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https://github.com/an-anime-team/an-anime-game-launcher.git
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feat: added feature to map wine drives
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16 changed files with 155 additions and 4 deletions
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@ -7,6 +7,10 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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## [Unreleased]
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### Added
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- Added feature to map wine drives
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### Changed
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- Updated Turkish
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4
Cargo.lock
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4
Cargo.lock
generated
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@ -88,8 +88,8 @@ dependencies = [
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[[package]]
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name = "anime-launcher-sdk"
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version = "1.10.0"
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source = "git+https://github.com/an-anime-team/anime-launcher-sdk?tag=1.10.0#916d4b56e0de0b3ed7720603da2090cbd9a11210"
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version = "1.11.0"
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source = "git+https://github.com/an-anime-team/anime-launcher-sdk?tag=1.11.0#b858205ca74d3ce930d0d6cd36eb0b9dc749a7a7"
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dependencies = [
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"anime-game-core",
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"anyhow",
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@ -19,7 +19,7 @@ glib-build-tools = "0.18"
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[dependencies.anime-launcher-sdk]
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git = "https://github.com/an-anime-team/anime-launcher-sdk"
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tag = "1.10.0"
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tag = "1.11.0"
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features = ["all", "genshin"]
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# path = "../anime-launcher-sdk" # ! for dev purposes only
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@ -14,6 +14,12 @@ system = System
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borderless-window = Randloses Fenster
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virtual-desktop = Virtueller Desktop
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map-drive-c = Map drive C:
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map-drive-c-description = Automatically symlink drive_c folder from the wine prefix to the dosdevices
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map-game-folder = Map game folder
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map-game-folder-description = Automatically symlink game folder to the dosdevices
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game = Spiel
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hud = HUD
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@ -14,6 +14,12 @@ system = System
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borderless-window = Borderless window
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virtual-desktop = Virtual desktop
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map-drive-c = Map drive C:
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map-drive-c-description = Automatically symlink drive_c folder from the wine prefix to the dosdevices
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map-game-folder = Map game folder
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map-game-folder-description = Automatically symlink game folder to the dosdevices
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game = Game
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hud = HUD
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@ -14,6 +14,12 @@ system = Sistema
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borderless-window = Ventana sin bordes
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virtual-desktop = Escritorio virtual
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map-drive-c = Map drive C:
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map-drive-c-description = Automatically symlink drive_c folder from the wine prefix to the dosdevices
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map-game-folder = Map game folder
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map-game-folder-description = Automatically symlink game folder to the dosdevices
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game = Juego
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hud = HUD
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@ -14,6 +14,12 @@ system = Système
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borderless-window = Utiliser une fenêtre sans bordure
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virtual-desktop = Bureau virtuel
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map-drive-c = Map drive C:
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map-drive-c-description = Automatically symlink drive_c folder from the wine prefix to the dosdevices
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map-game-folder = Map game folder
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map-game-folder-description = Automatically symlink game folder to the dosdevices
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game = Jeu
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hud = HUD
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@ -14,6 +14,12 @@ system = Rendszer
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borderless-window = Kerettelen ablak(borderless)
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virtual-desktop = Virtuális asztal
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map-drive-c = Map drive C:
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map-drive-c-description = Automatically symlink drive_c folder from the wine prefix to the dosdevices
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map-game-folder = Map game folder
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map-game-folder-description = Automatically symlink game folder to the dosdevices
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game = Játék
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hud = HUD
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@ -14,6 +14,12 @@ system = Sistem
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borderless-window = window tanpa border
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virtual-desktop = Desktop virtual
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map-drive-c = Map drive C:
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map-drive-c-description = Automatically symlink drive_c folder from the wine prefix to the dosdevices
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map-game-folder = Map game folder
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map-game-folder-description = Automatically symlink game folder to the dosdevices
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game = Game
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hud = HUD
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@ -14,6 +14,12 @@ system = Sistema
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borderless-window = Finestra senza bordi
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virtual-desktop = Desktop virtuale
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map-drive-c = Map drive C:
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map-drive-c-description = Automatically symlink drive_c folder from the wine prefix to the dosdevices
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map-game-folder = Map game folder
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map-game-folder-description = Automatically symlink game folder to the dosdevices
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game = Gioco
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hud = HUD
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@ -14,6 +14,12 @@ system = システム
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borderless-window = ボーダーレスウィンドウ
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virtual-desktop = 仮想デスクトップ
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map-drive-c = Map drive C:
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map-drive-c-description = Automatically symlink drive_c folder from the wine prefix to the dosdevices
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map-game-folder = Map game folder
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map-game-folder-description = Automatically symlink game folder to the dosdevices
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game = ゲーム
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hud = HUD
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@ -14,6 +14,12 @@ system = Системный
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borderless-window = Окно без рамок
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virtual-desktop = Виртуальный рабочий стол
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map-drive-c = Создавать диск C:
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map-drive-c-description = Автоматически создавать ссылку на папку drive_c из префикса Wine в dosdevices
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map-game-folder = Создавать диск с папкой игры
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map-game-folder-description = Автоматически создавать ссылку на папку с игрой в dosdevices
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game = Игра
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hud = HUD
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@ -14,6 +14,12 @@ system = System
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borderless-window = Kantlöst fönster
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virtual-desktop = Virtuellt skrivbord
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map-drive-c = Map drive C:
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map-drive-c-description = Automatically symlink drive_c folder from the wine prefix to the dosdevices
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map-game-folder = Map game folder
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map-game-folder-description = Automatically symlink game folder to the dosdevices
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game = Spel
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hud = HUD
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@ -14,6 +14,12 @@ system = Sistem
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borderless-window = Köşesiz Pencere
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virtual-desktop = Sanal Masaüstü
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map-drive-c = Map drive C:
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map-drive-c-description = Automatically symlink drive_c folder from the wine prefix to the dosdevices
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map-game-folder = Map game folder
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map-game-folder-description = Automatically symlink game folder to the dosdevices
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game = Oyun
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hud = HUD
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@ -14,6 +14,12 @@ system = 系统
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borderless-window = 无边框窗口
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virtual-desktop = 虚拟桌面
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map-drive-c = Map drive C:
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map-drive-c-description = Automatically symlink drive_c folder from the wine prefix to the dosdevices
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map-game-folder = Map game folder
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map-game-folder-description = Automatically symlink game folder to the dosdevices
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game = 游戏
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hud = HUD
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@ -1,6 +1,11 @@
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use relm4::prelude::*;
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use relm4::component::*;
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use relm4::factory::*;
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use relm4::factory::{
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AsyncFactoryComponent,
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AsyncFactorySender,
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AsyncFactoryVecDeque
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};
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use adw::prelude::*;
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@ -285,6 +290,76 @@ impl SimpleAsyncComponent for EnhancementsApp {
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if let Ok(mut config) = Config::get() {
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config.game.wine.virtual_desktop.enabled = switch.state();
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Config::update(config);
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}
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}
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}
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}
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},
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adw::ActionRow {
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set_title: &tr!("map-drive-c"),
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set_subtitle: &tr!("map-drive-c-description"),
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add_suffix = >k::Switch {
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set_valign: gtk::Align::Center,
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set_state: CONFIG.game.wine.drives.drive_c,
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connect_state_notify => |switch| {
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if is_ready() {
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if let Ok(mut config) = Config::get() {
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config.game.wine.drives.drive_c = switch.state();
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Config::update(config);
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}
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}
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}
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}
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},
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#[name = "map_game_folder_row"]
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adw::ComboRow {
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set_title: &tr!("map-game-folder"),
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set_subtitle: &tr!("map-game-folder-description"),
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#[wrap(Some)]
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set_model = >k::StringList::new(&AllowedDrives::list().iter()
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.map(|drive| drive.to_drive())
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.collect::<Vec<_>>()),
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set_selected: match CONFIG.game.wine.drives.game_folder {
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Some(drive) => AllowedDrives::list().iter()
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.position(|allowed| *allowed == drive)
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.unwrap_or(8) as u32,
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None => 8 // G:
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},
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connect_selected_notify => |row| {
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if is_ready() {
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if let Ok(mut config) = Config::get() {
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config.game.wine.drives.game_folder = Some(AllowedDrives::list()[row.selected() as usize]);
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Config::update(config);
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}
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}
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},
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add_suffix = >k::Switch {
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set_valign: gtk::Align::Center,
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set_state: CONFIG.game.wine.drives.game_folder.is_some(),
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connect_state_notify[map_game_folder_row] => move |switch| {
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if is_ready() {
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if let Ok(mut config) = Config::get() {
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if switch.state() {
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config.game.wine.drives.game_folder = Some(AllowedDrives::list()[map_game_folder_row.selected() as usize]);
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} else {
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config.game.wine.drives.game_folder = None;
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}
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Config::update(config);
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}
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}
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