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https://github.com/SchildiChat/SchildiChat-android.git
synced 2024-11-22 17:35:54 +03:00
Add default param values
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parent
411afb0bf3
commit
6d82ac7c59
10 changed files with 34 additions and 19 deletions
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@ -57,7 +57,8 @@ class RxRoom(private val room: Room) {
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room.loadRoomMembersIfNeeded(MatrixCallbackSingle(it)).toSingle(it)
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}
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fun joinRoom(reason: String?, viaServers: List<String> = emptyList()): Single<Unit> = Single.create {
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fun joinRoom(reason: String? = null,
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viaServers: List<String> = emptyList()): Single<Unit> = Single.create {
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room.join(reason, viaServers, MatrixCallbackSingle(it)).toSingle(it)
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}
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@ -76,7 +76,9 @@ class RxSession(private val session: Session) {
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session.searchUsersDirectory(search, limit, excludedUserIds, MatrixCallbackSingle(it)).toSingle(it)
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}
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fun joinRoom(roomId: String, reason: String?, viaServers: List<String> = emptyList()): Single<Unit> = Single.create {
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fun joinRoom(roomId: String,
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reason: String? = null,
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viaServers: List<String> = emptyList()): Single<Unit> = Single.create {
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session.joinRoom(roomId, reason, viaServers, MatrixCallbackSingle(it)).toSingle(it)
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}
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}
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@ -30,12 +30,16 @@ interface RoomDirectoryService {
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/**
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* Get rooms from directory
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*/
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fun getPublicRooms(server: String?, publicRoomsParams: PublicRoomsParams, callback: MatrixCallback<PublicRoomsResponse>): Cancelable
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fun getPublicRooms(server: String?,
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publicRoomsParams: PublicRoomsParams,
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callback: MatrixCallback<PublicRoomsResponse>): Cancelable
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/**
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* Join a room by id
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*/
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fun joinRoom(roomId: String, reason: String?, callback: MatrixCallback<Unit>): Cancelable
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fun joinRoom(roomId: String,
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reason: String? = null,
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callback: MatrixCallback<Unit>): Cancelable
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/**
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* Fetches the overall metadata about protocols supported by the homeserver.
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@ -30,7 +30,8 @@ interface RoomService {
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/**
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* Create a room asynchronously
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*/
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fun createRoom(createRoomParams: CreateRoomParams, callback: MatrixCallback<String>): Cancelable
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fun createRoom(createRoomParams: CreateRoomParams,
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callback: MatrixCallback<String>): Cancelable
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/**
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* Join a room by id
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@ -39,7 +40,7 @@ interface RoomService {
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* @param viaServers the servers to attempt to join the room through. One of the servers must be participating in the room.
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*/
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fun joinRoom(roomId: String,
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reason: String?,
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reason: String? = null,
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viaServers: List<String> = emptyList(),
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callback: MatrixCallback<Unit>): Cancelable
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@ -71,5 +72,6 @@ interface RoomService {
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/**
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* Mark all rooms as read
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*/
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fun markAllAsRead(roomIds: List<String>, callback: MatrixCallback<Unit>): Cancelable
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fun markAllAsRead(roomIds: List<String>,
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callback: MatrixCallback<Unit>): Cancelable
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}
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@ -52,16 +52,21 @@ interface MembershipService {
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/**
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* Invite a user in the room
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*/
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fun invite(userId: String, reason: String?, callback: MatrixCallback<Unit>): Cancelable
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fun invite(userId: String,
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reason: String? = null,
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callback: MatrixCallback<Unit>): Cancelable
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/**
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* Join the room, or accept an invitation.
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*/
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fun join(reason: String?, viaServers: List<String> = emptyList(), callback: MatrixCallback<Unit>): Cancelable
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fun join(reason: String? = null,
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viaServers: List<String> = emptyList(),
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callback: MatrixCallback<Unit>): Cancelable
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/**
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* Leave the room, or reject an invitation.
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*/
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fun leave(reason: String?, callback: MatrixCallback<Unit>): Cancelable
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fun leave(reason: String? = null,
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callback: MatrixCallback<Unit>): Cancelable
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}
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@ -200,9 +200,10 @@ class RoomDetailViewModel @AssistedInject constructor(@Assisted initialState: Ro
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invisibleEventsObservable.accept(action)
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}
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fun getMember(userId: String) : RoomMember? {
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return room.getRoomMember(userId)
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fun getMember(userId: String): RoomMember? {
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return room.getRoomMember(userId)
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}
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/**
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* Convert a send mode to a draft and save the draft
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*/
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@ -266,7 +267,7 @@ class RoomDetailViewModel @AssistedInject constructor(@Assisted initialState: Ro
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}
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}
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session.rx()
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.joinRoom(roomId, null, viaServer)
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.joinRoom(roomId, viaServers = viaServer)
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.map { roomId }
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.execute {
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copy(tombstoneEventHandling = it)
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@ -557,7 +558,7 @@ class RoomDetailViewModel @AssistedInject constructor(@Assisted initialState: Ro
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}
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private fun handleAcceptInvite() {
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room.join(null, callback = object : MatrixCallback<Unit> {})
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room.join(callback = object : MatrixCallback<Unit> {})
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}
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private fun handleEditAction(action: RoomDetailAction.EnterEditMode) {
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@ -123,7 +123,7 @@ class RoomListViewModel @Inject constructor(initialState: RoomListViewState,
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)
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}
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session.getRoom(roomId)?.join(null, emptyList(), object : MatrixCallback<Unit> {
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session.getRoom(roomId)?.join(callback = object : MatrixCallback<Unit> {
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override fun onSuccess(data: Unit) {
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// We do not update the joiningRoomsIds here, because, the room is not joined yet regarding the sync data.
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// Instead, we wait for the room to be joined
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@ -74,14 +74,14 @@ class NotificationBroadcastReceiver : BroadcastReceiver() {
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private fun handleJoinRoom(roomId: String) {
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activeSessionHolder.getSafeActiveSession()?.let { session ->
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session.getRoom(roomId)
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?.join(null, emptyList(), object : MatrixCallback<Unit> {})
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?.join(callback = object : MatrixCallback<Unit> {})
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}
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}
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private fun handleRejectRoom(roomId: String) {
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activeSessionHolder.getSafeActiveSession()?.let { session ->
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session.getRoom(roomId)
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?.leave(null, object : MatrixCallback<Unit> {})
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?.leave(callback = object : MatrixCallback<Unit> {})
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}
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}
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@ -214,7 +214,7 @@ class RoomDirectoryViewModel @AssistedInject constructor(@Assisted initialState:
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)
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}
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session.joinRoom(action.roomId, null, emptyList(), object : MatrixCallback<Unit> {
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session.joinRoom(action.roomId, callback = object : MatrixCallback<Unit> {
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override fun onSuccess(data: Unit) {
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// We do not update the joiningRoomsIds here, because, the room is not joined yet regarding the sync data.
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// Instead, we wait for the room to be joined
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@ -97,7 +97,7 @@ class RoomPreviewViewModel @AssistedInject constructor(@Assisted initialState: R
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)
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}
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session.joinRoom(state.roomId, null, emptyList(), object : MatrixCallback<Unit> {
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session.joinRoom(state.roomId, callback = object : MatrixCallback<Unit> {
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override fun onSuccess(data: Unit) {
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// We do not update the joiningRoomsIds here, because, the room is not joined yet regarding the sync data.
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// Instead, we wait for the room to be joined
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