Pipeline file for Buildkite is now hosted on another Github repository

https://github.com/matrix-org/pipelines/blob/master/riotx-android/pipeline.yml
This commit is contained in:
Benoit Marty 2020-03-04 12:20:09 +01:00
parent 78bc2bbaa5
commit 7eccda6e25
2 changed files with 1 additions and 95 deletions

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@ -1,95 +0,0 @@
# Use Docker file from https://hub.docker.com/r/runmymind/docker-android-sdk
# Last docker plugin version can be found here:
# https://github.com/buildkite-plugins/docker-buildkite-plugin/releases
# We propagate the environment to the container (sse https://github.com/buildkite-plugins/docker-buildkite-plugin#propagate-environment-optional-boolean)
steps:
- label: "Compile and run Unit tests"
agents:
# We use a medium sized instance instead of the normal small ones because
# gradle build can be memory hungry
queue: "medium"
commands:
- "./gradlew clean test --stacktrace"
plugins:
- docker#v3.1.0:
image: "runmymind/docker-android-sdk"
propagate-environment: true
- label: "Compile Android tests"
agents:
# We use a medium sized instance instead of the normal small ones because
# gradle build can be memory hungry
queue: "medium"
commands:
- "./gradlew clean assembleAndroidTest --stacktrace"
plugins:
- docker#v3.1.0:
image: "runmymind/docker-android-sdk"
propagate-environment: true
- label: "Assemble GPlay Debug version"
agents:
# We use a xlarge sized instance instead of the normal small ones because
# gradle build can be memory hungry
queue: "xlarge"
commands:
- "./gradlew clean lintGplayRelease assembleGplayDebug --stacktrace"
artifact_paths:
- "vector/build/outputs/apk/gplay/debug/*.apk"
branches: "!master"
plugins:
- docker#v3.1.0:
image: "runmymind/docker-android-sdk"
propagate-environment: true
- label: "Assemble FDroid Debug version"
agents:
# We use a xlarge sized instance instead of the normal small ones because
# gradle build can be memory hungry
queue: "xlarge"
commands:
- "./gradlew clean lintFdroidRelease assembleFdroidDebug --stacktrace"
artifact_paths:
- "vector/build/outputs/apk/fdroid/debug/*.apk"
branches: "!master"
plugins:
- docker#v3.1.0:
image: "runmymind/docker-android-sdk"
propagate-environment: true
- label: "Build Google Play unsigned APK"
agents:
# We use a xlarge sized instance instead of the normal small ones because
# gradle build can be memory hungry
queue: "xlarge"
commands:
- "./gradlew clean assembleGplayRelease --stacktrace"
artifact_paths:
- "vector/build/outputs/apk/gplay/release/*.apk"
branches: "master"
plugins:
- docker#v3.1.0:
image: "runmymind/docker-android-sdk"
propagate-environment: true
# Code quality
- label: "Code quality"
command:
- "./tools/check/check_code_quality.sh"
- label: "ktlint"
command:
- "curl -sSLO https://github.com/pinterest/ktlint/releases/download/0.36.0/ktlint && chmod a+x ktlint"
- "./ktlint --android --experimental -v"
plugins:
- docker#v3.1.0:
image: "openjdk"
# Check that indonesians files are identical.
# Due to Android issue, the resource folder must be values-in/, and Weblate export data into values-id/.
# If this step fails, it means that Weblate has updated the file in value-id/ so to fix it, copy the file to values-in/
- label: "Indonesian"
command:
- "diff ./vector/src/main/res/values-id/strings.xml ./vector/src/main/res/values-in/strings.xml"

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@ -19,6 +19,7 @@ SDK API changes ⚠️:
Build 🧱:
- Upgrade ktlint to version 0.36.0
- Pipeline file for Buildkite is now hosted on another Github repository: https://github.com/matrix-org/pipelines/blob/master/riotx-android/pipeline.yml
Other changes:
- Restore availability to Chromebooks (#932)