* develop: (129 commits)
Improve Rx sequence regarding listener
adding changelog entry
using correct license for matrix-sdk test
extending the room name resolved to create a dedicated room name data class which contains a normalized version of the room name
Remove shortcut as soon as a PIN code is set
ensuring the store migration class is always equal to other store migration instances - is needed as realm will throw if multiple migration instances are created and they don't match
removing extra query definition by chaining the query creation with modifiers
removing noisy log which duplicates a type clause and fixing when casing formatting to have a case per line
documenting the different query cases
making the isNormalized function an extension and internal to the sdk
Cache immutable value
Do not show shortcuts if a PIN code is set
Remove (disable) shortcut if a room is left
Ensure ShortcutsHandler get all the joined rooms #4168
Add `sortOrder: RoomSortOrder` parameter, with no API break
Clean code
adding normalised room display name field and making use of it when filtering rooms by name - fixes non latin-1 character set room names from being ignored when searching with inexact casing
adding normalisation to the query string cases
making value processing an injectable class, it will need to have its own dependencies to support normalisation
porting QueryStringValue to sealed interface with a sub category for the content based values - allows for handling those cases separately for normalisation
...
# Conflicts:
# vector/src/main/java/im/vector/app/core/di/ScreenComponent.kt
- this allows us to only synchronise of the event list modifications rather than the entire notification creation/rendering which should in turn reduce some of our ANRs https://github.com/vector-im/element-android/issues/4214
- extract the displaying into its own class to avoid leaking the entire notificationutils
- cancel/display notification actions are completely driven by the event or abscense of event from the eventList
- attempts to avoid redundant render passes by checking if the eventList has changed since the last render