'Proton-6.20-GE-1')
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defaultRunner = runner;
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});
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});
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LauncherUI.initProgressBar();
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await Tools.downloadFile(defaultRunner.uri, path.join(constants.launcherDir, defaultRunner.name), (current: number, total: number, difference: number) => {
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LauncherUI.updateProgressBar(LauncherUI.i18n.translate('Downloading'), current, total, difference);
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}).then(async () => {
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const unpacker = defaultRunner.archive === 'tar' ?
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Tools.untar : Tools.unzip;
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LauncherUI.initProgressBar();
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await unpacker(
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path.join(constants.launcherDir, defaultRunner.name),
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defaultRunner.makeFolder ?
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path.join(constants.runnersDir, defaultRunner.folder) :
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constants.runnersDir,
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(current: number, total: number, difference: number) => {
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LauncherUI.updateProgressBar(LauncherUI.i18n.translate('Unpacking'), current, total, difference);
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}
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).then(() => {
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fs.unlinkSync(path.join(constants.launcherDir, defaultRunner.name));
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LauncherLib.updateConfig('runner.name', defaultRunner.name);
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LauncherLib.updateConfig('runner.folder', defaultRunner.folder);
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LauncherLib.updateConfig('runner.executable', defaultRunner.executable);
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LauncherUI.clearProgressBar();
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});
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});
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}
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// Creating wine prefix
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if (!LauncherLib.isPrefixInstalled(constants.prefixDir))
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{
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@ -240,8 +287,8 @@ $(() => {
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{
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const removeExts = [
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'.log',
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'.dxvk-cache',
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'.dmp'
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'.dmp',
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// '.dxvk-cache'
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];
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fs.readdirSync(constants.gameDir).forEach((file: string) => {
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}, data => console.log(data.toString()));
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}
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// Download default wine because we don't have it
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else if (LauncherUI.launcherState == 'wine-installation-required')
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{
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const runners = await LauncherLib.getRunners();
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let defaultRunner = runners[0].runners[0];
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// Search defaul runner to download (Proton-6.20-GE-1)
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runners.forEach(category => {
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category.runners.forEach(runner => {
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if (runner.name == 'Proton-6.20-GE-1')
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defaultRunner = runner;
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});
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});
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LauncherUI.setState('wine-installing');
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Tools.downloadFile(defaultRunner.uri, path.join(constants.launcherDir, defaultRunner.name)).then(() => {
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const unpacker = defaultRunner.archive === 'tar' ?
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Tools.untar : Tools.unzip;
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unpacker(
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path.join(constants.launcherDir, defaultRunner.name),
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defaultRunner.makeFolder ?
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path.join(constants.runnersDir, defaultRunner.folder) :
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constants.runnersDir
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).then(() => {
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fs.unlinkSync(path.join(constants.launcherDir, defaultRunner.name));
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LauncherLib.updateConfig('runner.name', defaultRunner.name);
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LauncherLib.updateConfig('runner.folder', defaultRunner.folder);
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LauncherLib.updateConfig('runner.executable', defaultRunner.executable);
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LauncherUI.updateLauncherState();
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});
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});
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}
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// Voice pack update
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else if (LauncherUI.launcherState == 'game-voice-update-required')
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{
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LauncherUI.initProgressBar();
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Tools.unzip(path.join(constants.launcherDir, voicePack.name), constants.gameDir, (current: number, total: number, difference: number) => {
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LauncherUI.updateProgressBar(LauncherUI.i18n.translate('Unpack'), current, total, difference);
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LauncherUI.updateProgressBar(LauncherUI.i18n.translate('Unpacking'), current, total, difference);
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}).then(() => {
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fs.unlinkSync(path.join(constants.launcherDir, voicePack.name));
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LauncherUI.initProgressBar();
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Tools.unzip(path.join(constants.launcherDir, diff.name), constants.gameDir, (current: number, total: number, difference: number) => {
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LauncherUI.updateProgressBar(LauncherUI.i18n.translate('Unpack'), current, total, difference);
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LauncherUI.updateProgressBar(LauncherUI.i18n.translate('Unpacking'), current, total, difference);
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}).then(() => {
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/**
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* Downloading voice data
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LauncherUI.initProgressBar();
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Tools.unzip(path.join(constants.launcherDir, voicePack.name), constants.gameDir, (current: number, total: number, difference: number) => {
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LauncherUI.updateProgressBar(LauncherUI.i18n.translate('Unpack'), current, total, difference);
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LauncherUI.updateProgressBar(LauncherUI.i18n.translate('Unpacking'), current, total, difference);
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}).then(() => {
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fs.unlinkSync(path.join(constants.launcherDir, voicePack.name));
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const store = require('electron-store');
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const https = require('follow-redirects').https;
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const got = require('got');
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const commandExists = require('command-exists').sync;
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const config = new store ({
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cwd: path.join(os.homedir(), '.local', 'share', 'anime-game-launcher'),
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}
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// WINEPREFIX='...../wineprefix' winetricks corefonts usetakefocus=n
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public static async installPrefix (prefixpath: string, progress: (output: string, current: number, total: number) => void): Promise<void>
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public static async installPrefix (prefixPath: string, progress: (output: string, current: number, total: number) => void): Promise<void>
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{
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const installationSteps = [
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// corefonts
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Tools.downloadFile(constants.uri.winetricks, winetricksSh).then(() => {
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let installationProgress = 0;
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let installerProcess = spawn('bash', [winetricksSh, 'corefonts', 'usetakefocus=n'], {
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env: {
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...process.env,
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WINEPREFIX: prefixpath
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}
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let env: any = {
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...process.env,
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WINEPREFIX: prefixPath
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};
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if (!commandExists('wine') && LauncherLib.getConfig('runner') !== null)
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{
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env['WINE'] = path.join(
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constants.runnersDir,
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LauncherLib.getConfig('runner.folder'),
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LauncherLib.getConfig('runner.executable')
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);
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if (!fs.existsSync(env['WINE']))
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console.error(`Patcher supposed to use ${LauncherLib.getConfig('runner.name')} runner, but it doesn't installed`);
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}
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const installerProcess = spawn('bash', [winetricksSh, 'corefonts', 'usetakefocus=n'], {
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env: env
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});
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installerProcess.stdout.on('data', (data: string) => {
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import Tools from './Tools';
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import Colors from './Colors';
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const commandExists = require('command-exists').sync;
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type LauncherState =
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'patch-unavailable' |
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'test-patch-available' |
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'game-update-available' |
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'game-installation-available' |
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'game-voice-update-required' |
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'wine-installation-required' |
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'wine-installing' |
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'game-launch-available';
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export default class LauncherUI
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break;
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case 'wine-installation-required':
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$('#launch').text(this.i18n.translate('DownloadWine'));
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break;
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case 'wine-installing':
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$('#launch').text(this.i18n.translate('Downloading'));
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$('#launch').attr('disabled', 'disabled');
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break;
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case 'game-launch-available':
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$('#launch').removeAttr('disabled')
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.removeAttr('data-hint');
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@ -169,10 +154,6 @@ export default class LauncherUI
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}, data => console.log(data.toString()));
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}
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// If we don't have wine or any runner installed
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else if (LauncherLib.getConfig('runner') === null && !commandExists('wine'))
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this.setState('wine-installation-required');
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else this.setState('game-launch-available');
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}
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Reference in a new issue