Handle download error during playback

This commit is contained in:
Florian Renaud 2023-01-10 15:16:25 +01:00
parent 2d24eb1273
commit 3663f22590

View file

@ -206,15 +206,19 @@ class VoiceBroadcastPlayerImpl @Inject constructor(
val sequence = playlistItem.sequence ?: run { Timber.w("## Voice Broadcast | Playlist item has no sequence"); return } val sequence = playlistItem.sequence ?: run { Timber.w("## Voice Broadcast | Playlist item has no sequence"); return }
val sequencePosition = position - playlistItem.startTime val sequencePosition = position - playlistItem.startTime
sessionScope.launch { sessionScope.launch {
prepareMediaPlayer(content) { mp -> try {
currentMediaPlayer = mp prepareMediaPlayer(content) { mp ->
playlist.currentSequence = sequence currentMediaPlayer = mp
mp.start() playlist.currentSequence = sequence
if (sequencePosition > 0) { mp.start()
mp.seekTo(sequencePosition) if (sequencePosition > 0) {
mp.seekTo(sequencePosition)
}
playingState = State.Playing
prepareNextMediaPlayer()
} }
playingState = State.Playing } catch (failure: VoiceBroadcastFailure.ListeningError.DownloadError) {
prepareNextMediaPlayer() playingState = State.Error(failure)
} }
} }
} }
@ -259,20 +263,27 @@ class VoiceBroadcastPlayerImpl @Inject constructor(
if (nextItem != null) { if (nextItem != null) {
isPreparingNextPlayer = true isPreparingNextPlayer = true
sessionScope.launch { sessionScope.launch {
prepareMediaPlayer(nextItem.audioEvent.content) { mp -> try {
prepareMediaPlayer(nextItem.audioEvent.content) { mp ->
isPreparingNextPlayer = false
nextMediaPlayer = mp
when (playingState) {
State.Playing,
State.Paused -> {
currentMediaPlayer?.setNextMediaPlayer(mp)
}
State.Buffering -> {
mp.start()
onNextMediaPlayerStarted(mp)
}
is State.Error,
State.Idle -> stopPlayer()
}
}
} catch (failure: VoiceBroadcastFailure.ListeningError.DownloadError) {
isPreparingNextPlayer = false isPreparingNextPlayer = false
nextMediaPlayer = mp if (playingState == State.Buffering || tryOrNull { currentMediaPlayer?.isPlaying } != true) {
when (playingState) { playingState = State.Error(failure)
State.Playing,
State.Paused -> {
currentMediaPlayer?.setNextMediaPlayer(mp)
}
State.Buffering -> {
mp.start()
onNextMediaPlayerStarted(mp)
}
is State.Error,
State.Idle -> stopPlayer()
} }
} }
} }