an-anime-game-launcher/src/index.svelte

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<script lang="ts">
import { onMount } from 'svelte';
import Gear from '/src/assets/images/gear.png';
import GearActive from '/src/assets/images/gear-active.png';
import Window from './ts/neutralino/Window';
import Launcher from './ts/Launcher';
import constants from './ts/Constants';
import Game from './ts/Game';
import Background from './ts/launcher/Background';
const launcher = new Launcher(onMount);
// Do some stuff when all the content will be loaded
onMount(() => {
/**
* Update launcher's title
*/
Game.latest.then((game) => {
Window.current.setTitle(`${constants.placeholders.uppercase.full} Linux Launcher - ${game.version}`);
});
/**
* Add some events to some elements
*/
const settingsButton = document.getElementById('settings');
settingsButton!.onclick = () => launcher.showSettings();
settingsButton!.onmouseenter = () => {
settingsButton?.classList.add('hovered');
};
settingsButton!.onmouseleave = () => {
settingsButton?.classList.remove('hovered');
};
});
</script>
<main>
{#await Background.get() then uri}
<!-- svelte-ignore a11y-missing-attribute -->
<img class="background" src="{uri}">
{/await}
<div class="downloader-panel" data-theme="light">
<div class="downloader-label">
<span id="downloaded"></span>
<span id="speed"></span>
<span id="eta"></span>
</div>
<div class="progress-bar">
<div class="progress"></div>
</div>
</div>
<div id="launcher-content">
{#await launcher.getSocial() then uri}
<!-- svelte-ignore a11y-missing-attribute -->
<iframe src="{uri}" scrolling="no" style="position: absolute; border: 0; top: 0; left: 0;" width="100%" height="100%"></iframe>
{/await}
</div>
<div id="settings">
<!-- svelte-ignore a11y-missing-attribute -->
<img src={Gear} class="unactive">
<!-- svelte-ignore a11y-missing-attribute -->
<img src={GearActive} class="active">
</div>
<button class="button" id="launch">Launch</button>
</main>