From ffa8b7e73ad1d649df55fe3da561b8f88953d08f Mon Sep 17 00:00:00 2001 From: Benoit Marty Date: Wed, 18 Sep 2019 11:24:29 +0200 Subject: [PATCH] Better fix --- .buildkite/pipeline.yml | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) diff --git a/.buildkite/pipeline.yml b/.buildkite/pipeline.yml index c9fe56348b..e60595e8b9 100644 --- a/.buildkite/pipeline.yml +++ b/.buildkite/pipeline.yml @@ -1,6 +1,7 @@ # Use Docker file from https://hub.docker.com/r/runmymind/docker-android-sdk # Last docker plugin version can be found here: # https://github.com/buildkite-plugins/docker-buildkite-plugin/releases +# We propagate the environment to the container (sse https://github.com/buildkite-plugins/docker-buildkite-plugin#propagate-environment-optional-boolean) # Build debug version of the RiotX application, from the develop branch and the features branches @@ -11,14 +12,14 @@ steps: # gradle build is long queue: "medium" commands: - # Workaround to set env variables from Buildkite. If we do not do that, the gradle script does not see the Buildkite env variables - - "BUILDKITE_BRANCH=\"$BUILDKITE_BRANCH\" BUILDKITE_BUILD_NUMBER=\"$BUILDKITE_BUILD_NUMBER\" ./gradlew clean lintGplayRelease assembleGplayDebug --stacktrace" + - "./gradlew clean lintGplayRelease assembleGplayDebug --stacktrace" artifact_paths: - "vector/build/outputs/apk/gplay/debug/*.apk" branches: "!master" plugins: - docker#v3.1.0: image: "runmymind/docker-android-sdk" + propagate-environment: true - label: "Assemble FDroid Debug version" agents: @@ -26,14 +27,14 @@ steps: # gradle build is long queue: "medium" commands: - # Workaround to set env variables from Buildkite. If we do not do that, the gradle script does not see the Buildkite env variables - - "BUILDKITE_BRANCH=\"$BUILDKITE_BRANCH\" BUILDKITE_BUILD_NUMBER=\"$BUILDKITE_BUILD_NUMBER\" ./gradlew clean lintFdroidRelease assembleFdroidDebug --stacktrace" + - "./gradlew clean lintFdroidRelease assembleFdroidDebug --stacktrace" artifact_paths: - "vector/build/outputs/apk/fdroid/debug/*.apk" branches: "!master" plugins: - docker#v3.1.0: image: "runmymind/docker-android-sdk" + propagate-environment: true - label: "Build Google Play unsigned APK" agents: @@ -41,14 +42,14 @@ steps: # gradle build is long queue: "medium" commands: - # Workaround to set env variables from Buildkite. If we do not do that, the gradle script does not see the Buildkite env variables - - "BUILDKITE_BRANCH=\"$BUILDKITE_BRANCH\" BUILDKITE_BUILD_NUMBER=\"$BUILDKITE_BUILD_NUMBER\" ./gradlew clean assembleGplayRelease --stacktrace" + - "./gradlew clean assembleGplayRelease --stacktrace" artifact_paths: - "vector/build/outputs/apk/gplay/release/*.apk" branches: "master" plugins: - docker#v3.1.0: image: "runmymind/docker-android-sdk" + propagate-environment: true # Code quality