diff --git a/matrix-sdk-android/src/main/java/im/vector/matrix/android/api/session/sync/SyncState.kt b/matrix-sdk-android/src/main/java/im/vector/matrix/android/api/session/sync/SyncState.kt
index a2af70f401..cc1c3f1a32 100644
--- a/matrix-sdk-android/src/main/java/im/vector/matrix/android/api/session/sync/SyncState.kt
+++ b/matrix-sdk-android/src/main/java/im/vector/matrix/android/api/session/sync/SyncState.kt
@@ -18,7 +18,7 @@ package im.vector.matrix.android.api.session.sync
 
 sealed class SyncState {
     object IDLE : SyncState()
-    data class RUNNING(val catchingUp: Boolean) : SyncState()
+    data class RUNNING(val afterPause: Boolean) : SyncState()
     object PAUSED : SyncState()
     object KILLING : SyncState()
     object KILLED : SyncState()
diff --git a/matrix-sdk-android/src/main/java/im/vector/matrix/android/internal/session/sync/job/SyncThread.kt b/matrix-sdk-android/src/main/java/im/vector/matrix/android/internal/session/sync/job/SyncThread.kt
index 6a54ad3331..6f0021641a 100644
--- a/matrix-sdk-android/src/main/java/im/vector/matrix/android/internal/session/sync/job/SyncThread.kt
+++ b/matrix-sdk-android/src/main/java/im/vector/matrix/android/internal/session/sync/job/SyncThread.kt
@@ -62,7 +62,7 @@ internal class SyncThread @Inject constructor(private val syncTask: SyncTask,
     fun restart() = synchronized(lock) {
         if (state is SyncState.PAUSED) {
             Timber.v("Resume sync...")
-            updateStateTo(SyncState.RUNNING(catchingUp = true))
+            updateStateTo(SyncState.RUNNING(afterPause = true))
             lock.notify()
         }
     }
@@ -98,7 +98,7 @@ internal class SyncThread @Inject constructor(private val syncTask: SyncTask,
                 }
             } else {
                 if (state !is SyncState.RUNNING) {
-                    updateStateTo(SyncState.RUNNING(catchingUp = true))
+                    updateStateTo(SyncState.RUNNING(afterPause = true))
                 }
                 Timber.v("[$this] Execute sync request with timeout $DEFAULT_LONG_POOL_TIMEOUT")
                 val latch = CountDownLatch(1)
@@ -140,7 +140,7 @@ internal class SyncThread @Inject constructor(private val syncTask: SyncTask,
 
                 latch.await()
                 if (state is SyncState.RUNNING) {
-                    updateStateTo(SyncState.RUNNING(catchingUp = false))
+                    updateStateTo(SyncState.RUNNING(afterPause = false))
                 }
 
                 Timber.v("Waiting for $DEFAULT_LONG_POOL_DELAY delay before new pool...")
diff --git a/vector/src/main/java/im/vector/riotx/features/home/HomeDetailFragment.kt b/vector/src/main/java/im/vector/riotx/features/home/HomeDetailFragment.kt
index db8ae35950..bd4b2ca4df 100644
--- a/vector/src/main/java/im/vector/riotx/features/home/HomeDetailFragment.kt
+++ b/vector/src/main/java/im/vector/riotx/features/home/HomeDetailFragment.kt
@@ -209,7 +209,7 @@ class HomeDetailFragment : VectorBaseFragment(), KeysBackupBanner.Delegate {
         unreadCounterBadgeViews[INDEX_PEOPLE].render(UnreadCounterBadgeView.State(it.notificationCountPeople, it.notificationHighlightPeople))
         unreadCounterBadgeViews[INDEX_ROOMS].render(UnreadCounterBadgeView.State(it.notificationCountRooms, it.notificationHighlightRooms))
         syncProgressBar.visibility = when (it.syncState) {
-            is SyncState.RUNNING -> if (it.syncState.catchingUp) View.VISIBLE else View.GONE
+            is SyncState.RUNNING -> if (it.syncState.afterPause) View.VISIBLE else View.GONE
             else                 -> View.GONE
         }
         syncProgressBarWrap.visibility = syncProgressBar.visibility