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https://github.com/AdguardTeam/AdGuardHome.git
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9ed8699c75
Merge in DNS/adguard-home from upd-go to master Squashed commit of the following: commit 8edfb5cc3466c1e4ee2eacae5157bd93c135a284 Author: Ainar Garipov <A.Garipov@AdGuard.COM> Date: Wed Aug 3 14:25:45 2022 +0300 all: imp docs; fmt commit 080b8a85c02afbdaa079c0da47cb7b6311d50fbe Author: Ainar Garipov <A.Garipov@AdGuard.COM> Date: Tue Aug 2 20:51:20 2022 +0300 all: upd go, imp generic code
275 lines
6.9 KiB
Go
275 lines
6.9 KiB
Go
package dnsforward
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import (
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"encoding/json"
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"fmt"
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"net"
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"net/http"
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"strings"
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"github.com/AdguardTeam/AdGuardHome/internal/aghalg"
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"github.com/AdguardTeam/AdGuardHome/internal/aghhttp"
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"github.com/AdguardTeam/golibs/log"
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"github.com/AdguardTeam/golibs/netutil"
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"github.com/AdguardTeam/golibs/stringutil"
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"github.com/AdguardTeam/urlfilter"
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"github.com/AdguardTeam/urlfilter/filterlist"
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)
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// accessCtx controls IP and client blocking that takes place before all other
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// processing. An accessCtx is safe for concurrent use.
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type accessCtx struct {
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allowedIPs *netutil.IPMap
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blockedIPs *netutil.IPMap
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allowedClientIDs *stringutil.Set
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blockedClientIDs *stringutil.Set
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blockedHostsEng *urlfilter.DNSEngine
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// TODO(a.garipov): Create a type for a set of IP networks.
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// netutil.IPNetSet?
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allowedNets []*net.IPNet
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blockedNets []*net.IPNet
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}
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// unit is a convenient alias for struct{}
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type unit = struct{}
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// processAccessClients is a helper for processing a list of client strings,
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// which may be an IP address, a CIDR, or a ClientID.
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func processAccessClients(
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clientStrs []string,
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ips *netutil.IPMap,
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nets *[]*net.IPNet,
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clientIDs *stringutil.Set,
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) (err error) {
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for i, s := range clientStrs {
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if ip := net.ParseIP(s); ip != nil {
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ips.Set(ip, unit{})
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} else if cidrIP, ipnet, cidrErr := net.ParseCIDR(s); cidrErr == nil {
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ipnet.IP = cidrIP
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*nets = append(*nets, ipnet)
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} else {
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idErr := ValidateClientID(s)
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if idErr != nil {
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return fmt.Errorf(
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"value %q at index %d: bad ip, cidr, or clientid",
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s,
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i,
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)
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}
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clientIDs.Add(s)
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}
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}
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return nil
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}
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// newAccessCtx creates a new accessCtx.
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func newAccessCtx(allowed, blocked, blockedHosts []string) (a *accessCtx, err error) {
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a = &accessCtx{
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allowedIPs: netutil.NewIPMap(0),
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blockedIPs: netutil.NewIPMap(0),
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allowedClientIDs: stringutil.NewSet(),
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blockedClientIDs: stringutil.NewSet(),
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}
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err = processAccessClients(allowed, a.allowedIPs, &a.allowedNets, a.allowedClientIDs)
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if err != nil {
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return nil, fmt.Errorf("adding allowed: %w", err)
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}
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err = processAccessClients(blocked, a.blockedIPs, &a.blockedNets, a.blockedClientIDs)
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if err != nil {
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return nil, fmt.Errorf("adding blocked: %w", err)
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}
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b := &strings.Builder{}
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for _, h := range blockedHosts {
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stringutil.WriteToBuilder(b, strings.ToLower(h), "\n")
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}
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lists := []filterlist.RuleList{
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&filterlist.StringRuleList{
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ID: int(0),
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RulesText: b.String(),
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IgnoreCosmetic: true,
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},
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}
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rulesStrg, err := filterlist.NewRuleStorage(lists)
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if err != nil {
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return nil, fmt.Errorf("adding blocked hosts: %w", err)
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}
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a.blockedHostsEng = urlfilter.NewDNSEngine(rulesStrg)
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return a, nil
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}
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// allowlistMode returns true if this *accessCtx is in the allowlist mode.
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func (a *accessCtx) allowlistMode() (ok bool) {
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return a.allowedIPs.Len() != 0 || a.allowedClientIDs.Len() != 0 || len(a.allowedNets) != 0
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}
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// isBlockedClientID returns true if the ClientID should be blocked.
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func (a *accessCtx) isBlockedClientID(id string) (ok bool) {
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allowlistMode := a.allowlistMode()
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if id == "" {
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// In allowlist mode, consider requests without ClientIDs blocked by
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// default.
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return allowlistMode
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}
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if allowlistMode {
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return !a.allowedClientIDs.Has(id)
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}
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return a.blockedClientIDs.Has(id)
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}
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// isBlockedHost returns true if host should be blocked.
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func (a *accessCtx) isBlockedHost(host string) (ok bool) {
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_, ok = a.blockedHostsEng.Match(strings.ToLower(host))
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return ok
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}
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// isBlockedIP returns the status of the IP address blocking as well as the rule
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// that blocked it.
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func (a *accessCtx) isBlockedIP(ip net.IP) (blocked bool, rule string) {
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blocked = true
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ips := a.blockedIPs
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ipnets := a.blockedNets
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if a.allowlistMode() {
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// Enable allowlist mode and use the allowlist sets.
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blocked = false
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ips = a.allowedIPs
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ipnets = a.allowedNets
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}
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if _, ok := ips.Get(ip); ok {
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return blocked, ip.String()
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}
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for _, ipnet := range ipnets {
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if ipnet.Contains(ip) {
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return blocked, ipnet.String()
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}
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}
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return !blocked, ""
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}
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type accessListJSON struct {
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AllowedClients []string `json:"allowed_clients"`
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DisallowedClients []string `json:"disallowed_clients"`
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BlockedHosts []string `json:"blocked_hosts"`
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}
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func (s *Server) accessListJSON() (j accessListJSON) {
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s.serverLock.RLock()
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defer s.serverLock.RUnlock()
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return accessListJSON{
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AllowedClients: stringutil.CloneSlice(s.conf.AllowedClients),
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DisallowedClients: stringutil.CloneSlice(s.conf.DisallowedClients),
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BlockedHosts: stringutil.CloneSlice(s.conf.BlockedHosts),
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}
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}
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func (s *Server) handleAccessList(w http.ResponseWriter, r *http.Request) {
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j := s.accessListJSON()
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w.Header().Set("Content-Type", "application/json")
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err := json.NewEncoder(w).Encode(j)
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if err != nil {
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aghhttp.Error(r, w, http.StatusInternalServerError, "encoding response: %s", err)
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return
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}
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}
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// validateAccessSet checks the internal accessListJSON lists. To search for
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// duplicates, we cannot compare the new stringutil.Set and []string, because
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// creating a set for a large array can be an unnecessary algorithmic complexity
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func validateAccessSet(list *accessListJSON) (err error) {
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allowed, err := validateStrUniq(list.AllowedClients)
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if err != nil {
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return fmt.Errorf("validating allowed clients: %w", err)
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}
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disallowed, err := validateStrUniq(list.DisallowedClients)
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if err != nil {
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return fmt.Errorf("validating disallowed clients: %w", err)
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}
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_, err = validateStrUniq(list.BlockedHosts)
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if err != nil {
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return fmt.Errorf("validating blocked hosts: %w", err)
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}
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merged := allowed.Merge(disallowed)
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err = merged.Validate()
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if err != nil {
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return fmt.Errorf("items in allowed and disallowed clients intersect: %w", err)
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}
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return nil
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}
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// validateStrUniq returns an informative error if clients are not unique.
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func validateStrUniq(clients []string) (uc aghalg.UniqChecker[string], err error) {
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uc = make(aghalg.UniqChecker[string], len(clients))
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for _, c := range clients {
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uc.Add(c)
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}
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return uc, uc.Validate()
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}
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func (s *Server) handleAccessSet(w http.ResponseWriter, r *http.Request) {
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list := &accessListJSON{}
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err := json.NewDecoder(r.Body).Decode(&list)
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if err != nil {
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aghhttp.Error(r, w, http.StatusBadRequest, "decoding request: %s", err)
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return
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}
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err = validateAccessSet(list)
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if err != nil {
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aghhttp.Error(r, w, http.StatusBadRequest, err.Error())
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return
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}
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var a *accessCtx
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a, err = newAccessCtx(list.AllowedClients, list.DisallowedClients, list.BlockedHosts)
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if err != nil {
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aghhttp.Error(r, w, http.StatusBadRequest, "creating access ctx: %s", err)
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return
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}
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defer log.Debug(
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"access: updated lists: %d, %d, %d",
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len(list.AllowedClients),
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len(list.DisallowedClients),
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len(list.BlockedHosts),
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)
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defer s.conf.ConfigModified()
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s.serverLock.Lock()
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defer s.serverLock.Unlock()
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s.conf.AllowedClients = list.AllowedClients
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s.conf.DisallowedClients = list.DisallowedClients
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s.conf.BlockedHosts = list.BlockedHosts
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s.access = a
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}
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