diff --git a/assets/locales/de/enhancements.ftl b/assets/locales/de/enhancements.ftl index 67eee4f..a8422bd 100644 --- a/assets/locales/de/enhancements.ftl +++ b/assets/locales/de/enhancements.ftl @@ -53,6 +53,6 @@ fps-unlocker-interval-description = Delay in milliseconds between overwriting th window-mode = Fenster Modus borderless = Randlos -headless = Headless +headless = Kopflos popup = Popup fullscreen = Vollbild diff --git a/assets/locales/de/gamescope.ftl b/assets/locales/de/gamescope.ftl index 7037dd4..cd7bfca 100644 --- a/assets/locales/de/gamescope.ftl +++ b/assets/locales/de/gamescope.ftl @@ -2,51 +2,51 @@ game-resolution = Spiel-Auflösung gamescope-resolution = Gamescope-Auflösung framerate = Framerate -framerate-limit = Framerate limit -unfocused-framerate-limit = Unfocused framerate limit +framerate-limit = Framerate Begrenzung +unfocused-framerate-limit = Unfokussiertes Framerate Begrenzung -upscaling = Upscaling -upscaling-description = Render the game in lower resolution and improve the image quality using special algorithms +upscaling = Upscaling +upscaling-description = Rendern des Spiels in niedrigeres Auflösung und das Spielqualität mit Spezial-Algorithmus verbessern upscaler = Upscaler -upscaler-description = Algorithm used to perform image upscaling +upscaler-description = Welches Algorithmus für das Upscaling verwendet wird -auto = Auto -integer = Integer -fit = Fit -fill = Fill -stretch = Stretch +auto = Automatisch +integer = Ganze Zahl +fit = Passen +fill = Füllen +stretch = Strecken upscale-filter = Filter -upscale-filter-description = Algorithm used to filter upscaled image +upscale-filter-description = Algorithmus um das Upscaliertes Bild zu filtern linear = Linear -nearest = Nearest +nearest = Nächste nis = NIS pixel = Pixel -upscale-sharpness = Sharpness -upscale-sharpness-description = Upscaling sharpness +upscale-sharpness = Shärfe +upscale-sharpness-description = Upscaling Shärfe -smallest = Smallest -small = Small -high = High -highest = Highest +smallest = Kleinste +small = Klein +high = Hoch +highest = Höchste -hdr-support = HDR support -hdr-support-description = Enable gamescope HDR output. Requires display support +hdr-support = HDR-Unterstützung +hdr-support-description = Gamescope HDR-Ausgabe aktivieren. Neustart des Displays ist erforderlich -realtime-scheduler = Realtime scheduler -realtime-scheduler-description = Use realtime game process scheduling. Improves game performance in cost of slowing down background processes +realtime-scheduler = Echtzeit-Planer +realtime-scheduler-description = Benutzte Echtzeit-Planung. Verbessert die Spielleistung auf Kosten der Verlangsamung von Hintergrundprozessen -adaptive-sync = Adaptive sync -adaptive-sync-description = Enable variable refresh rate. Requires display support +adaptive-sync = Adaptive Synchronisierung +adaptive-sync-description = Aktiviere Variable Bildwiederholfrequenz. Neustart des Displays ist erforderlich force-grab-cursor = Cursor greifen erzwingen force-grab-cursor-description = Verwende immer den relativen Mausmodus, anstatt abhängig von der Sichtbarkeit des Cursors umzuschalten. Der Mauszeiger wird korrekt in der Mitte des Spiels zentriert. mangohud = MangoHUD -mangohud-description = Launch with the mangoapp (mangohud) performance overlay enabled +mangohud-description = Mit mangohud Overlay starten -extra-args = Extra arguments -extra-args-description = Extra arguments appended to the gamescope +extra-args = Zusätzliche Argumente +extra-args-description = Zusätzliche Argumente nach gamescope anhängen