mirror of
https://github.com/an-anime-team/an-anime-game-launcher.git
synced 2024-11-24 13:56:17 +03:00
Several changes
- updated core library and components library - added (likely working) updates pre-downloading functionality - moved to `anyhow::Result` in lots of places
This commit is contained in:
parent
7ac3935ab1
commit
002c77a9c1
23 changed files with 160 additions and 58 deletions
2
Cargo.lock
generated
2
Cargo.lock
generated
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@ -31,7 +31,7 @@ dependencies = [
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[[package]]
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name = "anime-game-core"
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version = "1.1.0"
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version = "1.1.4"
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dependencies = [
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"anyhow",
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"bzip2",
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@ -1 +1 @@
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Subproject commit 6adbca88936bcb16d10063fe58688cc7b10813b2
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Subproject commit e2140cea392560ac685088d6cc6295ad1172cb72
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@ -64,6 +64,16 @@ Adw.ApplicationWindow window {
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margin-top: 64;
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spacing: 8;
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Gtk.Button predownload_game {
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icon-name: "document-save-symbolic";
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tooltip-text: "Pre-download 3.1.0 update (15 GB)";
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hexpand: false;
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visible: false;
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styles ["warning"]
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}
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Gtk.Button launch_game {
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label: "Launch";
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@ -1 +1 @@
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Subproject commit 59f7158df2b9a339fd62d4ee124f0ece47751e6b
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Subproject commit 6ae731151cf1562877e5cb84896f3b5d3f001c6c
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@ -1,7 +1,7 @@
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use std::fs::File;
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use std::io::Read;
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use std::path::Path;
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use std::io::{Error, ErrorKind, Write};
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use std::io::Write;
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use serde::{Serialize, Deserialize};
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use serde_json::Value as JsonValue;
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@ -39,7 +39,7 @@ static mut CONFIG: Option<Config> = None;
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/// This method will load config from file once and store it into the memory.
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/// If you know that the config file was updated - you should run `get_raw` method
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/// that always loads config directly from the file. This will also update in-memory config
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pub fn get() -> Result<Config, Error> {
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pub fn get() -> anyhow::Result<Config> {
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unsafe {
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match &CONFIG {
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Some(config) => Ok(config.clone()),
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@ -51,7 +51,7 @@ pub fn get() -> Result<Config, Error> {
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/// Get config data
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///
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/// This method will always load data directly from the file and update in-memory config
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pub fn get_raw() -> Result<Config, Error> {
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pub fn get_raw() -> anyhow::Result<Config> {
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match config_file() {
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Some(path) => {
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// Try to read config if the file exists
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@ -71,7 +71,7 @@ pub fn get_raw() -> Result<Config, Error> {
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Ok(config)
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},
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Err(err) => Err(Error::new(ErrorKind::InvalidData, format!("Failed to decode data from json format: {}", err.to_string())))
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Err(err) => Err(anyhow::anyhow!("Failed to decode data from json format: {}", err.to_string()))
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}
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}
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@ -82,7 +82,7 @@ pub fn get_raw() -> Result<Config, Error> {
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Ok(Config::default())
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}
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},
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None => Err(Error::new(ErrorKind::NotFound, format!("Failed to get config file path")))
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None => Err(anyhow::anyhow!("Failed to get config file path"))
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}
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}
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@ -98,7 +98,7 @@ pub fn update(config: Config) {
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/// Update config file
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///
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/// This method will also update in-memory config data
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pub fn update_raw(config: Config) -> Result<(), Error> {
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pub fn update_raw(config: Config) -> anyhow::Result<()> {
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update(config.clone());
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match config_file() {
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@ -111,19 +111,19 @@ pub fn update_raw(config: Config) -> Result<(), Error> {
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Ok(())
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},
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Err(err) => Err(Error::new(ErrorKind::InvalidData, format!("Failed to encode data into json format: {}", err.to_string())))
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Err(err) => Err(anyhow::anyhow!("Failed to encode data into json format: {}", err.to_string()))
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}
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},
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None => Err(Error::new(ErrorKind::NotFound, format!("Failed to get config file path")))
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None => Err(anyhow::anyhow!("Failed to get config file path"))
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}
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}
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/// Update config file from the in-memory saved config
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pub fn flush() -> Result<(), Error> {
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pub fn flush() -> anyhow::Result<()> {
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unsafe {
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match &CONFIG {
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Some(config) => update_raw(config.clone()),
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None => Err(Error::new(ErrorKind::Other, "Config wasn't loaded into the memory"))
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None => Err(anyhow::anyhow!("Config wasn't loaded into the memory"))
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}
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}
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}
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@ -80,7 +80,7 @@ impl Version {
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std::path::Path::new(&format!("{}/{}", folder.to_string(), self.name)).exists()
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}
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pub fn apply<T: ToString>(&self, dxvks_folder: T, prefix_path: T) -> std::io::Result<Output> {
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pub fn apply<T: ToString>(&self, dxvks_folder: T, prefix_path: T) -> anyhow::Result<Output> {
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let apply_path = format!("{}/{}/setup_dxvk.sh", dxvks_folder.to_string(), self.name);
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let config = config::get()?;
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@ -95,13 +95,18 @@ impl Version {
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None => (String::from("wine64"), String::from("wineserver"), String::from("wineboot"))
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};
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Dxvk::install(
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let result = Dxvk::install(
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PathBuf::from(apply_path),
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PathBuf::from(prefix_path.to_string()),
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PathBuf::from(&wine_path),
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PathBuf::from(wine_path),
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PathBuf::from(wineboot_path),
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PathBuf::from(wineserver_path)
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)
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);
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match result {
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Ok(output) => Ok(output),
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Err(err) => Err(err.into())
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}
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}
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}
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@ -71,7 +71,7 @@ impl DxvkRow {
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}
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}
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pub fn apply<T: ToString>(&self, dxvks_folder: T, prefix_path: T) -> std::io::Result<std::process::Output> {
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pub fn apply<T: ToString>(&self, dxvks_folder: T, prefix_path: T) -> anyhow::Result<std::process::Output> {
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self.button.set_sensitive(false);
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self.apply_button.set_sensitive(false);
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@ -44,7 +44,7 @@ pub struct Page {
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}
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impl Page {
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pub fn new(window: gtk::Window) -> Result<Self, String> {
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pub fn new(window: gtk::Window) -> anyhow::Result<Self> {
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let builder = gtk::Builder::from_resource("/org/app/ui/first_run/default_paths.ui");
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let result = Self {
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@ -62,10 +62,7 @@ impl Page {
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exit_button: get_object(&builder, "exit_button")?
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};
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let config = match config::get() {
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Ok(config) => config,
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Err(err) => return Err(err.to_string())
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};
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let config = config::get()?;
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// Add paths to subtitles
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result.runners_folder.set_subtitle(&config.game.wine.builds);
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@ -15,7 +15,7 @@ pub struct Page {
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}
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impl Page {
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pub fn new() -> Result<Self, String> {
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pub fn new() -> anyhow::Result<Self> {
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let builder = gtk::Builder::from_resource("/org/app/ui/first_run/dependencies.ui");
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let result = Self {
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@ -25,7 +25,7 @@ pub struct Page {
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}
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impl Page {
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pub fn new() -> Result<Self, String> {
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pub fn new() -> anyhow::Result<Self> {
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let builder = gtk::Builder::from_resource("/org/app/ui/first_run/download_components.ui");
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let mut result = Self {
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@ -8,7 +8,7 @@ pub struct Page {
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}
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impl Page {
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pub fn new() -> Result<Self, String> {
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pub fn new() -> anyhow::Result<Self> {
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let builder = gtk::Builder::from_resource("/org/app/ui/first_run/finish.ui");
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Ok(Self {
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@ -48,7 +48,7 @@ pub struct AppWidgets {
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}
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impl AppWidgets {
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pub fn try_get() -> Result<Self, String> {
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pub fn try_get() -> anyhow::Result<Self> {
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let builder = gtk::Builder::from_resource("/org/app/ui/first_run.ui");
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let result = Self {
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@ -131,7 +131,7 @@ pub struct App {
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impl App {
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/// Create new application
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pub fn new(app: >k::Application) -> Result<Self, String> {
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pub fn new(app: >k::Application) -> anyhow::Result<Self> {
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// Get default widgets from ui file and add events to them
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let result = Self {
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widgets: AppWidgets::try_get()?,
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@ -8,7 +8,7 @@ pub struct Page {
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}
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impl Page {
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pub fn new() -> Result<Self, String> {
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pub fn new() -> anyhow::Result<Self> {
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let builder = gtk::Builder::from_resource("/org/app/ui/first_run/tos_warning.ui");
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Ok(Self {
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@ -18,7 +18,7 @@ pub struct Page {
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}
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impl Page {
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pub fn new() -> Result<Self, String> {
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pub fn new() -> anyhow::Result<Self> {
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let builder = gtk::Builder::from_resource("/org/app/ui/first_run/voice_packages.ui");
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let mut result = Self {
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@ -8,7 +8,7 @@ pub struct Page {
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}
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impl Page {
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pub fn new() -> Result<Self, String> {
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pub fn new() -> anyhow::Result<Self> {
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let builder = gtk::Builder::from_resource("/org/app/ui/first_run/welcome.ui");
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Ok(Self {
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105
src/ui/main.rs
105
src/ui/main.rs
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Version as WineVersion,
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List as WineList
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};
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use crate::lib::prettify_bytes::prettify_bytes;
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/// This structure is used to describe widgets used in application
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///
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@ -49,6 +50,7 @@ pub struct AppWidgets {
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pub launcher_content: adw::PreferencesPage,
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pub icon: gtk::Image,
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pub predownload_game: gtk::Button,
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pub launch_game: gtk::Button,
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pub open_preferences: gtk::Button,
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@ -58,7 +60,7 @@ pub struct AppWidgets {
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}
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impl AppWidgets {
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pub fn try_get() -> Result<Self, String> {
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pub fn try_get() -> anyhow::Result<Self> {
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let builder = gtk::Builder::from_resource("/org/app/ui/main.ui");
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let window = get_object::<adw::ApplicationWindow>(&builder, "window")?;
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@ -76,6 +78,7 @@ impl AppWidgets {
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launcher_content: get_object(&builder, "launcher_content")?,
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icon: get_object(&builder, "icon")?,
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predownload_game: get_object(&builder, "predownload_game")?,
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launch_game: get_object(&builder, "launch_game")?,
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open_preferences: get_object(&builder, "open_preferences")?,
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@ -150,6 +153,7 @@ pub enum Actions {
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OpenPreferencesPage,
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PreferencesGoBack,
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PerformButtonEvent,
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PredownloadUpdate,
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RepairGame,
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ShowProgressBar,
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UpdateProgress { fraction: Rc<f64>, title: Rc<String> },
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@ -195,7 +199,7 @@ pub struct App {
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impl App {
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/// Create new application
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pub fn new(app: >k::Application) -> Result<Self, String> {
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pub fn new(app: >k::Application) -> anyhow::Result<Self> {
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let mut result = Self {
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widgets: AppWidgets::try_get()?,
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values: Default::default(),
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@ -256,6 +260,9 @@ impl App {
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// Go back button for preferences page
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self.widgets.preferences_stack.preferences_go_back.connect_clicked(Actions::PreferencesGoBack.into_fn(&self));
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// Predownload update
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self.widgets.predownload_game.connect_clicked(Actions::PredownloadUpdate.into_fn(&self));
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// Launch game
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self.widgets.launch_game.connect_clicked(Actions::PerformButtonEvent.into_fn(&self));
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@ -593,6 +600,61 @@ impl App {
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}
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}
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Actions::PredownloadUpdate => {
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let values = this.values.take();
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let state = values.state.clone();
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this.values.set(values);
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match config::get() {
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Ok(config) => {
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match state {
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LauncherState::PredownloadAvailable { game, mut voices } => {
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let (sender, receiver) = glib::MainContext::channel::<InstallerUpdate>(glib::PRIORITY_DEFAULT);
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let mut diffs: Vec<VersionDiff> = vec![game];
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diffs.append(&mut voices);
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this.widgets.progress_bar.show();
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std::thread::spawn(clone!(@strong this => move || {
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for mut diff in diffs {
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let sender = sender.clone();
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#[allow(unused_must_use)]
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let result = diff.download_in(config.launcher.temp.as_ref().unwrap(), move |curr, total| {
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sender.send(InstallerUpdate::DownloadingProgress(curr, total));
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});
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if let Err(err) = result {
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let err: Error = err.into();
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this.update(Actions::Toast(Rc::new((
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String::from("Downloading failed"), err.to_string()
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)))).unwrap();
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break;
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}
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}
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this.update(Actions::HideProgressBar).unwrap();
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}));
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receiver.attach(None, clone!(@strong this => move |state| {
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this.widgets.progress_bar.update_from_state(state);
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glib::Continue(true)
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}));
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}
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_ => unreachable!()
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}
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},
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Err(err) => this.toast("Failed to load config", err)
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}
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}
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Actions::RepairGame => {
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match config::get() {
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Ok(config) => {
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@ -812,14 +874,49 @@ impl App {
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self.widgets.launch_game.remove_css_class("warning");
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self.widgets.launch_game.remove_css_class("destructive-action");
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self.widgets.predownload_game.hide();
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match &state {
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LauncherState::Launch => {
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self.widgets.launch_game.set_label("Launch");
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}
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// TODO
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LauncherState::PredownloadAvailable { .. } => {
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LauncherState::PredownloadAvailable { game, voices } => {
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self.widgets.launch_game.set_label("Launch");
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// Calculate size of the update
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let size =
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game.size().unwrap_or((0, 0)).0 +
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voices.into_iter().fold(0, |acc, voice| acc + voice.size().unwrap_or((0, 0)).0);
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// Update tooltip
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self.widgets.predownload_game.set_tooltip_text(Some(&format!("Pre-download {} update ({})", game.latest(), prettify_bytes(size))));
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// Prepare button's color
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self.widgets.predownload_game.remove_css_class("success");
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self.widgets.predownload_game.add_css_class("warning");
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self.widgets.predownload_game.set_sensitive(true);
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if let Ok(config) = config::get() {
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if let Some(temp) = config.launcher.temp {
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let tmp = PathBuf::from(temp);
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// If all the files were downloaded
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let downloaded =
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tmp.join(game.file_name().unwrap()).exists() &&
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voices.into_iter().fold(true, move |acc, voice| acc && tmp.join(voice.file_name().unwrap()).exists());
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if downloaded {
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self.widgets.predownload_game.remove_css_class("warning");
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self.widgets.predownload_game.add_css_class("success");
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self.widgets.predownload_game.set_sensitive(false);
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self.widgets.predownload_game.set_tooltip_text(Some(&format!("{} update is predownloaded ({})", game.latest(), prettify_bytes(size))));
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}
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}
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}
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|
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self.widgets.predownload_game.show();
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}
|
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|
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LauncherState::PatchAvailable(patch) => {
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|
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@ -11,10 +11,10 @@ pub use first_run::App as FirstRunApp;
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pub use main::App as MainApp;
|
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|
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/// This function loads object from builder or panics if it doesn't exist
|
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pub fn get_object<T: IsA<gtk::glib::Object>>(builder: >k::Builder, name: &str) -> Result<T, String> {
|
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pub fn get_object<T: IsA<gtk::glib::Object>>(builder: >k::Builder, name: &str) -> anyhow::Result<T> {
|
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match builder.object::<T>(name) {
|
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Some(object) => Ok(object),
|
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None => Err(format!("Failed to parse object '{}'", name))
|
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None => Err(anyhow::anyhow!("Failed to parse object '{name}'"))
|
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}
|
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}
|
||||
|
||||
|
|
|
@ -48,7 +48,7 @@ pub struct AppWidgets {
|
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}
|
||||
|
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impl AppWidgets {
|
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fn try_get(window: &adw::ApplicationWindow) -> Result<Self, String> {
|
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fn try_get(window: &adw::ApplicationWindow) -> anyhow::Result<Self> {
|
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let builder = gtk::Builder::from_resource("/org/app/ui/preferences/enhancements.ui");
|
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|
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let result = Self {
|
||||
|
@ -123,7 +123,7 @@ pub struct App {
|
|||
|
||||
impl App {
|
||||
/// Create new application
|
||||
pub fn new(window: &adw::ApplicationWindow) -> Result<Self, String> {
|
||||
pub fn new(window: &adw::ApplicationWindow) -> anyhow::Result<Self> {
|
||||
let result = Self {
|
||||
widgets: AppWidgets::try_get(window)?
|
||||
}.init_events();
|
||||
|
@ -301,7 +301,7 @@ impl App {
|
|||
}
|
||||
|
||||
/// This method is being called by the `PreferencesStack::update`
|
||||
pub fn prepare(&self, status_page: &adw::StatusPage) -> std::io::Result<()> {
|
||||
pub fn prepare(&self, status_page: &adw::StatusPage) -> anyhow::Result<()> {
|
||||
let config = config::get()?;
|
||||
|
||||
status_page.set_description(Some("Loading enhancements..."));
|
||||
|
|
|
@ -7,7 +7,6 @@ use gtk::glib::clone;
|
|||
use std::collections::HashMap;
|
||||
use std::rc::Rc;
|
||||
use std::cell::Cell;
|
||||
use std::io::Error;
|
||||
|
||||
use crate::ui::get_object;
|
||||
use crate::lib::config;
|
||||
|
@ -31,7 +30,7 @@ pub struct AppWidgets {
|
|||
}
|
||||
|
||||
impl AppWidgets {
|
||||
fn try_get() -> Result<Self, String> {
|
||||
fn try_get() -> anyhow::Result<Self> {
|
||||
let builder = gtk::Builder::from_resource("/org/app/ui/preferences/environment.ui");
|
||||
|
||||
let result = Self {
|
||||
|
@ -89,7 +88,7 @@ pub struct App {
|
|||
|
||||
impl App {
|
||||
/// Create new application
|
||||
pub fn new() -> Result<Self, String> {
|
||||
pub fn new() -> anyhow::Result<Self> {
|
||||
let result = Self {
|
||||
widgets: AppWidgets::try_get()?,
|
||||
values: Default::default(),
|
||||
|
@ -225,7 +224,7 @@ impl App {
|
|||
}
|
||||
|
||||
/// This method is being called by the `PreferencesStack::update`
|
||||
pub fn prepare(&self, status_page: &adw::StatusPage) -> Result<(), Error> {
|
||||
pub fn prepare(&self, status_page: &adw::StatusPage) -> anyhow::Result<()> {
|
||||
let config = config::get()?;
|
||||
|
||||
status_page.set_description(Some("Loading environment..."));
|
||||
|
|
|
@ -33,7 +33,7 @@ pub struct AppWidgets {
|
|||
}
|
||||
|
||||
impl AppWidgets {
|
||||
fn try_get(window: &adw::ApplicationWindow) -> Result<Self, String> {
|
||||
fn try_get(window: &adw::ApplicationWindow) -> anyhow::Result<Self> {
|
||||
let builder = gtk::Builder::from_resource("/org/app/ui/preferences/gamescope.ui");
|
||||
|
||||
let result = Self {
|
||||
|
@ -79,7 +79,7 @@ pub struct App {
|
|||
|
||||
impl App {
|
||||
/// Create new application
|
||||
pub fn new(window: &adw::ApplicationWindow) -> Result<Self, String> {
|
||||
pub fn new(window: &adw::ApplicationWindow) -> anyhow::Result<Self> {
|
||||
let result = Self {
|
||||
widgets: AppWidgets::try_get(window)?
|
||||
}.init_events();
|
||||
|
@ -221,7 +221,7 @@ impl App {
|
|||
}
|
||||
|
||||
/// This method is being called by the `EnhancementsPage::prepare`
|
||||
pub fn prepare(&self, status_page: &adw::StatusPage) -> std::io::Result<()> {
|
||||
pub fn prepare(&self, status_page: &adw::StatusPage) -> anyhow::Result<()> {
|
||||
let config = config::get()?;
|
||||
|
||||
status_page.set_description(Some("Loading gamescope..."));
|
||||
|
|
|
@ -55,7 +55,7 @@ pub struct AppWidgets {
|
|||
}
|
||||
|
||||
impl AppWidgets {
|
||||
pub fn try_get() -> Result<Self, String> {
|
||||
pub fn try_get() -> anyhow::Result<Self> {
|
||||
let builder = gtk::Builder::from_resource("/org/app/ui/preferences/general.ui");
|
||||
|
||||
let mut result = Self {
|
||||
|
@ -84,16 +84,10 @@ impl AppWidgets {
|
|||
dxvk_components: Default::default()
|
||||
};
|
||||
|
||||
let config = match config::get() {
|
||||
Ok(config) => config,
|
||||
Err(err) => return Err(err.to_string())
|
||||
};
|
||||
let config = config::get()?;
|
||||
|
||||
// Update voiceovers list
|
||||
let voice_packages = match VoicePackage::list_latest() {
|
||||
Ok(voice_packages) => voice_packages,
|
||||
Err(err) => return Err(err.to_string())
|
||||
};
|
||||
let voice_packages = VoicePackage::list_latest()?;
|
||||
|
||||
let mut components = Vec::new();
|
||||
|
||||
|
@ -197,7 +191,7 @@ pub struct App {
|
|||
|
||||
impl App {
|
||||
/// Create new application
|
||||
pub fn new() -> Result<Self, String> {
|
||||
pub fn new() -> anyhow::Result<Self> {
|
||||
let result = Self {
|
||||
app: Default::default(),
|
||||
widgets: AppWidgets::try_get()?,
|
||||
|
|
|
@ -38,7 +38,7 @@ pub struct PreferencesStack {
|
|||
}
|
||||
|
||||
impl PreferencesStack {
|
||||
pub fn new(window: &adw::ApplicationWindow) -> Result<Self, String> {
|
||||
pub fn new(window: &adw::ApplicationWindow) -> anyhow::Result<Self> {
|
||||
let builder = gtk::Builder::from_resource("/org/app/ui/preferences.ui");
|
||||
|
||||
let result = Self {
|
||||
|
|
|
@ -25,7 +25,7 @@ pub trait DownloadComponent {
|
|||
Path::new(&self.get_component_path(installation_path)).exists()
|
||||
}
|
||||
|
||||
fn download<T: ToString>(&self, installation_path: T) -> std::io::Result<Await<DownloadingResult>> {
|
||||
fn download<T: ToString>(&self, installation_path: T) -> anyhow::Result<Await<DownloadingResult>> {
|
||||
let (sender, receiver) = glib::MainContext::channel::<InstallerUpdate>(glib::PRIORITY_DEFAULT);
|
||||
let (progress_bar, button) = self.get_downloading_widgets();
|
||||
|
||||
|
|
Loading…
Reference in a new issue