SchildiChat-android/vector
waylon531 6c1719e365
Use a bigger thread pool
This patch makes RiotX use an unbounded thread pool to handle
connections. The default thread pool for the android WorkManager has a
fairly anemic number of threads and I suspect this was causing
performance issues especially because of all the long-running jobs that
happen whenever you sync.

I tested this out on my phone and all of the sluggishness appears to
have gone away. I tested both the debug and release builds to make sure
it wasn't just some release optimization. RiotX is so much snappier now!

This fixes #1221

Signed-off-by: Waylon Cude <waylon.cude@finzdani.net>
2020-04-16 02:44:31 -07:00
..
sampledata Room profile: make link in room topic clickable 2020-01-16 16:36:56 +01:00
signature Share the debug signature to all machines which build the debug APK 2019-06-07 10:17:14 +02:00
src Use a bigger thread pool 2020-04-16 02:44:31 -07:00
.gitignore Rename app to vector 2019-04-02 11:24:54 +02:00
build.gradle Merge branch 'develop' into feature/target-sdk-29 2020-04-08 14:15:02 +03:00
lint.xml Try to remove rule that is breaking CI 2020-03-11 11:19:22 +01:00
proguard-rules.pro Rename app to vector 2019-04-02 11:24:54 +02:00