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< img src = "repository-pics/logo.jpg" >
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< img src = "repository-pics/launcher-main.png" >
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< img src = "repository-pics/launcher-settings.png" >
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< br > < br >
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### Please, try to use "An Anime Game" phrase instead of the real game name to avoid search engines parsing
< br > < br >
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# Status
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| Game version | Launcher version | Patch version |
| :---: | :---: | :---: |
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| 2.3.0 | 1.9.1 | 2.3.0 stable ✅ |
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We have our own [An Anime Game ](https://discord.gg/ck37X6UWBp ) discord server where you can ask any questions
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### AppImage
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Download AppImage from [Releases ](https://gitlab.com/KRypt0n_/an-anime-game-launcher/-/releases ) page
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### For arch users
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This launcher is also available as the [an-anime-game-launcher ](https://aur.archlinux.org/packages/an-anime-game-launcher ) AUR repository
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< br >
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## Usage statistics
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### 2.2.0 — 29 total
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< img src = "repository-pics/stats/2.2.0.png" >
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### 2.3.0 — 71 total
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< img src = "repository-pics/stats/2.3.0.png" >
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> You can suggest colors for your countries
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< br >
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# Requirements
To work this launcher requires
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| Name | Description |
| --- | --- |
| unzip | To unpack zip archives (DXVKs / wines) |
| tar | To unpack tar archives (DXVKs / wines) |
| git | To check for new versions of the launcher |
| xdelta3 | To apply the patch to the game |
| cabextract | To install fonts to the wine prefix |
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## Install
### apt-get
```sh
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sudo apt-get install unzip tar git xdelta3 cabextract
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```
### pacman
```sh
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sudo pacman -Syu unzip tar git xdelta3 cabextract
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```
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# Additional requirements
| Name | Description |
| --- | --- |
| [MangoHud ](https://github.com/flightlessmango/MangoHud ) | To use MangoHud |
| [vkBasalt ](https://github.com/DadSchoorse/vkBasalt ) | To use shaders |
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| [GameMode ](https://github.com/FeralInteractive/gamemode ) | To use GameMode (performance optimization) |
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| [switcheroo-control ](https://gitlab.freedesktop.org/hadess/switcheroo-control/ ) | To select the GPU launcher should use to run the game |
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These requirements can't be easily installed so you should do it manually
They're required only for some specific functions
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# Development
## Build from source
```sh
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npm run build
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```
## Run from source
```sh
npm start
```
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# Roadmap
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### ✓ <s>To 1.0.0 release</s>
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* < s > Fix AppImage builds</ s > *(0.3.0)*
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* < s > Parse background banners from the game's API ([notabug issue #1 ](https://notabug.org/nobody/an-anime-game-launcher/issues/1), [notabug pull request #2 ](https://notabug.org/nobody/an-anime-game-launcher/pulls/2 ))</ s > *(0.3.0)*
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* < s > Update launcher logo</ s > *(0.4.0)*
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* < s > Cache launcher background picture ([notabug pull request #6 ](https://notabug.org/nobody/an-anime-game-launcher/pulls/6))</ s > *(0.4.0)*
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* < s > Make Proton-GE default compatibility tool and fix game input issues</ s > (added runners manager) *(0.5.0)*
* < s > Add preferences menu</ s > *(0.5.0)*
* < s > Add additional telemetry checking</ s > *(0.6.0)*
* < s > Add DXVK downloading in settings</ s > *(0.6.0)*
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* < s > Make participation in the anonymous analytics request</ s > *(0.8.0)*
* < s > Add launcher updates notifications</ s > *(1.0.0-rc1)*
* < s > Make automatic patch state parsing</ s > *(1.0.0-rc1)*
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### ➤ To 2.0.0 release
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* < s > Add runners environmental variables manager</ s > *(1.1.0)*
* < s > Add outdated files deletion when new game's update releases</ s > *(1.1.0)*
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* < s > Add installed packages deletion</ s > *(1.2.0)*
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* < s > Add voice packs support</ s > (Thank @Maroxy for the developments in the previous versions) *(1.3.0)*
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* < s > Color variants for progress bar's downloading text dependent on the background picture primary color</ s > *(1.4.0, LAB-based in 1.5.3)*
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* < s > Playing statistics</ s > *(1.4.1)*
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* < s > MangoHud support</ s > (added HUD selector) *(1.5.0)*
* < s > Add vkBasalt support and "shaders library"</ s > *(1.5.0)*
- [yagocl's ](https://notabug.org/Krock/GI-on-Linux/src/master/static/vkBasalt_yagocl.conf ) basic sharpening preset *(without pictures)*
- [notahuman's ](https://notabug.org/Krock/GI-on-Linux/src/master/static/vkBasalt_notahuman.conf ) prime preset v2
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* < s > Make shaders manager hidden if vkBasalt is not installed</ s > *(1.5.4)*
* < s > Make MangoHud option hidden if it is not installed</ s > *(1.5.4)*
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* < s > GameMode integration ([notabug issue 28](https://notabug.org/nobody/an-anime-game-launcher/issues/28), [notabug pull request 30 ](https://notabug.org/nobody/an-anime-game-launcher/pulls/30 ))</ s > *(1.5.8)*
* < s > Hybrid GPU integration ([notabug issue 29](https://notabug.org/nobody/an-anime-game-launcher/issues/29), [notabug pull request 33 ](https://notabug.org/nobody/an-anime-game-launcher/pulls/33 ))</ s > *(1.6.0)*
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* < s > Add winetricks auto-downloading when new prefix creates so it is no longer required</ s > *(1.6.0)*
* < s > DXVK logs auto-deletion option</ s > *(1.6.0)*
* < s > Add default wine version to download</ s > (Proton-6.20-GE-1) *(1.6.0)*
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* < s > Add dark theme support for settings menu</ s > *(1.7.0)*
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* < s > Add winetricks and winecfg buttons to settings ([notabug issue 35](https://notabug.org/nobody/an-anime-game-launcher/issues/35))</ s > *(1.8.0)*
* < s > Wine prefix folder selection ([notabug issue 37](https://notabug.org/nobody/an-anime-game-launcher/issues/37))</ s > *(1.8.0)*
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* < s > Use auto-downloaded winetricks in settings menu</ s > *(1.9.0, !14)*
* < s > Use `winecfg.exe` from the installed runner in settings menu</ s > *(1.9.0, !14)*
* < s > Fix voice data installation</ s > *(1.9.0, !15)*
* < s > Add fps unlocker option</ s > *(1.9.0, !15)*
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* Add downloading pause button
* Move project to Vue
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* Use `LauncherLib.getGameVersion` function instead of the `config.json` 's `version` property
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* Fix button flickering at start when the launcher's state updates
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* Game's update pre-installation
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* Screenshots explorer
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* Add Patch category in settings menu with
- Always participate in patches testing
- Applying anti login crash patch
- Remove patch
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> Now I'm working on moving the project to the Tauri. Also for some personal reasons I, like the patch's author, will be busy, but until Christmas, so it's a bit more than a month. I will make some critical updates if they will be required, but the development will be frozen for this period. I hope you will enjoy playing the game, and I will enjoy continuing the development of this project
>
> And, by the way, @Maroxy helped me to create the discord server for this project. I will sometimes appear there and you will be able to ask me about something if you want, ehe
>
> November 22